axmol/.gitignore

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# Ignore thumbnails created by windows
Thumbs.db
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# Ignore files build by Visual Studio
*.obj
*.exe
*.pdb
*.aps
*.vcproj.*.user
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*.vcxproj.user
*.csproj.user
*.vspscc
*_i.c
*.i
*.icf
*_p.c
*.ncb
*.suo
*.tlb
*.tlh
*.bak
*.cache
*.ilk
*.log
[Bb]in
[Dd]ebug/
[Dd]ebug.win32/
*.sbr
*.sdf
obj/
[Rr]elease/
[Rr]elease.win32/
_ReSharper*/
[Tt]est[Rr]esult*
ipch/
*.opensdf
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*.opendb
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SubmissionInfo
Generated Files
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AppPackages
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BundleArtifacts
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.vs/
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*.VC.db
# Ignore files build by ndk and eclipse
/libs/
bin/
obj/
gen/
assets/
local.properties
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# Ignore python compiled files
*.pyc
# Ignore files build by airplay and marmalade
build_*_xcode/
build_*_vc10/
# Ignore files build by xcode
*.mode*v*
*.pbxuser
*.xcbkptlist
*.xcworkspacedata
*.xcuserstate
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*.xccheckout
xcschememanagement.plist
IDEWorkspaceChecks.plist
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.DS_Store
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._.*
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xcuserdata/
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DerivedData/
# Ignore files built by AppCode
.idea/
# Ignore files built by bada
.Simulator-Debug/
.Target-Debug/
.Target-Release/
# Ignore files built by blackberry
Simulator/
Device-Debug/
Device-Release/
# Ignore vim swaps
*.swp
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*.swo
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# Ignore files created by create_project.py
projects/
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# Ignore config files in javascript bindings generator
tools/tojs/user.cfg
# ... userconf.ini generated if running from tools/tojs
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tools/tojs/userconf.ini
tools/tolua/userconf.ini
# ... userconf.ini generated if running from tools/jenkins_scripts/mac/android/
tools/jenkins_scripts/mac/android/userconf.ini
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# CTags
tags
# ignore files, created with make-all-linux-project script
/lib
/build/linux-build
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# Cmake files
CMakeCache.txt
CMakeFiles
Makefile
cmake_install.cmake
CMakeLists.txt.user
# Ignore files generated by console
build/build/
cocos/scripting/lua-bindings/proj.ios_mac/build/
tests/*/runtime/
tests/*/publish/
tests/*/project/proj.android-studio/app/build.xml
tests/*/project/proj.android-studio/app/proguard-project.txt
tests/*/proj.android-studio/app/build.xml
tests/*/proj.android-studio/app/proguard-project.txt
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# Android
project.properties
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*.iml
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# Ignore prebuilt libraries folder
/external/*
!/external/config.json
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/templates/lua-template-runtime/runtime
/v*-deps-*.zip
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/v*-lua-runtime-*.zip
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/v*-console-*.zip
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/tools/fbx-conv/
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tests/cpp-tests/Resources/audio
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/tests/lua-empty-test/src/cocos/
/tests/lua-game-controller-test/src/cocos/
/tests/lua-tests/src/cocos/
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/tests/js-tests/res/
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/tools/framework-compile/bin/proj_modifier/plutil-win32/
!/tools/framework-compile/bin/
# generated by framework-compile
/templates/*-template-binary/
/prebuilt/
/*/prebuilt-mk/Android.mk
/*/*/prebuilt-mk/Android.mk
/*/*/*/prebuilt-mk/Android.mk
/*/*/*/*/prebuilt-mk/Android.mk
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*.xcscmblueprint
tests/cpp-empty-test/proj.tizen/res/
tests/cpp-tests/proj.tizen/res/
tests/lua-empty-test/project/proj.tizen/res/
tests/lua-tests/project/proj.tizen/res/
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
# Ignore vscode folder
.vscode/
# Ignore static libraries
*.a
# Ignore the CMake build folder, such as ios-build/linux-build
*-build/
# Ignore the CLion build folder, such as cmake-build-debug
cmake-build-*/
.vs
cmake_build*