axmol/tests/cpp-tests/Classes/SceneTest/SceneTest.cpp

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#include "SceneTest.h"
#include "../testResource.h"
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//------------------------------------------------------------------
//
// SceneTestLayer1
//
//------------------------------------------------------------------
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enum
{
MID_PUSHSCENE = 100,
MID_PUSHSCENETRAN,
MID_QUIT,
MID_REPLACESCENE,
MID_REPLACESCENETRAN,
MID_GOBACK
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};
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SceneTestLayer1::SceneTestLayer1()
{
auto item1 = MenuItemFont::create( "Test pushScene", CC_CALLBACK_1(SceneTestLayer1::onPushScene, this));
auto item2 = MenuItemFont::create( "Test pushScene w/transition", CC_CALLBACK_1(SceneTestLayer1::onPushSceneTran, this));
auto item3 = MenuItemFont::create( "Quit", CC_CALLBACK_1(SceneTestLayer1::onQuit, this));
auto menu = Menu::create( item1, item2, item3, nullptr );
menu->alignItemsVertically();
addChild( menu );
auto s = Director::getInstance()->getWinSize();
auto sprite = Sprite::create(s_pathGrossini);
addChild(sprite);
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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sprite->setPosition( Vec2(s.width-40, s.height/2) );
auto rotate = RotateBy::create(2, 360);
auto repeat = RepeatForever::create(rotate);
sprite->runAction(repeat);
schedule( schedule_selector(SceneTestLayer1::testDealloc) );
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}
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void SceneTestLayer1::testDealloc(float dt)
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{
//CCLOG("SceneTestLayer1:testDealloc");
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}
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void SceneTestLayer1::onEnter()
{
CCLOG("SceneTestLayer1#onEnter");
Layer::onEnter();
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}
void SceneTestLayer1::onEnterTransitionDidFinish()
{
CCLOG("SceneTestLayer1#onEnterTransitionDidFinish");
Layer::onEnterTransitionDidFinish();
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}
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SceneTestLayer1::~SceneTestLayer1()
{
//NSLog(@"SceneTestLayer1 - dealloc");
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}
void SceneTestLayer1::onPushScene(Ref* sender)
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{
auto scene = new (std::nothrow) SceneTestScene();
auto layer = new (std::nothrow) SceneTestLayer2();
scene->addChild( layer, 0 );
Director::getInstance()->pushScene( scene );
scene->release();
layer->release();
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}
void SceneTestLayer1::onPushSceneTran(Ref* sender)
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{
auto scene = new (std::nothrow) SceneTestScene();
auto layer = new (std::nothrow) SceneTestLayer2();
scene->addChild( layer, 0 );
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Director::getInstance()->pushScene( TransitionSlideInT::create(1, scene) );
scene->release();
layer->release();
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}
void SceneTestLayer1::onQuit(Ref* sender)
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{
//getCocosApp()->exit();
//CCDirector::getInstance()->poscene();
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//// HA HA... no more terminate on sdk v3.0
//// http://developer.apple.com/iphone/library/qa/qa2008/qa1561.html
//if( [[UIApplication sharedApplication] respondsToSelector:@selector(terminate)] )
// [[UIApplication sharedApplication] performSelector:@selector(terminate)];
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}
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//------------------------------------------------------------------
//
// SceneTestLayer2
//
//------------------------------------------------------------------
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SceneTestLayer2::SceneTestLayer2()
{
_timeCounter = 0;
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auto item1 = MenuItemFont::create( "replaceScene", CC_CALLBACK_1(SceneTestLayer2::onReplaceScene, this));
auto item2 = MenuItemFont::create( "replaceScene w/transition", CC_CALLBACK_1(SceneTestLayer2::onReplaceSceneTran, this));
auto item3 = MenuItemFont::create( "Go Back", CC_CALLBACK_1(SceneTestLayer2::onGoBack, this));
auto menu = Menu::create( item1, item2, item3, nullptr );
menu->alignItemsVertically();
addChild( menu );
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auto s = Director::getInstance()->getWinSize();
auto sprite = Sprite::create(s_pathGrossini);
addChild(sprite);
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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sprite->setPosition( Vec2(s.width-40, s.height/2) );
auto rotate = RotateBy::create(2, 360);
auto repeat = RepeatForever::create(rotate);
sprite->runAction(repeat);
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schedule( schedule_selector(SceneTestLayer2::testDealloc) );
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}
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void SceneTestLayer2::testDealloc(float dt)
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{
//_timeCounter += dt;
//if( _timeCounter > 10 )
// onReplaceScene(this);
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}
void SceneTestLayer2::onGoBack(Ref* sender)
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{
Director::getInstance()->popScene();
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}
void SceneTestLayer2::onReplaceScene(Ref* sender)
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{
auto scene = new (std::nothrow) SceneTestScene();
auto layer = SceneTestLayer3::create();
scene->addChild( layer, 0 );
Director::getInstance()->replaceScene( scene );
scene->release();
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}
void SceneTestLayer2::onReplaceSceneTran(Ref* sender)
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{
auto scene = new (std::nothrow) SceneTestScene();
auto layer = SceneTestLayer3::create();
scene->addChild( layer, 0 );
Director::getInstance()->replaceScene( TransitionFlipX::create(2, scene) );
scene->release();
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}
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//------------------------------------------------------------------
//
// SceneTestLayer3
//
//------------------------------------------------------------------
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SceneTestLayer3::SceneTestLayer3()
{
}
bool SceneTestLayer3::init()
{
if (LayerColor::initWithColor(Color4B(0,0,255,255)))
{
auto s = Director::getInstance()->getWinSize();
auto item0 = MenuItemFont::create("Touch to pushScene (self)", CC_CALLBACK_1(SceneTestLayer3::item0Clicked, this));
auto item1 = MenuItemFont::create("Touch to poscene", CC_CALLBACK_1(SceneTestLayer3::item1Clicked, this));
auto item2 = MenuItemFont::create("Touch to popToRootScene", CC_CALLBACK_1(SceneTestLayer3::item2Clicked, this));
auto item3 = MenuItemFont::create("Touch to popToSceneStackLevel(2)", CC_CALLBACK_1(SceneTestLayer3::item3Clicked, this));
auto menu = Menu::create(item0, item1, item2, item3, nullptr);
this->addChild(menu);
menu->alignItemsVertically();
this->schedule(schedule_selector(SceneTestLayer3::testDealloc));
auto sprite = Sprite::create(s_pathGrossini);
addChild(sprite);
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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sprite->setPosition( Vec2(s.width/2, 40) );
auto rotate = RotateBy::create(2, 360);
auto repeat = RepeatForever::create(rotate);
sprite->runAction(repeat);
return true;
}
return false;
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}
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void SceneTestLayer3::testDealloc(float dt)
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{
log("Layer3:testDealloc");
}
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void SceneTestLayer3::item0Clicked(Ref* sender)
{
auto s = Director::getInstance()->getWinSize();
auto newScene = Scene::createWithSize(s);
newScene->addChild(SceneTestLayer3::create());
Director::getInstance()->pushScene(TransitionFade::create(0.5, newScene, Color3B(0,255,255)));
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}
void SceneTestLayer3::item1Clicked(Ref* sender)
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{
Director::getInstance()->popScene();
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}
void SceneTestLayer3::item2Clicked(Ref* sender)
{
Director::getInstance()->popToRootScene();
}
void SceneTestLayer3::item3Clicked(Ref* sender)
{
Director::getInstance()->popToSceneStackLevel(2);
}
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void SceneTestScene::runThisTest()
{
auto layer = new (std::nothrow) SceneTestLayer1();
addChild(layer);
layer->release();
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Director::getInstance()->replaceScene(this);
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}