axmol/cocos2dx/proj.win32/cocos2d-win32.vcproj

1058 lines
22 KiB
Plaintext
Raw Normal View History

<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
2010-11-19 10:48:08 +08:00
Name="libcocos2d"
ProjectGUID="{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
2010-11-18 22:56:54 +08:00
RootNamespace="cocos2d-x.win32"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
2010-11-17 10:46:43 +08:00
OutputDirectory="$(SolutionDir)$(ConfigurationName).win32"
2010-11-17 10:16:21 +08:00
IntermediateDirectory="$(ConfigurationName).win32"
ConfigurationType="2"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
2010-11-18 22:56:54 +08:00
AdditionalIncludeDirectories="..\platform\win32\third_party\iconv;..\platform\win32\third_party\zlib;..\platform\win32\third_party\libpng;..\platform\win32\third_party\libjpeg;..\platform\win32\third_party\libxml2;..\platform\win32\third_party\OGLES;..\include;..\"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
DisableSpecificWarnings="4996;4267"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libEGL.lib libgles_cm.lib libxml2.lib libzlib.lib libpng.lib libjpeg.lib libiconv.lib"
2010-11-19 10:48:08 +08:00
OutputFile="$(OutDir)\$(ProjectName).dll"
LinkIncremental="2"
2010-11-18 22:56:54 +08:00
AdditionalLibraryDirectories="..\platform\win32\third_party\libraries"
2010-10-09 17:41:42 +08:00
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames="MSVCRT.lib;LIBCMTD.lib"
GenerateDebugInformation="true"
SubSystem="2"
2010-11-17 10:16:21 +08:00
ImportLibrary="$(TargetDir)$(TargetName).lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
2010-11-18 22:56:54 +08:00
CommandLine="copy /Y ..\platform\win32\third_party\libraries\*.dll $(OutDir)&#x0D;&#x0A;copy /Y ..\platform\win32\third_party\libraries\*.lib $(OutDir)&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
2010-11-17 10:46:43 +08:00
OutputDirectory="$(SolutionDir)$(ConfigurationName).win32"
2010-11-17 10:16:21 +08:00
IntermediateDirectory="$(ConfigurationName).win32"
ConfigurationType="2"
2010-10-10 23:30:38 +08:00
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
2010-11-18 22:56:54 +08:00
AdditionalIncludeDirectories="..\platform\win32\third_party\iconv;..\platform\win32\third_party\zlib;..\platform\win32\third_party\libpng;..\platform\win32\third_party\libjpeg;..\platform\win32\third_party\libxml2;..\platform\win32\third_party\OGLES;..\include;..\"
2010-10-09 17:41:42 +08:00
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
2010-10-09 17:41:42 +08:00
DisableSpecificWarnings="4996;4267"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libEGL.lib libgles_cm.lib libxml2.lib libzlib.lib libpng.lib libjpeg.lib libiconv.lib"
2010-11-19 10:48:08 +08:00
OutputFile="$(OutDir)\$(ProjectName).dll"
LinkIncremental="2"
2010-11-18 22:56:54 +08:00
AdditionalLibraryDirectories="..\platform\win32\third_party\libraries"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
2010-11-17 10:16:21 +08:00
ImportLibrary="$(TargetDir)$(TargetName).lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
2010-11-18 22:56:54 +08:00
CommandLine="copy /Y ..\platform\win32\third_party\libraries\*.dll $(OutDir)&#x0D;&#x0A;copy /Y ..\platform\win32\third_party\libraries\*.lib $(OutDir)&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="base_nodes"
>
<File
RelativePath="..\base_nodes\CCAtlasNode.cpp"
>
</File>
<File
RelativePath="..\base_nodes\CCNode.cpp"
>
</File>
</Filter>
<Filter
Name="cocoa"
>
<File
RelativePath="..\cocoa\CGAffineTransform.cpp"
>
</File>
<File
RelativePath="..\cocoa\CGGeometry.cpp"
>
</File>
<File
RelativePath="..\cocoa\NSAutoreleasePool.cpp"
>
</File>
<File
RelativePath="..\cocoa\NSData.cpp"
>
</File>
<File
RelativePath="..\cocoa\NSObject.cpp"
>
</File>
<File
RelativePath="..\cocoa\NSSet.cpp"
>
</File>
<File
RelativePath="..\cocoa\NSZone.cpp"
>
</File>
</Filter>
<Filter
Name="effects"
>
<File
RelativePath="..\effects\CCGrabber.cpp"
>
</File>
<File
RelativePath="..\effects\CCGrabber.h"
>
</File>
<File
RelativePath="..\effects\CCGrid.cpp"
>
</File>
<File
RelativePath="..\effects\CCGrid.h"
>
</File>
</Filter>
<Filter
Name="actions"
>
<File
RelativePath="..\actions\CCAction.cpp"
>
</File>
<File
RelativePath="..\actions\CCActionManager.cpp"
>
</File>
<File
RelativePath="..\actions\CCCameraAction.cpp"
>
</File>
<File
RelativePath="..\actions\CCEaseAction.cpp"
>
</File>
<File
RelativePath="..\actions\CCGrid3DAction.cpp"
>
</File>
<File
RelativePath="..\actions\CCGridAction.cpp"
>
</File>
<File
RelativePath="..\actions\CCInstantAction.cpp"
>
</File>
<File
RelativePath="..\actions\CCIntervalAction.cpp"
>
</File>
<File
RelativePath="..\actions\CCPageTurn3DAction.cpp"
>
</File>
<File
RelativePath="..\actions\CCProgressTimerActions.cpp"
>
</File>
<File
RelativePath="..\actions\CCTiledGridAction.cpp"
>
</File>
</Filter>
<Filter
Name="include"
>
<File
RelativePath="..\include\CCAction.h"
>
</File>
<File
RelativePath="..\include\CCActionManager.h"
>
</File>
<File
RelativePath="..\include\CCAtlasNode.h"
>
</File>
<File
RelativePath="..\include\CCBitmapFontAtlas.h"
>
</File>
<File
RelativePath="..\include\CCCamera.h"
>
</File>
<File
RelativePath="..\include\CCCameraAction.h"
>
</File>
<File
RelativePath="..\include\ccConfig.h"
>
</File>
<File
RelativePath="..\include\CCDirector.h"
>
</File>
<File
RelativePath="..\include\CCDrawingPrimitives.h"
>
</File>
<File
RelativePath="..\include\CCEaseAction.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCGrid3DAction.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCGridAction.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCInstantAction.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCIntervalAction.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCLabel.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCLabelAtlas.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCLayer.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\ccMacros.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCMenu.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCMenuItem.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCMotionStreak.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCNode.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCPageTurn3DAction.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCPageTurnTransition.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCParallaxNode.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCParticleExamples.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCParticleSystem.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCPointParticleSystem.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCProgressTimer.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCProgressTimerActions.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCProtocols.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCPVRTexture.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCQuadParticleSystem.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCRadialTransition.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCRenderTexture.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCRibbon.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCScene.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCScheduler.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCSprite.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCSpriteFrame.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCSpriteFrameCache.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCSpriteSheet.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCTexture2D.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCTextureAtlas.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCTextureCache.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCTiledGridAction.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCTileMapAtlas.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCTMXLayer.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCTMXObjectGroup.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCTMXTiledMap.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCTMXXMLParser.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCTouch.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCTouchDelegateProtocol.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCTouchDispatcher.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCTransition.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\ccTypes.h"
>
</File>
<File
RelativePath="..\include\CCUIAccelerometerDelegate.h"
>
</File>
<File
RelativePath="..\include\CCXApplication.h"
>
</File>
<File
RelativePath="..\include\CCXCocos2dDefine.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\ccxCommon.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCXEGLView.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCXFileUtils.h"
>
</File>
<File
RelativePath="..\include\CCXUIAccelerometer.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CCXUIImage.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CGAffineTransform.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CGGeometry.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\CGPointExtension.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\cocos2d.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\NSAutoreleasePool.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\NSData.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\NSMutableArray.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\NSMutableDictionary.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\NSObject.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\NSSet.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\NSString.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\NSZone.h"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\include\selector_protocol.h"
>
</File>
</Filter>
<Filter
Name="label_nodes"
>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\label_nodes\CCBitmapFontAtlas.cpp"
>
</File>
<File
RelativePath="..\label_nodes\CCLabel.cpp"
>
</File>
<File
RelativePath="..\label_nodes\CCLabelAtlas.cpp"
>
</File>
</Filter>
<Filter
Name="layers_scenes_transitions_nodes"
>
<File
RelativePath="..\layers_scenes_transitions_nodes\CCLayer.cpp"
>
</File>
<File
RelativePath="..\layers_scenes_transitions_nodes\CCPageTurnTransition.cpp"
>
</File>
<File
RelativePath="..\layers_scenes_transitions_nodes\CCRadialTransition.cpp"
>
</File>
<File
RelativePath="..\layers_scenes_transitions_nodes\CCScene.cpp"
>
</File>
<File
RelativePath="..\layers_scenes_transitions_nodes\CCTransition.cpp"
>
</File>
</Filter>
<Filter
Name="menu_nodes"
>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\menu_nodes\CCMenu.cpp"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\menu_nodes\CCMenuItem.cpp"
>
</File>
</Filter>
<Filter
Name="misc_nodes"
>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\misc_nodes\CCMotionStreak.cpp"
>
</File>
<File
RelativePath="..\misc_nodes\CCProgressTimer.cpp"
>
</File>
<File
RelativePath="..\misc_nodes\CCRenderTexture.cpp"
>
</File>
<File
RelativePath="..\misc_nodes\CCRibbon.cpp"
>
</File>
</Filter>
<Filter
Name="particle_nodes"
>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\particle_nodes\CCParticleExamples.cpp"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\particle_nodes\CCParticleSystem.cpp"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\particle_nodes\CCPointParticleSystem.cpp"
>
</File>
<File
2010-11-18 22:56:54 +08:00
RelativePath="..\particle_nodes\CCQuadParticleSystem.cpp"
>
</File>
</Filter>
<Filter
Name="platform"
>
<File
RelativePath="..\platform\CCFileUtils_platform.h"
>
</File>
<File
RelativePath="..\platform\CCXApplication_platform.h"
>
</File>
<File
RelativePath="..\platform\CCXCocos2dDefine_platform.h"
>
</File>
<File
RelativePath="..\platform\ccxCommon_platform.h"
>
</File>
<File
RelativePath="..\platform\CCXEGLView_platform.h"
>
</File>
<File
RelativePath="..\platform\CCXMath.h"
>
</File>
<File
RelativePath="..\platform\CCXUIAccelerometer_platform.h"
>
</File>
<File
RelativePath="..\platform\CCXUIImage_platform.h"
>
</File>
<File
RelativePath="..\platform\config_platform.h"
>
</File>
<File
RelativePath="..\platform\platform.h"
>
</File>
<Filter
Name="win32"
>
<File
RelativePath="..\platform\win32\CCTime.cpp"
>
</File>
<File
RelativePath="..\platform\win32\CCTime.h"
>
</File>
<File
RelativePath="..\platform\win32\CCXApplication_win32.cpp"
>
</File>
<File
RelativePath="..\platform\win32\CCXApplication_win32.h"
>
</File>
<File
RelativePath="..\platform\win32\CCXBitmapDC.cpp"
>
</File>
<File
RelativePath="..\platform\win32\CCXBitmapDC.h"
>
</File>
<File
RelativePath="..\platform\win32\CCXCocos2dDefine_win32.h"
>
</File>
2010-11-23 11:23:29 +08:00
<File
RelativePath="..\platform\win32\CCXCommon_win32.cpp"
>
</File>
<File
RelativePath="..\platform\win32\ccxCommon_win32.h"
>
</File>
<File
RelativePath="..\platform\win32\CCXEGLView_win32.cpp"
>
</File>
<File
RelativePath="..\platform\win32\CCXEGLView_win32.h"
>
</File>
<File
RelativePath="..\platform\win32\CCXFileUtils_win32.cpp"
>
</File>
<File
RelativePath="..\platform\win32\CCXFileUtils_win32.h"
>
</File>
<File
RelativePath="..\platform\win32\CCXUIAccelerometer_win32.h"
>
</File>
<File
RelativePath="..\platform\win32\CCXUIImage_win32.cpp"
>
</File>
<File
RelativePath="..\platform\win32\CCXUIImage_win32.h"
>
</File>
<File
RelativePath="..\platform\win32\Cocos2dTypes.h"
>
</File>
<File
RelativePath="..\platform\win32\NSLock.cpp"
>
</File>
<File
RelativePath="..\platform\win32\NSLock.h"
>
</File>
<File
RelativePath="..\platform\win32\ZipUtils.cpp"
>
</File>
<File
RelativePath="..\platform\win32\ZipUtils.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="sprite_nodes"
>
<File
RelativePath="..\sprite_nodes\CCSprite.cpp"
>
</File>
<File
RelativePath="..\sprite_nodes\CCSpriteFrame.cpp"
>
</File>
<File
RelativePath="..\sprite_nodes\CCSpriteFrameCache.cpp"
>
</File>
<File
RelativePath="..\sprite_nodes\CCSpriteSheet.cpp"
>
</File>
</Filter>
<Filter
Name="support"
>
<File
RelativePath="..\support\base64.cpp"
>
</File>
<File
RelativePath="..\support\base64.h"
>
</File>
<File
RelativePath="..\support\CCProfiling.cpp"
>
</File>
<File
RelativePath="..\support\CCProfiling.h"
>
</File>
<File
RelativePath="..\support\CGPointExtension.cpp"
>
</File>
<File
RelativePath="..\support\TransformUtils.cpp"
>
</File>
<File
RelativePath="..\support\TransformUtils.h"
>
</File>
<Filter
Name="data_support"
>
<File
RelativePath="..\support\data_support\ccCArray.h"
>
</File>
<File
RelativePath="..\support\data_support\uthash.h"
>
</File>
<File
RelativePath="..\support\data_support\utlist.h"
>
</File>
</Filter>
<Filter
Name="image_support"
>
<File
RelativePath="..\support\image_support\TGAlib.cpp"
>
</File>
<File
RelativePath="..\support\image_support\TGAlib.h"
>
</File>
</Filter>
<Filter
Name="opengl_support"
>
<File
RelativePath="..\support\opengl_support\glu.cpp"
>
</File>
<File
RelativePath="..\support\opengl_support\glu.h"
>
</File>
<File
RelativePath="..\support\opengl_support\OpenGL_Internal.h"
>
</File>
</Filter>
<Filter
Name="zip_support"
>
<File
RelativePath="..\support\zip_support\ioapi.c"
>
</File>
<File
RelativePath="..\support\zip_support\ioapi.h"
>
</File>
<File
RelativePath="..\support\zip_support\unzip.c"
>
</File>
<File
RelativePath="..\support\zip_support\unzip.h"
>
</File>
</Filter>
<Filter
Name="file_support"
>
<File
RelativePath="..\support\file_support\FileData.h"
>
</File>
<File
RelativePath="..\support\file_support\FileUtils.cpp"
>
</File>
<File
RelativePath="..\support\file_support\FileUtils.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="textures"
>
<File
RelativePath="..\textures\CCPVRTexture.cpp"
>
</File>
<File
RelativePath="..\textures\CCTexture2D.cpp"
>
</File>
<File
RelativePath="..\textures\CCTextureAtlas.cpp"
>
</File>
<File
RelativePath="..\textures\CCTextureCache.cpp"
>
</File>
</Filter>
<Filter
Name="tileMap_parallax_nodes"
>
<File
RelativePath="..\tileMap_parallax_nodes\CCParallaxNode.cpp"
>
</File>
<File
RelativePath="..\tileMap_parallax_nodes\CCTileMapAtlas.cpp"
>
</File>
<File
RelativePath="..\tileMap_parallax_nodes\CCTMXLayer.cpp"
>
</File>
<File
RelativePath="..\tileMap_parallax_nodes\CCTMXObjectGroup.cpp"
>
</File>
<File
RelativePath="..\tileMap_parallax_nodes\CCTMXTiledMap.cpp"
>
</File>
<File
RelativePath="..\tileMap_parallax_nodes\CCTMXXMLParser.cpp"
>
</File>
</Filter>
<Filter
Name="touch_dispatcher"
>
<File
RelativePath="..\touch_dispatcher\CCTouchDispatcher.cpp"
>
</File>
<File
RelativePath="..\touch_dispatcher\CCTouchHandler.cpp"
>
</File>
<File
RelativePath="..\touch_dispatcher\CCTouchHandler.h"
>
</File>
</Filter>
<File
RelativePath="..\CCamera.cpp"
>
</File>
<File
RelativePath="..\CCConfiguration.cpp"
>
</File>
<File
RelativePath="..\CCConfiguration.h"
>
</File>
<File
RelativePath="..\CCDirector.cpp"
>
</File>
<File
RelativePath="..\CCDrawingPrimitives.cpp"
>
</File>
<File
RelativePath="..\CCScheduler.cpp"
>
</File>
<File
RelativePath="..\cocos2d.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>