axmol/cocos2dx/proj.marmalade/cocos2dx.mkf

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debug_define COCOS2D_DEBUG = 1
debug_define _DEBUG = 1
defines
{
MARMALADE = 1
CC_UNDER_MARMALADE = 1
}
options
{
module_path="../platform/third_party/marmalade/"
}
subprojects
{
zlib
libpng
libxml2
freetype
libjpeg
libtiff
}
includepaths
{
.
"../"
"../include"
"../platform"
"../platform/marmalade"
"../actions"
"../base_nodes"
"../cocoa"
"../draw_nodes"
"../effects"
"../kazmath/include"
# "../keyboard_dispatcher"
"../keypad_dispatcher"
"../label_nodes"
"../layers_scenes_transitions_nodes"
"../menu_nodes"
"../misc_nodes"
"../particle_nodes"
"../physics_nodes"
"../shaders"
"../script_support"
"../sprite_nodes"
"../support"
"../text_input_node"
"../textures"
"../tileMap_parallax_nodes"
"../touch_dispatcher"
"../../extensions"
}
files
{
("../")
"*.h"
"*.cpp"
(.)
["docs"]
cocos2dx_public.defines.txt
("../actions")
[actions]
"*.h"
"*.cpp"
("../base_nodes")
[base_nodes]
"*.h"
"*.cpp"
("../cocoa")
[cocoa]
"*.h"
"*.cpp"
("../draw_nodes")
[draw_nodes]
"*.h"
"*.cpp"
("../effects")
[effects]
"*.h"
"*.cpp"
[extensions]
("../../extensions")
"*.h"
("../../extensions/CCBReader")
CCBReader.h
# CCBCustomClass.h
# CCBCustomClass.cpp
# CCBReader_v1.cpp
("../../extensions/GUI/CCControlExtension")
"*.h"
"*.cpp"
("../../extensions/GUI/CCEditBox")
# "CCEditBox.h"
# "CCEditBox.cpp"
("../../extensions/GUI/CCScrollView")
"*.h"
"*.cpp"
# ("../../extensions/CCListView")
# "*.h"
# "*.cpp"
("../support")
CCNotificationCenter.h
CCNotificationCenter.cpp
# "*.h"
# "*.cpp"
# ("../../extensions/CCTextureWatcher")
# "*.h"
# "*.cpp"
("../include")
[include]
"*.h"
[kazmath]
("../kazmath/include/kazmath")
"*.h"
("../kazmath/include/kazmath/gl")
"*.h"
("../kazmath/src")
"*.c"
("../kazmath/src/gl")
"*.c"
("../keypad_dispatcher")
[keypad_dispatcher]
"*.h"
"*.cpp"
("../label_nodes")
[label_nodes]
"*.h"
"*.cpp"
("../layers_scenes_transitions_nodes")
[layers_scenes_transitions_nodes]
"*.h"
"*.cpp"
("../menu_nodes")
[menu_nodes]
"*.h"
"*.cpp"
("../misc_nodes")
[misc_nodes]
"*.h"
"*.cpp"
("../particle_nodes")
[particle_nodes]
"*.h"
"*.cpp"
("../physics_nodes")
[physics_nodes]
"*.h"
"*.cpp"
("../platform")
[platforms]
"*.h"
"*.cpp"
("../platform/marmalade")
[platforms/marmalade]
"*.h"
"*.cpp"
("../script_support")
[script_support]
"*.h"
"*.cpp"
("../shaders")
[shaders]
"*.h"
"*.cpp"
("../sprite_nodes")
[sprite_nodes]
"*.h"
"*.cpp"
("../support")
[support]
"base64.cpp"
"base64.h"
# "CCArray.cpp"
"CCPointExtension.cpp"
"CCProfiling.cpp"
"CCProfiling.h"
"CCUserDefault.cpp"
"ccUtils.cpp"
"ccUtils.h"
"TransformUtils.cpp"
"TransformUtils.h"
("../support")
[support]
"*.h"
"*.cpp"
("../support/data_support")
"*.cpp" # MH: Many ccCArray linker errors without ccCArray.cpp
"*.h"
("../support/image_support")
"*.h"
"*.cpp"
("../support/zip_support")
"*.h"
"*.cpp"
("../text_input_node")
[text_input_node]
"*.cpp"
("../text_input_node")
[text_input_node]
"*.h"
"*.cpp"
("../textures")
[textures]
"*.h"
"*.cpp"
("../tileMap_parallax_nodes")
[tileMap_parallax_nodes]
"*.h"
"*.cpp"
("../touch_dispatcher")
[touch_dispatcher]
"*.h"
"*.cpp"
}