axmol/cocos/scripting/lua-bindings/auto/api/Ripple3D.lua

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-- @module Ripple3D
-- @extend Grid3DAction
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-- @function [parent=#Ripple3D] setAmplitudeRate
-- @param self
-- @param #float float
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-- @function [parent=#Ripple3D] getAmplitudeRate
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#Ripple3D] setAmplitude
-- @param self
-- @param #float float
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-- @function [parent=#Ripple3D] getAmplitude
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#Ripple3D] setPosition
-- @param self
-- @param #cc.Vec2 vec2
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-- @function [parent=#Ripple3D] getPosition
-- @param self
-- @return Vec2#Vec2 ret (return value: cc.Vec2)
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-- @function [parent=#Ripple3D] create
-- @param self
-- @param #float float
-- @param #size_table size
-- @param #cc.Vec2 vec2
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-- @param #float float
-- @param #unsigned int int
-- @param #float float
-- @return Ripple3D#Ripple3D ret (return value: cc.Ripple3D)
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-- @function [parent=#Ripple3D] clone
-- @param self
-- @return Ripple3D#Ripple3D ret (return value: cc.Ripple3D)
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-- @function [parent=#Ripple3D] update
-- @param self
-- @param #float float
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return nil