2014-07-09 18:05:02 +08:00
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := lua_game_controller_test_shared
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LOCAL_MODULE_FILENAME := liblua_game_controller
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LOCAL_SRC_FILES := main.cpp \
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2014-07-11 11:52:05 +08:00
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../../Classes/AppDelegate.cpp \
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../../../../../cocos/scripting/lua-bindings/auto/lua_cocos2dx_controller_auto.cpp \
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2014-08-05 13:29:54 +08:00
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../../../../../cocos/scripting/lua-bindings/manual/controller/lua_cocos2dx_controller_manual.cpp \
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2014-07-09 18:05:02 +08:00
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \
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$(LOCAL_PATH)/../../../../../external/lua/tolua \
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2014-07-11 11:52:05 +08:00
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$(LOCAL_PATH)/../../../../../cocos/scripting/lua-bindings/auto \
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2014-08-05 13:29:54 +08:00
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$(LOCAL_PATH)/../../../../../cocos/scripting/lua-bindings/manual\controller \
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2014-07-11 11:52:05 +08:00
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$(LOCAL_PATH)/../../../../../cocos/base
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2014-07-09 18:05:02 +08:00
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2014-08-05 13:29:54 +08:00
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LOCAL_WHOLE_STATIC_LIBRARIES := cocos2d_lua_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
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2014-07-09 18:05:02 +08:00
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include $(BUILD_SHARED_LIBRARY)
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2014-08-05 13:29:54 +08:00
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$(call import-module,scripting/lua-bindings/proj.android)
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