axmol/extensions/Effekseer/EffekseerRendererLLGI/Common.cpp

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#include "Common.h"
#include "EffekseerRendererLLGI.RendererImplemented.h"
#include "GraphicsDevice.h"
namespace EffekseerRenderer
{
void ChangeRenderPassPipelineState(EffekseerRenderer::RendererRef renderer, RenderPassPipelineStateKey key)
{
auto r = renderer.DownCast<EffekseerRendererLLGI::RendererImplemented>();
LLGI::RenderPassPipelineStateKey llgiKey;
llgiKey.RenderTargetFormats.resize(key.RenderTargetCount);
for (size_t i = 0; i < llgiKey.RenderTargetFormats.size(); i++)
{
llgiKey.RenderTargetFormats.at(i) = EffekseerRendererLLGI::ConvertTextureFormat(key.RenderTargetFormats[i]);
}
llgiKey.DepthFormat = EffekseerRendererLLGI::ConvertTextureFormat(key.DepthFormat);
r->ChangeRenderPassPipelineState(llgiKey);
}
void FlushAndWait(::Effekseer::Backend::GraphicsDeviceRef graphicsDevice)
{
auto gd = static_cast<::EffekseerRendererLLGI::Backend::GraphicsDevice*>(graphicsDevice.Get());
auto g = static_cast<LLGI::Graphics*>(gd->GetGraphics());
g->WaitFinish();
}
Effekseer::RefPtr<EffekseerRenderer::CommandList> CreateCommandList(::Effekseer::Backend::GraphicsDeviceRef graphicsDevice,
Effekseer::RefPtr<::EffekseerRenderer::SingleFrameMemoryPool> memoryPool)
{
auto gd = static_cast<::EffekseerRendererLLGI::Backend::GraphicsDevice*>(graphicsDevice.Get());
auto g = static_cast<LLGI::Graphics*>(gd->GetGraphics());
auto mp = static_cast<::EffekseerRendererLLGI::SingleFrameMemoryPool*>(memoryPool.Get());
auto commandList = g->CreateCommandList(mp->GetInternal());
auto ret = Effekseer::MakeRefPtr<EffekseerRendererLLGI::CommandList>(g, commandList, mp->GetInternal());
ES_SAFE_RELEASE(commandList);
return ret;
}
Effekseer::RefPtr<EffekseerRenderer::SingleFrameMemoryPool> CreateSingleFrameMemoryPool(::Effekseer::Backend::GraphicsDeviceRef graphicsDevice)
{
auto gd = static_cast<::EffekseerRendererLLGI::Backend::GraphicsDevice*>(graphicsDevice.Get());
auto g = static_cast<LLGI::Graphics*>(gd->GetGraphics());
auto mp = g->CreateSingleFrameMemoryPool(1024 * 1024 * 8, 128);
auto ret = Effekseer::MakeRefPtr<EffekseerRendererLLGI::SingleFrameMemoryPool>(mp);
ES_SAFE_RELEASE(mp);
return ret;
}
} // namespace EffekseerRenderer