mirror of https://github.com/axmolengine/axmol.git
129 lines
4.4 KiB
C
129 lines
4.4 KiB
C
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/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _NAVMESH_TEST_H_
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#define _NAVMESH_TEST_H_
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#include "../BaseTest.h"
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#include "navmesh/CCNavMesh.h"
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#include <string>
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DEFINE_TEST_SUITE(NavMeshTests);
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#if ( CC_USE_NAVMESH == 0 ) || ( CC_USE_PHYSICS == 0 )
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class NavMeshDisabled : public TestCase
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{
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public:
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CREATE_FUNC(NavMeshDisabled);
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virtual void onEnter() override;
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};
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#else
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class NavMeshBaseTestDemo : public TestCase
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{
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public:
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CREATE_FUNC(NavMeshBaseTestDemo);
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NavMeshBaseTestDemo();
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virtual ~NavMeshBaseTestDemo();
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// overrides
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virtual bool init() override;
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virtual void update(float delta) override;
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virtual void onTouchesBegan(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event);
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virtual void onTouchesMoved(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event);
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virtual void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event);
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protected:
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void initScene();
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void createAgent(const cocos2d::Vec3 &pos);
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void createObstacle(const cocos2d::Vec3 &pos);
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void moveAgents(const cocos2d::Vec3 &des);
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virtual void touchesBegan(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event){};
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virtual void touchesMoved(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event){};
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virtual void touchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event){};
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protected:
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cocos2d::Camera *_camera;
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float _angle;
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std::vector<std::pair<cocos2d::NavMeshAgent *, cocos2d::Animate3D *> > _agents;
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bool _needMoveAgents;
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};
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class NavMeshBasicTestDemo : public NavMeshBaseTestDemo
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{
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public:
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CREATE_FUNC(NavMeshBasicTestDemo);
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NavMeshBasicTestDemo();
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virtual ~NavMeshBasicTestDemo();
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// overrides
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virtual bool init() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual void onEnter() override;
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protected:
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virtual void touchesBegan(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event)override{};
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virtual void touchesMoved(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event)override{};
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virtual void touchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event)override;
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protected:
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cocos2d::Label *_debugLabel;
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};
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class NavMeshAdvanceTestDemo : public NavMeshBaseTestDemo
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{
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public:
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CREATE_FUNC(NavMeshAdvanceTestDemo);
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NavMeshAdvanceTestDemo();
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virtual ~NavMeshAdvanceTestDemo();
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// overrides
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virtual bool init() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual void onEnter() override;
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protected:
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virtual void touchesBegan(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event)override{};
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virtual void touchesMoved(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event)override{};
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virtual void touchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event)override;
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protected:
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cocos2d::Label *_obstacleLabel;
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cocos2d::Label *_agentLabel;
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cocos2d::Label *_debugLabel;
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};
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#endif
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#endif
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