axmol/plugin/jsbindings/manual/jsb_pluginx_spidermonkey_sp...

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2013-04-07 16:58:26 +08:00
#ifndef __JS_PLUGINX_SPIDERMONKEY_SPECIFICS_H__
#define __JS_PLUGINX_SPIDERMONKEY_SPECIFICS_H__
#include <typeinfo>
#include <ctype.h>
#include <string.h>
#include <assert.h>
#include "jsapi.h"
#include "uthash.h"
#ifdef ANDROID
#include <android/log.h>
#endif
#define PLUGINX_JSB_DEBUG 0
namespace pluginx {
#if PLUGINX_JSB_DEBUG
#ifdef ANDROID
#define LOG_TAG "jsb_pluginx"
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
#else
#define LOGD(...) printf(__VA_ARGS__)
#endif
#else
#define LOGD(...) do {} while (0)
#endif
#define JSB_PRECONDITION( condition, ...) do { \
if( ! (condition) ) { \
LOGD("jsb: ERROR: File %s: Line: %d, Function: %s", __FILE__, __LINE__, __FUNCTION__ ); \
LOGD(__VA_ARGS__); \
JSContext* globalContext = ScriptingCore::getInstance()->getGlobalContext(); \
if( ! JS_IsExceptionPending( globalContext ) ) { \
JS_ReportError( globalContext, __VA_ARGS__ ); \
} \
return JS_FALSE; \
} \
} while(0)
#define JSB_PRECONDITION2( condition, context, ret_value, ...) do { \
if( ! (condition) ) { \
LOGD("jsb: ERROR: File %s: Line: %d, Function: %s", __FILE__, __LINE__, __FUNCTION__ ); \
LOGD(__VA_ARGS__); \
if( ! JS_IsExceptionPending( context ) ) { \
JS_ReportError( context, __VA_ARGS__ ); \
} \
return ret_value; \
} \
} while(0)
typedef struct js_proxy {
void *ptr;
JSObject *obj;
UT_hash_handle hh;
} js_proxy_t;
extern js_proxy_t *_native_js_global_ht;
extern js_proxy_t *_js_native_global_ht;
typedef struct js_type_class {
uint32_t type;
JSClass *jsclass;
JSObject *proto;
JSObject *parentProto;
UT_hash_handle hh;
} js_type_class_t;
extern js_type_class_t *_js_global_type_ht;
unsigned int getHashCodeByString(const char *key);
template< typename DERIVED >
class TypeTest
{
public:
static int s_id()
{
// return id unique for DERIVED
// NOT SURE IT WILL BE REALLY UNIQUE FOR EACH CLASS!!
/* Commented by James Chen
Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
*/
// static const long id = reinterpret_cast<long>(typeid( DERIVED ).name());
static const long id = getHashCodeByString(typeid( DERIVED ).name());
return id;
}
static const char* s_name()
{
// return id unique for DERIVED
// ALWAYS VALID BUT STRING, NOT INT - BUT VALID AND CROSS-PLATFORM/CROSS-VERSION COMPATBLE
// AS FAR AS YOU KEEP THE CLASS NAME
return typeid( DERIVED ).name();
}
};
#define JS_NEW_PROXY(p, native_obj, js_obj) \
do { \
p = (js_proxy_t *)malloc(sizeof(js_proxy_t)); \
assert(p); \
js_proxy_t* native_obj##js_obj##tmp = NULL; \
HASH_FIND_PTR(_native_js_global_ht, &native_obj, native_obj##js_obj##tmp); \
assert(!native_obj##js_obj##tmp); \
p->ptr = native_obj; \
p->obj = js_obj; \
HASH_ADD_PTR(_native_js_global_ht, ptr, p); \
p = (js_proxy_t *)malloc(sizeof(js_proxy_t)); \
assert(p); \
native_obj##js_obj##tmp = NULL; \
HASH_FIND_PTR(_js_native_global_ht, &js_obj, native_obj##js_obj##tmp); \
assert(!native_obj##js_obj##tmp); \
p->ptr = native_obj; \
p->obj = js_obj; \
HASH_ADD_PTR(_js_native_global_ht, obj, p); \
} while(0) \
#define JS_GET_PROXY(p, native_obj) \
do { \
HASH_FIND_PTR(_native_js_global_ht, &native_obj, p); \
} while (0)
#define JS_GET_NATIVE_PROXY(p, js_obj) \
do { \
HASH_FIND_PTR(_js_native_global_ht, &js_obj, p); \
} while (0)
#define JS_REMOVE_PROXY(nproxy, jsproxy) \
do { \
if (nproxy) { HASH_DEL(_native_js_global_ht, nproxy); free(nproxy); } \
if (jsproxy) { HASH_DEL(_js_native_global_ht, jsproxy); free(jsproxy); } \
} while (0)
#define JS_TEST_NATIVE_OBJECT(cx, native_obj) \
if (!native_obj) { \
JS_ReportError(cx, "Invalid Native Object"); \
return JS_FALSE; \
}
/**
* You don't need to manage the returned pointer. They live for the whole life of
* the app.
*/
template <class T>
inline js_type_class_t *js_get_type_from_native(T* native_obj) {
js_type_class_t *typeProxy;
long typeId = getHashCodeByString(typeid(*native_obj).name());
HASH_FIND_INT(_js_global_type_ht, &typeId, typeProxy);
if (!typeProxy) {
typeId = getHashCodeByString(typeid(T).name());
HASH_FIND_INT(_js_global_type_ht, &typeId, typeProxy);
}
return typeProxy;
}
/**
* The returned pointer should be deleted using JS_REMOVE_PROXY. Most of the
* time you do that in the C++ destructor.
*/
template<class T>
inline js_proxy_t *js_get_or_create_proxy(JSContext *cx, T *native_obj) {
js_proxy_t *proxy;
HASH_FIND_PTR(_native_js_global_ht, &native_obj, proxy);
if (!proxy) {
js_type_class_t *typeProxy = js_get_type_from_native<T>(native_obj);
assert(typeProxy);
JSObject* js_obj = JS_NewObject(cx, typeProxy->jsclass, typeProxy->proto, typeProxy->parentProto);
JS_NEW_PROXY(proxy, native_obj, js_obj);
//#ifdef COCOS2D_JAVASCRIPT
// #ifdef DEBUG
// JS_AddNamedObjectRoot(cx, &proxy->obj, typeid(*native_obj).name());
// #else
// JS_AddObjectRoot(cx, &proxy->obj);
// #endif
//#endif
return proxy;
} else {
return proxy;
}
return NULL;
}
} // namespace pluginx {
#endif /* __JS_PLUGINX_SPIDERMONKEY_SPECIFICS_H__ */