#include "WidgetReader/WidgetReaderProtocol.h"
namespace cocostudio
{
WidgetReaderProtocol::~WidgetReaderProtocol() {}
void WidgetReaderProtocol::setPropsFromProtocolBuffers(cocos2d::ui::Widget* widget,
const protocolbuffers::NodeTree& nodeTree)
{}
void WidgetReaderProtocol::setPropsFromXML(cocos2d::ui::Widget* widget, pugi::xml_node objectData) {}
} // namespace cocostudio