2019-11-23 20:27:39 +08:00
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/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2022-04-28 11:43:59 +08:00
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Copyright (c) 2020 C4games Ltd.
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Copyright (c) 2021-2022 Bytedance Inc.
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2019-11-23 20:27:39 +08:00
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2022-10-01 16:24:52 +08:00
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https://axmolengine.github.io/
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2019-11-23 20:27:39 +08:00
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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2023-06-11 13:08:08 +08:00
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#include "platform/FileUtils.h"
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#include "platform/PlatformMacros.h"
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#include "base/Types.h"
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#include <string>
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#include <vector>
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2022-07-11 17:50:21 +08:00
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NS_AX_BEGIN
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/**
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* @addtogroup platform
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* @{
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*/
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//! @brief Helper class to handle file operations
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class AX_DLL FileUtilsWin32 : public FileUtils
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{
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friend class FileUtils;
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protected:
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FileUtilsWin32();
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public:
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/* override functions */
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bool init() override;
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virtual std::string getWritablePath() const override;
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virtual std::string getNativeWritableAbsolutePath() const override;
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protected:
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virtual bool isFileExistInternal(std::string_view strFilePath) const override;
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/**
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* Renames a file under the given directory.
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*
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* @param path The parent directory path of the file, it must be an absolute path.
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* @param oldname The current name of the file.
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* @param name The new name of the file.
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* @return True if the file have been renamed successfully, false if not.
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*/
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virtual bool renameFile(std::string_view path, std::string_view oldname, std::string_view name) const override;
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/**
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* Renames a file under the given directory.
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*
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* @param oldfullpath The current path + name of the file.
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* @param newfullpath The new path + name of the file.
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* @return True if the file have been renamed successfully, false if not.
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*/
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virtual bool renameFile(std::string_view oldfullpath, std::string_view newfullpath) const override;
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/**
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* Checks whether a directory exists without considering search paths and resolution orders.
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* @param dirPath The directory (with absolute path) to look up for
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* @return Returns true if the directory found at the given absolute path, otherwise returns false
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*/
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virtual bool isDirectoryExistInternal(std::string_view dirPath) const override;
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/**
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* Removes a file.
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*
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* @param filepath The full path of the file, it must be an absolute path.
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* @return True if the file have been removed successfully, false if not.
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*/
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virtual bool removeFile(std::string_view filepath) const override;
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/**
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* Creates a directory.
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*
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* @param dirPath The path of the directory, it must be an absolute path.
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* @return True if the directory have been created successfully, false if not.
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*/
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virtual bool createDirectory(std::string_view dirPath) const override;
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/**
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* Removes a directory.
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*
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* @param dirPath The full path of the directory, it must be an absolute path.
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* @return True if the directory have been removed successfully, false if not.
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*/
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virtual bool removeDirectory(std::string_view dirPath) const override;
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2023-08-31 18:59:12 +08:00
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virtual FileUtils::Status getContents(std::string_view filename, ResizableBuffer* buffer) const override;
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virtual int64_t getFileSize(std::string_view filepath) const override;
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/**
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* Gets full path for filename, resolution directory and search path.
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*
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* @param filename The file name.
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* @param resolutionDirectory The resolution directory.
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* @param searchPath The search path.
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* @return The full path of the file. It will return an empty string if the full path of the file doesn't exist.
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*/
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virtual std::string getPathForFilename(std::string_view filename,
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std::string_view searchPath) const override;
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/**
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* Gets full path for the directory and the filename.
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*
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* @note Only iOS and Mac need to override this method since they are using
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* `[[NSBundle mainBundle] pathForResource: ofType: inDirectory:]` to make a full path.
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* Other platforms will use the default implementation of this method.
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* @param directory The directory contains the file we are looking for.
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* @param filename The name of the file.
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* @return The full path of the file, if the file can't be found, it will return an empty string.
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*/
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virtual std::string getFullPathForFilenameWithinDirectory(std::string_view directory,
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std::string_view filename) const override;
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};
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// end of platform group
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/// @}
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2022-07-11 17:50:21 +08:00
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NS_AX_END
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