axmol/tests/cpp-tests/Source/ChipmunkTestBed/demo/Bench.c

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#include "chipmunk/chipmunk.h"
#include "chipmunk/chipmunk_unsafe.h"
#include "ChipmunkDemo.h"
#define ENABLE_HASTY 0
#if ENABLE_HASTY
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# include "chipmunk/cpHastySpace.h"
static cpSpace* MakeHastySpace()
{
cpSpace* space = cpHastySpaceNew();
cpHastySpaceSetThreads(space, 0);
return space;
}
# define BENCH_SPACE_NEW MakeHastySpace
# define BENCH_SPACE_FREE cpHastySpaceFree
# define BENCH_SPACE_STEP cpHastySpaceStep
#else
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# define BENCH_SPACE_NEW cpSpaceNew
# define BENCH_SPACE_FREE cpSpaceFree
# define BENCH_SPACE_STEP cpSpaceStep
#endif
const cpFloat bevel = 1.0;
static cpVect simple_terrain_verts[] = {
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{350.00, 425.07}, {336.00, 436.55}, {272.00, 435.39}, {258.00, 427.63}, {225.28, 420.00}, {202.82, 396.00},
{191.81, 388.00}, {189.00, 381.89}, {173.00, 380.39}, {162.59, 368.00}, {150.47, 319.00}, {128.00, 311.55},
{119.14, 286.00}, {126.84, 263.00}, {120.56, 227.00}, {141.14, 178.00}, {137.52, 162.00}, {146.51, 142.00},
{156.23, 136.00}, {158.00, 118.27}, {170.00, 100.77}, {208.43, 84.00}, {224.00, 69.65}, {249.30, 68.00},
{257.00, 54.77}, {363.00, 45.94}, {374.15, 54.00}, {386.00, 69.60}, {413.00, 70.73}, {456.00, 84.89},
{468.09, 99.00}, {467.09, 123.00}, {464.92, 135.00}, {469.00, 141.03}, {497.00, 148.67}, {513.85, 180.00},
{509.56, 223.00}, {523.51, 247.00}, {523.00, 277.00}, {497.79, 311.00}, {478.67, 348.00}, {467.90, 360.00},
{456.76, 382.00}, {432.95, 389.00}, {417.00, 411.32}, {373.00, 433.19}, {361.00, 430.02}, {350.00, 425.07},
};
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static int simple_terrain_count = sizeof(simple_terrain_verts) / sizeof(cpVect);
// cpBody bodies[1000] = {};
// cpCircleShape circles[1000] = {};
static void add_circle(cpSpace* space, int index, cpFloat radius)
{
cpFloat mass = radius * radius / 25.0f;
cpBody* body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForCircle(mass, 0.0f, radius, cpvzero)));
// cpBody *body = cpSpaceAddBody(space, cpBodyInit(&bodies[i], mass, cpMomentForCircle(mass, 0.0f, radius,
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// cpvzero)));
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cpBodySetPosition(body, cpvmult(frand_unit_circle(), 180.0f));
cpShape* shape = cpSpaceAddShape(space, cpCircleShapeNew(body, radius, cpvzero));
// cpShape *shape = cpSpaceAddShape(space, cpCircleShapeInit(&circles[i], body, radius, cpvzero));
cpShapeSetElasticity(shape, 0.0);
cpShapeSetFriction(shape, 0.9);
}
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static void add_box(cpSpace* space, int index, cpFloat size)
{
cpFloat mass = size * size / 100.0f;
cpBody* body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForBox(mass, size, size)));
// cpBody *body = cpSpaceAddBody(space, cpBodyInit(&bodies[i], mass, cpMomentForBox(mass, size, size)));
cpBodySetPosition(body, cpvmult(frand_unit_circle(), 180.0f));
cpShape* shape = cpSpaceAddShape(space, cpBoxShapeNew(body, size - bevel * 2, size - bevel * 2, 0.0));
cpPolyShapeSetRadius(shape, bevel);
cpShapeSetElasticity(shape, 0.0);
cpShapeSetFriction(shape, 0.9);
}
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static void add_hexagon(cpSpace* space, int index, cpFloat radius)
{
cpVect hexagon[6];
for (int i = 0; i < 6; i++)
{
cpFloat angle = -CP_PI * 2.0f * i / 6.0f;
hexagon[i] = cpvmult(cpv(cos(angle), sin(angle)), radius - bevel);
}
cpFloat mass = radius * radius;
cpBody* body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForPoly(mass, 6, hexagon, cpvzero, 0.0f)));
cpBodySetPosition(body, cpvmult(frand_unit_circle(), 180.0f));
cpShape* shape = cpSpaceAddShape(space, cpPolyShapeNew(body, 6, hexagon, cpTransformIdentity, bevel));
cpShapeSetElasticity(shape, 0.0);
cpShapeSetFriction(shape, 0.9);
}
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static cpSpace* SetupSpace_simpleTerrain()
{
cpSpace* space = BENCH_SPACE_NEW();
cpSpaceSetIterations(space, 10);
cpSpaceSetGravity(space, cpv(0, -100));
cpSpaceSetCollisionSlop(space, 0.5f);
cpVect offset = cpv(-320, -240);
for (int i = 0; i < (simple_terrain_count - 1); i++)
{
cpVect a = simple_terrain_verts[i], b = simple_terrain_verts[i + 1];
cpSpaceAddShape(space,
cpSegmentShapeNew(cpSpaceGetStaticBody(space), cpvadd(a, offset), cpvadd(b, offset), 0.0f));
}
return space;
}
// SimpleTerrain constant sized objects
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static cpSpace* init_SimpleTerrainCircles_1000(void)
{
cpSpace* space = SetupSpace_simpleTerrain();
for (int i = 0; i < 1000; i++)
add_circle(space, i, 5.0f);
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return space;
}
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static cpSpace* init_SimpleTerrainCircles_500(void)
{
cpSpace* space = SetupSpace_simpleTerrain();
for (int i = 0; i < 500; i++)
add_circle(space, i, 5.0f);
return space;
}
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static cpSpace* init_SimpleTerrainCircles_100(void)
{
cpSpace* space = SetupSpace_simpleTerrain();
for (int i = 0; i < 100; i++)
add_circle(space, i, 5.0f);
return space;
}
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static cpSpace* init_SimpleTerrainBoxes_1000(void)
{
cpSpace* space = SetupSpace_simpleTerrain();
for (int i = 0; i < 1000; i++)
add_box(space, i, 10.0f);
return space;
}
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static cpSpace* init_SimpleTerrainBoxes_500(void)
{
cpSpace* space = SetupSpace_simpleTerrain();
for (int i = 0; i < 500; i++)
add_box(space, i, 10.0f);
return space;
}
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static cpSpace* init_SimpleTerrainBoxes_100(void)
{
cpSpace* space = SetupSpace_simpleTerrain();
for (int i = 0; i < 100; i++)
add_box(space, i, 10.0f);
return space;
}
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static cpSpace* init_SimpleTerrainHexagons_1000(void)
{
cpSpace* space = SetupSpace_simpleTerrain();
for (int i = 0; i < 1000; i++)
add_hexagon(space, i, 5.0f);
return space;
}
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static cpSpace* init_SimpleTerrainHexagons_500(void)
{
cpSpace* space = SetupSpace_simpleTerrain();
for (int i = 0; i < 500; i++)
add_hexagon(space, i, 5.0f);
return space;
}
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static cpSpace* init_SimpleTerrainHexagons_100(void)
{
cpSpace* space = SetupSpace_simpleTerrain();
for (int i = 0; i < 100; i++)
add_hexagon(space, i, 5.0f);
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return space;
}
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// SimpleTerrain variable sized objects
static cpFloat rand_size()
{
return cpfpow(1.5, cpflerp(-1.5, 3.5, frand()));
}
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static cpSpace* init_SimpleTerrainVCircles_200(void)
{
cpSpace* space = SetupSpace_simpleTerrain();
for (int i = 0; i < 200; i++)
add_circle(space, i, 5.0f * rand_size());
return space;
}
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static cpSpace* init_SimpleTerrainVBoxes_200(void)
{
cpSpace* space = SetupSpace_simpleTerrain();
for (int i = 0; i < 200; i++)
add_box(space, i, 8.0f * rand_size());
return space;
}
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static cpSpace* init_SimpleTerrainVHexagons_200(void)
{
cpSpace* space = SetupSpace_simpleTerrain();
for (int i = 0; i < 200; i++)
add_hexagon(space, i, 5.0f * rand_size());
return space;
}
// ComplexTerrain
static cpVect complex_terrain_verts[] = {
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{46.78, 479.00}, {35.00, 475.63}, {27.52, 469.00}, {23.52, 455.00}, {23.78, 441.00}, {28.41, 428.00},
{49.61, 394.00}, {59.00, 381.56}, {80.00, 366.03}, {81.46, 358.00}, {86.31, 350.00}, {77.74, 320.00},
{70.26, 278.00}, {67.51, 270.00}, {58.86, 260.00}, {57.19, 247.00}, {38.00, 235.60}, {25.76, 221.00},
{24.58, 209.00}, {27.63, 202.00}, {31.28, 198.00}, {40.00, 193.72}, {48.00, 193.73}, {55.00, 196.70},
{62.10, 204.00}, {71.00, 209.04}, {79.00, 206.55}, {88.00, 206.81}, {95.88, 211.00}, {103.00, 220.49},
{131.00, 220.51}, {137.00, 222.66}, {143.08, 228.00}, {146.22, 234.00}, {147.08, 241.00}, {145.45, 248.00},
{142.31, 253.00}, {132.00, 259.30}, {115.00, 259.70}, {109.28, 270.00}, {112.91, 296.00}, {119.69, 324.00},
{129.00, 336.26}, {141.00, 337.59}, {153.00, 331.57}, {175.00, 325.74}, {188.00, 325.19}, {235.00, 317.46},
{250.00, 317.19}, {255.00, 309.12}, {262.62, 302.00}, {262.21, 295.00}, {248.00, 273.59}, {229.00, 257.93},
{221.00, 255.48}, {215.00, 251.59}, {210.79, 246.00}, {207.47, 234.00}, {203.25, 227.00}, {179.00, 205.90},
{148.00, 189.54}, {136.00, 181.45}, {120.00, 180.31}, {110.00, 181.65}, {95.00, 179.31}, {63.00, 166.96},
{50.00, 164.23}, {31.00, 154.49}, {19.76, 145.00}, {15.96, 136.00}, {16.65, 127.00}, {20.57, 120.00},
{28.00, 114.63}, {40.00, 113.67}, {65.00, 127.22}, {73.00, 128.69}, {81.96, 120.00}, {77.58, 103.00},
{78.18, 92.00}, {59.11, 77.00}, {52.00, 67.29}, {31.29, 55.00}, {25.67, 47.00}, {24.65, 37.00},
{27.82, 29.00}, {35.00, 22.55}, {44.00, 20.35}, {49.00, 20.81}, {61.00, 25.69}, {79.00, 37.81},
{88.00, 49.64}, {97.00, 56.65}, {109.00, 49.61}, {143.00, 38.96}, {197.00, 37.27}, {215.00, 35.30},
{222.00, 36.65}, {228.42, 41.00}, {233.30, 49.00}, {234.14, 57.00}, {231.00, 65.80}, {224.00, 72.38},
{218.00, 74.50}, {197.00, 76.62}, {145.00, 78.81}, {123.00, 87.41}, {117.59, 98.00}, {117.79, 104.00},
{119.00, 106.23}, {138.73, 120.00}, {148.00, 129.50}, {158.50, 149.00}, {203.93, 175.00}, {229.00, 196.60},
{238.16, 208.00}, {245.20, 221.00}, {275.45, 245.00}, {289.00, 263.24}, {303.60, 287.00}, {312.00, 291.57},
{339.25, 266.00}, {366.33, 226.00}, {363.43, 216.00}, {364.13, 206.00}, {353.00, 196.72}, {324.00, 181.05},
{307.00, 169.63}, {274.93, 156.00}, {256.00, 152.48}, {228.00, 145.13}, {221.09, 142.00}, {214.87, 135.00},
{212.67, 127.00}, {213.81, 119.00}, {219.32, 111.00}, {228.00, 106.52}, {236.00, 106.39}, {290.00, 119.40},
{299.33, 114.00}, {300.52, 109.00}, {300.30, 53.00}, {301.46, 47.00}, {305.00, 41.12}, {311.00, 36.37},
{317.00, 34.43}, {325.00, 34.81}, {334.90, 41.00}, {339.45, 50.00}, {339.82, 132.00}, {346.09, 139.00},
{350.00, 150.26}, {380.00, 167.38}, {393.00, 166.48}, {407.00, 155.54}, {430.00, 147.30}, {437.78, 135.00},
{433.13, 122.00}, {410.23, 78.00}, {401.59, 69.00}, {393.48, 56.00}, {392.80, 44.00}, {395.50, 38.00},
{401.00, 32.49}, {409.00, 29.41}, {420.00, 30.84}, {426.92, 36.00}, {432.32, 44.00}, {439.49, 51.00},
{470.13, 108.00}, {475.71, 124.00}, {483.00, 130.11}, {488.00, 139.43}, {529.00, 139.40}, {536.00, 132.52},
{543.73, 129.00}, {540.47, 115.00}, {541.11, 100.00}, {552.18, 68.00}, {553.78, 47.00}, {559.00, 39.76},
{567.00, 35.52}, {577.00, 35.45}, {585.00, 39.58}, {591.38, 50.00}, {591.67, 66.00}, {590.31, 79.00},
{579.76, 109.00}, {582.25, 119.00}, {583.66, 136.00}, {586.45, 143.00}, {586.44, 151.00}, {580.42, 168.00},
{577.15, 173.00}, {572.00, 177.13}, {564.00, 179.49}, {478.00, 178.81}, {443.00, 184.76}, {427.10, 190.00},
{424.00, 192.11}, {415.94, 209.00}, {408.82, 228.00}, {405.82, 241.00}, {411.00, 250.82}, {415.00, 251.50},
{428.00, 248.89}, {469.00, 246.29}, {505.00, 246.49}, {533.00, 243.60}, {541.87, 248.00}, {547.55, 256.00},
{548.48, 267.00}, {544.00, 276.00}, {534.00, 282.24}, {513.00, 285.46}, {468.00, 285.76}, {402.00, 291.70},
{392.00, 290.29}, {377.00, 294.46}, {367.00, 294.43}, {356.44, 304.00}, {354.22, 311.00}, {362.00, 321.36},
{390.00, 322.44}, {433.00, 330.16}, {467.00, 332.76}, {508.00, 347.64}, {522.00, 357.67}, {528.00, 354.46},
{536.00, 352.96}, {546.06, 336.00}, {553.47, 306.00}, {564.19, 282.00}, {567.84, 268.00}, {578.72, 246.00},
{585.00, 240.97}, {592.00, 238.91}, {600.00, 239.72}, {606.00, 242.82}, {612.36, 251.00}, {613.35, 263.00},
{588.75, 324.00}, {583.25, 350.00}, {572.12, 370.00}, {575.45, 378.00}, {575.20, 388.00}, {589.00, 393.81},
{599.20, 404.00}, {607.14, 416.00}, {609.96, 430.00}, {615.45, 441.00}, {613.44, 462.00}, {610.48, 469.00},
{603.00, 475.63}, {590.96, 479.00},
};
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static int complex_terrain_count = sizeof(complex_terrain_verts) / sizeof(cpVect);
static cpSpace* init_ComplexTerrainCircles_1000(void)
{
cpSpace* space = BENCH_SPACE_NEW();
cpSpaceSetIterations(space, 10);
cpSpaceSetGravity(space, cpv(0, -100));
cpSpaceSetCollisionSlop(space, 0.5f);
cpVect offset = cpv(-320, -240);
for (int i = 0; i < (complex_terrain_count - 1); i++)
{
cpVect a = complex_terrain_verts[i], b = complex_terrain_verts[i + 1];
cpSpaceAddShape(space,
cpSegmentShapeNew(cpSpaceGetStaticBody(space), cpvadd(a, offset), cpvadd(b, offset), 0.0f));
}
for (int i = 0; i < 1000; i++)
{
cpFloat radius = 5.0f;
cpFloat mass = radius * radius;
cpBody* body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForCircle(mass, 0.0f, radius, cpvzero)));
cpBodySetPosition(body, cpvadd(cpvmult(frand_unit_circle(), 180.0f), cpv(0.0f, 300.0f)));
cpShape* shape = cpSpaceAddShape(space, cpCircleShapeNew(body, radius, cpvzero));
cpShapeSetElasticity(shape, 0.0);
cpShapeSetFriction(shape, 0.0);
}
return space;
}
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static cpSpace* init_ComplexTerrainHexagons_1000(void)
{
cpSpace* space = BENCH_SPACE_NEW();
cpSpaceSetIterations(space, 10);
cpSpaceSetGravity(space, cpv(0, -100));
cpSpaceSetCollisionSlop(space, 0.5f);
cpVect offset = cpv(-320, -240);
for (int i = 0; i < (complex_terrain_count - 1); i++)
{
cpVect a = complex_terrain_verts[i], b = complex_terrain_verts[i + 1];
cpSpaceAddShape(space,
cpSegmentShapeNew(cpSpaceGetStaticBody(space), cpvadd(a, offset), cpvadd(b, offset), 0.0f));
}
cpFloat radius = 5.0f;
cpVect hexagon[6];
for (int i = 0; i < 6; i++)
{
cpFloat angle = -CP_PI * 2.0f * i / 6.0f;
hexagon[i] = cpvmult(cpv(cos(angle), sin(angle)), radius - bevel);
}
for (int i = 0; i < 1000; i++)
{
cpFloat mass = radius * radius;
cpBody* body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForPoly(mass, 6, hexagon, cpvzero, 0.0f)));
cpBodySetPosition(body, cpvadd(cpvmult(frand_unit_circle(), 180.0f), cpv(0.0f, 300.0f)));
cpShape* shape = cpSpaceAddShape(space, cpPolyShapeNew(body, 6, hexagon, cpTransformIdentity, bevel));
cpShapeSetElasticity(shape, 0.0);
cpShapeSetFriction(shape, 0.0);
}
return space;
}
// BouncyTerrain
static cpVect bouncy_terrain_verts[] = {
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{537.18, 23.00}, {520.50, 36.00}, {501.53, 63.00}, {496.14, 76.00}, {498.86, 86.00}, {504.00, 90.51},
{508.00, 91.36}, {508.77, 84.00}, {513.00, 77.73}, {519.00, 74.48}, {530.00, 74.67}, {545.00, 54.65},
{554.00, 48.77}, {562.00, 46.39}, {568.00, 45.94}, {568.61, 47.00}, {567.94, 55.00}, {571.27, 64.00},
{572.92, 80.00}, {572.00, 81.39}, {563.00, 79.93}, {556.00, 82.69}, {551.49, 88.00}, {549.00, 95.76},
{538.00, 93.40}, {530.00, 102.38}, {523.00, 104.00}, {517.00, 103.02}, {516.22, 109.00}, {518.96, 116.00},
{526.00, 121.15}, {534.00, 116.48}, {543.00, 116.77}, {549.28, 121.00}, {554.00, 130.17}, {564.00, 125.67},
{575.60, 129.00}, {573.31, 121.00}, {567.77, 111.00}, {575.00, 106.47}, {578.51, 102.00}, {580.25, 95.00},
{577.98, 87.00}, {582.00, 85.71}, {597.00, 89.46}, {604.80, 95.00}, {609.28, 104.00}, {610.55, 116.00},
{609.30, 125.00}, {600.80, 142.00}, {597.31, 155.00}, {584.00, 167.23}, {577.86, 175.00}, {583.52, 184.00},
{582.64, 195.00}, {591.00, 196.56}, {597.81, 201.00}, {607.45, 219.00}, {607.51, 246.00}, {600.00, 275.46},
{588.00, 267.81}, {579.00, 264.91}, {557.00, 264.41}, {552.98, 259.00}, {548.00, 246.18}, {558.00, 247.12},
{565.98, 244.00}, {571.10, 237.00}, {571.61, 229.00}, {568.25, 222.00}, {562.00, 217.67}, {544.00, 213.93},
{536.73, 214.00}, {535.60, 204.00}, {539.69, 181.00}, {542.84, 171.00}, {550.43, 161.00}, {540.00, 156.27},
{536.62, 152.00}, {534.70, 146.00}, {527.00, 141.88}, {518.59, 152.00}, {514.51, 160.00}, {510.33, 175.00},
{519.38, 183.00}, {520.52, 194.00}, {516.00, 201.27}, {505.25, 206.00}, {507.57, 223.00}, {519.90, 260.00},
{529.00, 260.48}, {534.00, 262.94}, {538.38, 268.00}, {540.00, 275.00}, {537.06, 284.00}, {530.00, 289.23},
{520.00, 289.23}, {513.00, 284.18}, {509.71, 286.00}, {501.69, 298.00}, {501.56, 305.00}, {504.30, 311.00},
{512.00, 316.43}, {521.00, 316.42}, {525.67, 314.00}, {535.00, 304.98}, {562.00, 294.80}, {573.00, 294.81},
{587.52, 304.00}, {600.89, 310.00}, {596.96, 322.00}, {603.28, 327.00}, {606.52, 333.00}, {605.38, 344.00},
{597.65, 352.00}, {606.36, 375.00}, {607.16, 384.00}, {603.40, 393.00}, {597.00, 398.14}, {577.00, 386.15},
{564.35, 373.00}, {565.21, 364.00}, {562.81, 350.00}, {553.00, 346.06}, {547.48, 338.00}, {547.48, 330.00},
{550.00, 323.30}, {544.00, 321.53}, {537.00, 322.70}, {532.00, 326.23}, {528.89, 331.00}, {527.83, 338.00},
{533.02, 356.00}, {542.00, 360.73}, {546.68, 369.00}, {545.38, 379.00}, {537.58, 386.00}, {537.63, 388.00},
{555.00, 407.47}, {563.00, 413.52}, {572.57, 418.00}, {582.72, 426.00}, {578.00, 431.12}, {563.21, 440.00},
{558.00, 449.27}, {549.00, 452.94}, {541.00, 451.38}, {536.73, 448.00}, {533.00, 441.87}, {520.00, 437.96},
{514.00, 429.69}, {490.00, 415.15}, {472.89, 399.00}, {472.03, 398.00}, {474.00, 396.71}, {486.00, 393.61},
{492.00, 385.85}, {492.00, 376.15}, {489.04, 371.00}, {485.00, 368.11}, {480.00, 376.27}, {472.00, 379.82},
{463.00, 378.38}, {455.08, 372.00}, {446.00, 377.69}, {439.00, 385.24}, {436.61, 391.00}, {437.52, 404.00},
{440.00, 409.53}, {463.53, 433.00}, {473.80, 441.00}, {455.00, 440.30}, {443.00, 436.18}, {436.00, 431.98},
{412.00, 440.92}, {397.00, 442.46}, {393.59, 431.00}, {393.71, 412.00}, {400.00, 395.10}, {407.32, 387.00},
{408.54, 380.00}, {407.42, 375.00}, {403.97, 370.00}, {399.00, 366.74}, {393.00, 365.68}, {391.23, 374.00},
{387.00, 380.27}, {381.00, 383.52}, {371.56, 384.00}, {364.98, 401.00}, {362.96, 412.00}, {363.63, 435.00},
{345.00, 433.55}, {344.52, 442.00}, {342.06, 447.00}, {337.00, 451.38}, {330.00, 453.00}, {325.00, 452.23},
{318.00, 448.17}, {298.00, 453.70}, {284.00, 451.49}, {278.62, 449.00}, {291.47, 408.00}, {291.77, 398.00},
{301.00, 393.83}, {305.00, 393.84}, {305.60, 403.00}, {310.00, 409.47}, {318.00, 413.07}, {325.00, 412.40},
{332.31, 407.00}, {335.07, 400.00}, {334.40, 393.00}, {329.00, 385.69}, {319.00, 382.79}, {301.00, 389.23},
{289.00, 389.97}, {265.00, 389.82}, {251.00, 385.85}, {245.00, 389.23}, {239.00, 389.94}, {233.00, 388.38},
{226.00, 382.04}, {206.00, 374.75}, {206.00, 394.00}, {204.27, 402.00}, {197.00, 401.79}, {191.00, 403.49},
{186.53, 407.00}, {183.60, 412.00}, {183.60, 422.00}, {189.00, 429.31}, {196.00, 432.07}, {203.00, 431.40},
{209.47, 427.00}, {213.00, 419.72}, {220.00, 420.21}, {227.00, 418.32}, {242.00, 408.41}, {258.98, 409.00},
{250.00, 435.43}, {239.00, 438.78}, {223.00, 448.19}, {209.00, 449.70}, {205.28, 456.00}, {199.00, 460.23},
{190.00, 460.52}, {182.73, 456.00}, {178.00, 446.27}, {160.00, 441.42}, {148.35, 435.00}, {149.79, 418.00},
{157.72, 401.00}, {161.00, 396.53}, {177.00, 385.00}, {180.14, 380.00}, {181.11, 374.00}, {180.00, 370.52},
{170.00, 371.68}, {162.72, 368.00}, {158.48, 361.00}, {159.56, 349.00}, {154.00, 342.53}, {146.00, 339.85},
{136.09, 343.00}, {130.64, 351.00}, {131.74, 362.00}, {140.61, 374.00}, {130.68, 387.00}, {120.75, 409.00},
{118.09, 421.00}, {117.92, 434.00}, {100.00, 432.40}, {87.00, 427.48}, {81.59, 423.00}, {73.64, 409.00},
{72.57, 398.00}, {74.62, 386.00}, {78.80, 378.00}, {88.00, 373.43}, {92.49, 367.00}, {93.32, 360.00},
{91.30, 353.00}, {103.00, 342.67}, {109.00, 343.10}, {116.00, 340.44}, {127.33, 330.00}, {143.00, 327.24},
{154.30, 322.00}, {145.00, 318.06}, {139.77, 311.00}, {139.48, 302.00}, {144.95, 293.00}, {143.00, 291.56},
{134.00, 298.21}, {118.00, 300.75}, {109.40, 305.00}, {94.67, 319.00}, {88.00, 318.93}, {81.00, 321.69},
{67.24, 333.00}, {56.68, 345.00}, {53.00, 351.40}, {47.34, 333.00}, {50.71, 314.00}, {56.57, 302.00},
{68.00, 287.96}, {91.00, 287.24}, {110.00, 282.36}, {133.80, 271.00}, {147.34, 256.00}, {156.47, 251.00},
{157.26, 250.00}, {154.18, 242.00}, {154.48, 236.00}, {158.72, 229.00}, {166.71, 224.00}, {170.15, 206.00},
{170.19, 196.00}, {167.24, 188.00}, {160.00, 182.67}, {150.00, 182.66}, {143.60, 187.00}, {139.96, 195.00},
{139.50, 207.00}, {136.45, 221.00}, {136.52, 232.00}, {133.28, 238.00}, {129.00, 241.38}, {119.00, 243.07},
{115.00, 246.55}, {101.00, 253.16}, {86.00, 257.32}, {63.00, 259.24}, {57.00, 257.31}, {50.54, 252.00},
{47.59, 247.00}, {46.30, 240.00}, {47.58, 226.00}, {50.00, 220.57}, {58.00, 226.41}, {69.00, 229.17},
{79.00, 229.08}, {94.50, 225.00}, {100.21, 231.00}, {107.00, 233.47}, {107.48, 224.00}, {109.94, 219.00},
{115.00, 214.62}, {122.57, 212.00}, {116.00, 201.49}, {104.00, 194.57}, {90.00, 194.04}, {79.00, 198.21},
{73.00, 198.87}, {62.68, 191.00}, {62.58, 184.00}, {64.42, 179.00}, {75.00, 167.70}, {80.39, 157.00},
{68.79, 140.00}, {61.67, 126.00}, {61.47, 117.00}, {64.43, 109.00}, {63.10, 96.00}, {56.48, 82.00},
{48.00, 73.88}, {43.81, 66.00}, {43.81, 56.00}, {50.11, 46.00}, {59.00, 41.55}, {71.00, 42.64},
{78.00, 36.77}, {83.00, 34.75}, {99.00, 34.32}, {117.00, 38.92}, {133.00, 55.15}, {142.00, 50.70},
{149.74, 51.00}, {143.55, 68.00}, {153.28, 74.00}, {156.23, 79.00}, {157.00, 84.00}, {156.23, 89.00},
{153.28, 94.00}, {144.58, 99.00}, {151.52, 112.00}, {151.51, 124.00}, {150.00, 126.36}, {133.00, 130.25},
{126.71, 125.00}, {122.00, 117.25}, {114.00, 116.23}, {107.73, 112.00}, {104.48, 106.00}, {104.32, 99.00},
{106.94, 93.00}, {111.24, 89.00}, {111.60, 85.00}, {107.24, 73.00}, {102.00, 67.57}, {99.79, 67.00},
{99.23, 76.00}, {95.00, 82.27}, {89.00, 85.52}, {79.84, 86.00}, {86.73, 114.00}, {98.00, 136.73},
{99.00, 137.61}, {109.00, 135.06}, {117.00, 137.94}, {122.52, 146.00}, {122.94, 151.00}, {121.00, 158.58},
{134.00, 160.97}, {153.00, 157.45}, {171.30, 150.00}, {169.06, 142.00}, {169.77, 136.00}, {174.00, 129.73},
{181.46, 126.00}, {182.22, 120.00}, {182.20, 111.00}, {180.06, 101.00}, {171.28, 85.00}, {171.75, 80.00},
{182.30, 53.00}, {189.47, 50.00}, {190.62, 38.00}, {194.00, 33.73}, {199.00, 30.77}, {208.00, 30.48},
{216.00, 34.94}, {224.00, 31.47}, {240.00, 30.37}, {247.00, 32.51}, {249.77, 35.00}, {234.75, 53.00},
{213.81, 93.00}, {212.08, 99.00}, {213.00, 101.77}, {220.00, 96.77}, {229.00, 96.48}, {236.28, 101.00},
{240.00, 107.96}, {245.08, 101.00}, {263.00, 65.32}, {277.47, 48.00}, {284.00, 47.03}, {286.94, 41.00},
{292.00, 36.62}, {298.00, 35.06}, {304.00, 35.77}, {314.00, 43.81}, {342.00, 32.56}, {359.00, 31.32},
{365.00, 32.57}, {371.00, 36.38}, {379.53, 48.00}, {379.70, 51.00}, {356.00, 52.19}, {347.00, 54.74},
{344.38, 66.00}, {341.00, 70.27}, {335.00, 73.52}, {324.00, 72.38}, {317.00, 65.75}, {313.00, 67.79},
{307.57, 76.00}, {315.00, 78.62}, {319.28, 82.00}, {322.23, 87.00}, {323.00, 94.41}, {334.00, 92.49},
{347.00, 87.47}, {349.62, 80.00}, {353.00, 75.73}, {359.00, 72.48}, {366.00, 72.32}, {372.00, 74.94},
{377.00, 81.34}, {382.00, 83.41}, {392.00, 83.40}, {399.00, 79.15}, {404.00, 85.74}, {411.00, 85.06},
{417.00, 86.62}, {423.38, 93.00}, {425.05, 104.00}, {438.00, 110.35}, {450.00, 112.17}, {452.62, 103.00},
{456.00, 98.73}, {462.00, 95.48}, {472.00, 95.79}, {471.28, 92.00}, {464.00, 84.62}, {445.00, 80.39},
{436.00, 75.33}, {428.00, 68.46}, {419.00, 68.52}, {413.00, 65.27}, {408.48, 58.00}, {409.87, 46.00},
{404.42, 39.00}, {408.00, 33.88}, {415.00, 29.31}, {429.00, 26.45}, {455.00, 28.77}, {470.00, 33.81},
{482.00, 42.16}, {494.00, 46.85}, {499.65, 36.00}, {513.00, 25.95}, {529.00, 22.42}, {537.18, 23.00},
};
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static int bouncy_terrain_count = sizeof(bouncy_terrain_verts) / sizeof(cpVect);
static cpSpace* init_BouncyTerrainCircles_500(void)
{
cpSpace* space = BENCH_SPACE_NEW();
cpSpaceSetIterations(space, 10);
cpVect offset = cpv(-320, -240);
for (int i = 0; i < (bouncy_terrain_count - 1); i++)
{
cpVect a = bouncy_terrain_verts[i], b = bouncy_terrain_verts[i + 1];
cpShape* shape = cpSpaceAddShape(
space, cpSegmentShapeNew(cpSpaceGetStaticBody(space), cpvadd(a, offset), cpvadd(b, offset), 0.0f));
cpShapeSetElasticity(shape, 1.0);
}
for (int i = 0; i < 500; i++)
{
cpFloat radius = 5.0f;
cpFloat mass = radius * radius;
cpBody* body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForCircle(mass, 0.0f, radius, cpvzero)));
cpBodySetPosition(body, cpvadd(cpvmult(frand_unit_circle(), 130.0f), cpvzero));
cpBodySetVelocity(body, cpvmult(frand_unit_circle(), 50.0f));
cpShape* shape = cpSpaceAddShape(space, cpCircleShapeNew(body, radius, cpvzero));
cpShapeSetElasticity(shape, 1.0);
}
return space;
}
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static cpSpace* init_BouncyTerrainHexagons_500(void)
{
cpSpace* space = BENCH_SPACE_NEW();
cpSpaceSetIterations(space, 10);
cpVect offset = cpv(-320, -240);
for (int i = 0; i < (bouncy_terrain_count - 1); i++)
{
cpVect a = bouncy_terrain_verts[i], b = bouncy_terrain_verts[i + 1];
cpShape* shape = cpSpaceAddShape(
space, cpSegmentShapeNew(cpSpaceGetStaticBody(space), cpvadd(a, offset), cpvadd(b, offset), 0.0f));
cpShapeSetElasticity(shape, 1.0);
}
cpFloat radius = 5.0f;
cpVect hexagon[6];
for (int i = 0; i < 6; i++)
{
cpFloat angle = -CP_PI * 2.0f * i / 6.0f;
hexagon[i] = cpvmult(cpv(cos(angle), sin(angle)), radius - bevel);
}
for (int i = 0; i < 500; i++)
{
cpFloat mass = radius * radius;
cpBody* body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForPoly(mass, 6, hexagon, cpvzero, 0.0f)));
cpBodySetPosition(body, cpvadd(cpvmult(frand_unit_circle(), 130.0f), cpvzero));
cpBodySetVelocity(body, cpvmult(frand_unit_circle(), 50.0f));
cpShape* shape = cpSpaceAddShape(space, cpPolyShapeNew(body, 6, hexagon, cpTransformIdentity, bevel));
cpShapeSetElasticity(shape, 1.0);
}
return space;
}
// No collisions
static cpFloat pentagon_mass = 0.0f;
static cpFloat pentagon_moment = 0.0f;
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static cpBool NoCollide_begin(cpArbiter* arb, cpSpace* space, void* data)
{
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// AXLOG("NoCollide_begin");
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return cpTrue;
}
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static cpSpace* init_NoCollide(void)
{
cpSpace* space = BENCH_SPACE_NEW();
cpSpaceSetIterations(space, 10);
cpCollisionHandler* handler = cpSpaceAddCollisionHandler(space, 2, 2);
handler->beginFunc = NoCollide_begin;
float radius = 4.5f;
cpShapeSetElasticity(
cpSpaceAddShape(space, cpSegmentShapeNew(cpSpaceGetStaticBody(space), cpv(-330 - radius, -250 - radius),
cpv(330 + radius, -250 - radius), 0.0f)),
1.0f);
cpShapeSetElasticity(
cpSpaceAddShape(space, cpSegmentShapeNew(cpSpaceGetStaticBody(space), cpv(330 + radius, 250 + radius),
cpv(330 + radius, -250 - radius), 0.0f)),
1.0f);
cpShapeSetElasticity(
cpSpaceAddShape(space, cpSegmentShapeNew(cpSpaceGetStaticBody(space), cpv(330 + radius, 250 + radius),
cpv(-330 - radius, 250 + radius), 0.0f)),
1.0f);
cpShapeSetElasticity(
cpSpaceAddShape(space, cpSegmentShapeNew(cpSpaceGetStaticBody(space), cpv(-330 - radius, -250 - radius),
cpv(-330 - radius, 250 + radius), 0.0f)),
1.0f);
for (int x = -320; x <= 320; x += 20)
{
for (int y = -240; y <= 240; y += 20)
{
cpShape* shape = cpSpaceAddShape(space, cpCircleShapeNew(cpSpaceGetStaticBody(space), radius, cpv(x, y)));
cpShapeSetElasticity(shape, 1.0);
cpShapeSetCollisionType(shape, 2);
}
}
for (int y = 10 - 240; y <= 240; y += 40)
{
cpFloat mass = 7.0f;
cpBody* body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForCircle(mass, 0.0f, radius, cpvzero)));
cpBodySetPosition(body, cpv(-320.0f, y));
cpBodySetVelocity(body, cpv(100.0f, 0.0f));
cpShape* shape = cpSpaceAddShape(space, cpCircleShapeNew(body, radius, cpvzero));
cpShapeSetElasticity(shape, 1.0);
cpShapeSetCollisionType(shape, 2);
}
for (int x = 30 - 320; x <= 320; x += 40)
{
cpFloat mass = 7.0f;
cpBody* body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForCircle(mass, 0.0f, radius, cpvzero)));
cpBodySetPosition(body, cpv(x, -240.0f));
cpBodySetVelocity(body, cpv(0.0f, 100.0f));
cpShape* shape = cpSpaceAddShape(space, cpCircleShapeNew(body, radius, cpvzero));
cpShapeSetElasticity(shape, 1.0);
cpShapeSetCollisionType(shape, 2);
}
return space;
}
// TODO ideas:
// addition/removal
// Memory usage? (too small to matter?)
// http://forums.tigsource.com/index.php?topic=18077.msg518578#msg518578
// Build benchmark list
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static void update(cpSpace* space, double dt)
{
BENCH_SPACE_STEP(space, dt);
}
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static void destroy(cpSpace* space)
{
ChipmunkDemoFreeSpaceChildren(space);
BENCH_SPACE_FREE(space);
}
// Make a second demo declaration for this demo to use in the regular demo set.
ChipmunkDemo BouncyHexagons = {
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"Bouncy Hexagons", 1.0 / 60.0, init_BouncyTerrainHexagons_500, update, ChipmunkDemoDefaultDrawImpl, destroy,
};
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#define BENCH(n) \
{ \
# n, 1.0 / 60.0, init_##n, update, ChipmunkDemoDefaultDrawImpl, destroy \
}
ChipmunkDemo bench_list[] = {
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BENCH(SimpleTerrainCircles_1000),
BENCH(SimpleTerrainCircles_500),
BENCH(SimpleTerrainCircles_100),
BENCH(SimpleTerrainBoxes_1000),
BENCH(SimpleTerrainBoxes_500),
BENCH(SimpleTerrainBoxes_100),
BENCH(SimpleTerrainHexagons_1000),
BENCH(SimpleTerrainHexagons_500),
BENCH(SimpleTerrainHexagons_100),
BENCH(SimpleTerrainVCircles_200),
BENCH(SimpleTerrainVBoxes_200),
BENCH(SimpleTerrainVHexagons_200),
BENCH(ComplexTerrainCircles_1000),
BENCH(ComplexTerrainHexagons_1000),
BENCH(BouncyTerrainCircles_500),
BENCH(BouncyTerrainHexagons_500),
BENCH(NoCollide),
};
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int bench_count = sizeof(bench_list) / sizeof(ChipmunkDemo);