axmol/tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UILoadingBarTest/UILoadingBarTest_Editor.cpp

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#include "UILoadingBarTest_Editor.h"
// UILoadingBarTest_Editor
UILoadingBarTest_Editor::UILoadingBarTest_Editor()
{
}
UILoadingBarTest_Editor::~UILoadingBarTest_Editor()
{
}
bool UILoadingBarTest_Editor::init()
{
if (UIScene_Editor::init())
{
scheduleUpdate();
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILoadingBar_Editor/ui_loadingbar_editor_1.json"));
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_touchGroup->addChild(_layout);
Size screenSize = CCDirector::getInstance()->getWinSize();
Size rootSize = _layout->getSize();
_touchGroup->setPosition(Point((screenSize.width - rootSize.width) / 2,
(screenSize.height - rootSize.height) / 2));
Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
Text* back_label = static_cast<Text*>(Helper::seekWidgetByName(root, "back"));
back_label->addTouchEventListener(this, toucheventselector(UIScene_Editor::toGUIEditorTestScene));
_sceneTitle = static_cast<Text*>(Helper::seekWidgetByName(root, "UItest"));
LoadingBar* loadingBar_left_to_right = dynamic_cast<LoadingBar*>(Helper::seekWidgetByName(root, "LoadingBar_856"));
loadingBar_left_to_right->setPercent(0);
LoadingBar* loadingBar_right_to_left = dynamic_cast<LoadingBar*>(Helper::seekWidgetByName(root, "LoadingBar_857"));
loadingBar_right_to_left->setPercent(0);
return true;
}
return false;
}
void UILoadingBarTest_Editor::update(float delta)
{
_count++;
if (_count > 100)
{
_count = 0;
}
Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
LoadingBar* loadingBar_left_to_right = dynamic_cast<LoadingBar*>(Helper::seekWidgetByName(root, "LoadingBar_856"));
loadingBar_left_to_right->setPercent(_count);
LoadingBar* loadingBar_right_to_left = dynamic_cast<LoadingBar*>(Helper::seekWidgetByName(root, "LoadingBar_857"));
loadingBar_right_to_left->setPercent(_count);
}
void UILoadingBarTest_Editor::toCocosGUITestScene(Ref *sender, TouchEventType type)
{
switch (type)
{
case TOUCH_EVENT_ENDED:
{
unscheduleUpdate();
UIScene_Editor::toGUIEditorTestScene(sender, type);
}
break;
default:
break;
}
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}