mirror of https://github.com/axmolengine/axmol.git
41 lines
1.0 KiB
C
41 lines
1.0 KiB
C
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/*
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** $Id: lundump.h,v 1.45.1.1 2017/04/19 17:20:42 roberto Exp $
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** load precompiled Lua chunks
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** See Copyright Notice in lua.h
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*/
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#ifndef lundump_h
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#define lundump_h
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#include "llimits.h"
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#include "lobject.h"
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#include "lzio.h"
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#include <stdint.h>
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/* data to catch conversion errors */
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#define LUAC_DATA "\x19\x93\r\n\x1a\n"
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#define LUAC_INT 0x5678
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#define LUAC_NUM cast_num(370.5)
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#define MYINT(s) (s[0]-'0')
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#define LUAC_VERSION (MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR))
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/* type of 64bit VM can load 32 bit byte code */
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#if defined(LUAC_COMPAT_FORMAT) || defined(LUAC_COMPAT_32BIT)
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#define LBC_SIZE_T uint32_t
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#define LUAC_FORMAT 1 /* this is the official format */
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#else
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#define LBC_SIZE_T size_t
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#define LUAC_FORMAT 0 /* this is the official format */
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#endif
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/* load one chunk; from lundump.c */
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LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, const char* name);
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/* dump one chunk; from ldump.c */
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LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w,
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void* data, int strip);
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#endif
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