axmol/cocos/scripting/lua-bindings/auto/api/Skybox.lua

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-- @module Skybox
-- @extend Node
-- @parent_module cc
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-- reload sky box after GLESContext reconstructed.
-- @function [parent=#Skybox] reload
-- @param self
-- @return Skybox#Skybox self (return value: cc.Skybox)
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-- initialize with texture path
-- @function [parent=#Skybox] init
-- @param self
-- @param #string positive_x
-- @param #string negative_x
-- @param #string positive_y
-- @param #string negative_y
-- @param #string positive_z
-- @param #string negative_z
-- @return bool#bool ret (return value: bool)
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-- texture getter and setter
-- @function [parent=#Skybox] setTexture
-- @param self
-- @param #cc.TextureCube
-- @return Skybox#Skybox self (return value: cc.Skybox)
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-- @overload self, string, string, string, string, string, string
-- @overload self
-- @function [parent=#Skybox] create
-- @param self
-- @param #string positive_x
-- @param #string negative_x
-- @param #string positive_y
-- @param #string negative_y
-- @param #string positive_z
-- @param #string negative_z
-- @return Skybox#Skybox ret (return value: cc.Skybox)
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-- draw Skybox object
-- @function [parent=#Skybox] draw
-- @param self
-- @param #cc.Renderer renderer
-- @param #mat4_table transform
-- @param #unsigned int flags
-- @return Skybox#Skybox self (return value: cc.Skybox)
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-- init Skybox.
-- @function [parent=#Skybox] init
-- @param self
-- @return bool#bool ret (return value: bool)
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-- Constructor.
-- @function [parent=#Skybox] Skybox
-- @param self
-- @return Skybox#Skybox self (return value: cc.Skybox)
return nil