2010-07-22 09:39:15 +08:00
|
|
|
/****************************************************************************
|
|
|
|
Copyright (c) 2010 cocos2d-x.org
|
|
|
|
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
#ifndef __SPITE_NODE_CCSPRITE_H__
|
|
|
|
#define __SPITE_NODE_CCSPRITE_H__
|
|
|
|
|
|
|
|
#include "CCNode.h"
|
|
|
|
#include "CCProtocols.h"
|
|
|
|
#include "CCTextureAtlas.h"
|
|
|
|
#include "ccTypes.h"
|
2010-08-04 16:45:00 +08:00
|
|
|
#include "NSMutableDictionary.h"
|
2010-08-02 11:13:36 +08:00
|
|
|
#include "ccxCommon.h"
|
2010-07-22 14:52:35 +08:00
|
|
|
|
|
|
|
#include <string>
|
2010-08-04 15:46:12 +08:00
|
|
|
namespace cocos2d {
|
2010-07-22 09:39:15 +08:00
|
|
|
|
|
|
|
class CCSpriteSheet;
|
|
|
|
class CCSpriteFrame;
|
|
|
|
class CCAnimation;
|
|
|
|
class CGRect;
|
|
|
|
class CGPoint;
|
|
|
|
class CGSize;
|
|
|
|
class CCTexture2D;
|
|
|
|
struct transformValues_;
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
enum {
|
|
|
|
/// CCSprite invalid index on the CCSpriteSheet
|
|
|
|
CCSpriteIndexNotInitialized = 0xffffffff,
|
2010-07-22 09:39:15 +08:00
|
|
|
};
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/**
|
|
|
|
Whether or not an CCSprite will rotate, scale or translate with it's parent.
|
|
|
|
Useful in health bars, when you want that the health bar translates with it's parent but you don't
|
|
|
|
want it to rotate with its parent.
|
|
|
|
@since v0.99.0
|
|
|
|
*/
|
|
|
|
typedef enum {
|
|
|
|
//! Translate with it's parent
|
|
|
|
CC_HONOR_PARENT_TRANSFORM_TRANSLATE = 1 << 0,
|
|
|
|
//! Rotate with it's parent
|
|
|
|
CC_HONOR_PARENT_TRANSFORM_ROTATE = 1 << 1,
|
|
|
|
//! Scale with it's parent
|
|
|
|
CC_HONOR_PARENT_TRANSFORM_SCALE = 1 << 2,
|
|
|
|
|
|
|
|
//! All possible transformation enabled. Default value.
|
|
|
|
CC_HONOR_PARENT_TRANSFORM_ALL = CC_HONOR_PARENT_TRANSFORM_TRANSLATE | CC_HONOR_PARENT_TRANSFORM_ROTATE | CC_HONOR_PARENT_TRANSFORM_SCALE,
|
|
|
|
|
2010-07-22 09:39:15 +08:00
|
|
|
} ccHonorParentTransform;
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** CCSprite is a 2d image ( http://en.wikipedia.org/wiki/Sprite_(computer_graphics) )
|
|
|
|
*
|
|
|
|
* CCSprite can be created with an image, or with a sub-rectangle of an image.
|
|
|
|
*
|
|
|
|
* If the parent or any of its ancestors is a CCSpriteSheet then the following features/limitations are valid
|
|
|
|
* - Features when the parent is a CCSpriteSheet:
|
|
|
|
* - MUCH faster rendering, specially if the CCSpriteSheet has many children. All the children will be drawn in a single batch.
|
|
|
|
*
|
|
|
|
* - Limitations
|
|
|
|
* - Camera is not supported yet (eg: CCOrbitCamera action doesn't work)
|
|
|
|
* - GridBase actions are not supported (eg: CCLens, CCRipple, CCTwirl)
|
|
|
|
* - The Alias/Antialias property belongs to CCSpriteSheet, so you can't individually set the aliased property.
|
|
|
|
* - The Blending function property belongs to CCSpriteSheet, so you can't individually set the blending function property.
|
|
|
|
* - Parallax scroller is not supported, but can be simulated with a "proxy" sprite.
|
|
|
|
*
|
|
|
|
* If the parent is an standard CCNode, then CCSprite behaves like any other CCNode:
|
|
|
|
* - It supports blending functions
|
|
|
|
* - It supports aliasing / antialiasing
|
|
|
|
* - But the rendering will be slower: 1 draw per children.
|
|
|
|
*
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-08-30 15:06:08 +08:00
|
|
|
class CCX_DLL CCSprite : public CCNode, public CCTextureProtocol
|
2010-07-22 09:39:15 +08:00
|
|
|
{
|
|
|
|
public:
|
|
|
|
virtual void draw(void);
|
|
|
|
|
|
|
|
public:
|
|
|
|
// attributes
|
|
|
|
|
|
|
|
// whether or not the Sprite needs to be updated in the Atlas
|
|
|
|
inline bool isDirty(void) { return m_bDirty; }
|
|
|
|
inline void setDirty(bool bDirty) { m_bDirty = bDirty; }
|
|
|
|
|
|
|
|
// the quad (tex coords, vertex coords and color) information
|
|
|
|
inline ccV3F_C4B_T2F_Quad getQuad(void) { return m_sQuad; }
|
|
|
|
|
|
|
|
// The index used on the TextureATlas. Don't modify this value unless you know what you are doing
|
2010-08-02 10:58:00 +08:00
|
|
|
inline unsigned int getAtlasIndex(void) { return m_uAtlasIndex; }
|
|
|
|
inline void setAtlasIndex(unsigned int uAtlasIndex) { m_uAtlasIndex = uAtlasIndex; }
|
2010-07-22 09:39:15 +08:00
|
|
|
|
|
|
|
// returns the rect of the CCSprite
|
|
|
|
inline CGRect getTextureRect(void) { return m_obRect; }
|
|
|
|
|
|
|
|
// whether or not the Sprite is rendered using a CCSpriteSheet
|
|
|
|
inline bool isUsesSpriteSheet(void) { return m_bUsesSpriteSheet; }
|
|
|
|
inline void setUsesSpriteSheet(bool bUsesSpriteSheet) { m_bUsesSpriteSheet = bUsesSpriteSheet; }
|
|
|
|
|
|
|
|
// weak reference of the CCTextureAtlas used when the sprite is rendered using a CCSpriteSheet
|
|
|
|
inline CCTextureAtlas* getTextureAtlas(void) { return m_pobTextureAtlas; }
|
|
|
|
inline void setTextureAtlas(CCTextureAtlas *pobTextureAtlas) { m_pobTextureAtlas = pobTextureAtlas; }
|
|
|
|
|
|
|
|
// weak reference to the CCSpriteSheet that renders the CCSprite
|
|
|
|
inline CCSpriteSheet* getSpriteSheet(void) { return m_pobSpriteSheet; }
|
|
|
|
inline void setSpriteSheet(CCSpriteSheet *pobSpriteSheet) { m_pobSpriteSheet = pobSpriteSheet; }
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** whether or not to transform according to its parent transfomrations.
|
|
|
|
Useful for health bars. eg: Don't rotate the health bar, even if the parent rotates.
|
|
|
|
IMPORTANT: Only valid if it is rendered using an CCSpriteSheet.
|
|
|
|
@since v0.99.0
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-07-22 14:52:35 +08:00
|
|
|
inline ccHonorParentTransform getHornorParentTransform(void) { return m_eHonorParentTransform; }
|
|
|
|
inline void setHornorParentTransform(ccHonorParentTransform eHonorParentTransform) { m_eHonorParentTransform = eHonorParentTransform; }
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** offset position of the sprite. Calculated automatically by editors like Zwoptex.
|
|
|
|
@since v0.99.0
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
|
|
|
inline CGPoint getOffsetPosition(void) { return m_obOffsetPosition; }
|
|
|
|
inline void setSffsetPosition(CGPoint obOffsetPosition) { m_obOffsetPosition = obOffsetPosition; }
|
|
|
|
|
|
|
|
// conforms to CCTextureProtocol protocol
|
|
|
|
inline ccBlendFunc getBlendFunc(void) { return m_sBlendFunc; }
|
|
|
|
inline void setBlendFunc(ccBlendFunc blendFunc) { m_sBlendFunc = blendFunc; }
|
|
|
|
|
|
|
|
public:
|
2010-08-02 10:58:00 +08:00
|
|
|
/** Creates an sprite with a texture.
|
|
|
|
The rect used will be the size of the texture.
|
|
|
|
The offset will be (0,0).
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
|
|
|
static CCSprite* spriteWithTexture(CCTexture2D *pTexture);
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** Creates an sprite with a texture and a rect.
|
|
|
|
The offset will be (0,0).
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
|
|
|
static CCSprite* spriteWithTexture(CCTexture2D *pTexture, CGRect rect);
|
|
|
|
|
|
|
|
// Creates an sprite with a texture, a rect and offset.
|
|
|
|
static CCSprite* spriteWithTexture(CCTexture2D *pTexture, CGRect rect, CGPoint offset);
|
|
|
|
|
|
|
|
// Creates an sprite with an sprite frame.
|
|
|
|
static CCSprite* spriteWithSpriteFrame(CCSpriteFrame *pSpriteFrame);
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** Creates an sprite with an sprite frame name.
|
|
|
|
An CCSpriteFrame will be fetched from the CCSpriteFrameCache by name.
|
|
|
|
If the CCSpriteFrame doesn't exist it will raise an exception.
|
|
|
|
@since v0.9
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-07-22 14:52:35 +08:00
|
|
|
static CCSprite* spriteWithSpriteFrameName(const char *pszSpriteFrameName);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** Creates an sprite with an image filename.
|
|
|
|
The rect used will be the size of the image.
|
|
|
|
The offset will be (0,0).
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-07-22 14:52:35 +08:00
|
|
|
static CCSprite* spriteWithFile(const char *pszFileName);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** Creates an sprite with an image filename and a rect.
|
|
|
|
The offset will be (0,0).
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-07-22 14:52:35 +08:00
|
|
|
static CCSprite* spriteWithFile(const char *pszFileName, CGRect rect);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** Creates an sprite with a CGImageRef.
|
|
|
|
@deprecated Use spriteWithCGImage:key: instead. Will be removed in v1.0 final
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-07-23 14:24:23 +08:00
|
|
|
// static CCSprite* spriteWithCGImage(CGImageRef pImage);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** Creates an sprite with a CGImageRef and a key.
|
|
|
|
The key is used by the CCTextureCache to know if a texture was already created with this CGImage.
|
|
|
|
For example, a valid key is: @"sprite_frame_01".
|
|
|
|
If key is nil, then a new texture will be created each time by the CCTextureCache.
|
|
|
|
@since v0.99.0
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-07-23 14:24:23 +08:00
|
|
|
// static CCSprite* spriteWithCGImage(CGImageRef pImage, const char *pszKey);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
|
|
|
// Creates an sprite with an CCSpriteSheet and a rect
|
|
|
|
static CCSprite* spriteWithSpriteSheet(CCSpriteSheet *pSpriteSheet, CGRect rect);
|
|
|
|
|
|
|
|
// Creates an sprite with a texture, a rect and offset.
|
|
|
|
static CCSprite* spriteWithSpriteSheet(CCSpriteSheet *pSpriteSheet, CGRect rect, CGPoint offset);
|
|
|
|
|
|
|
|
public:
|
|
|
|
CCSprite* init(void);
|
|
|
|
virtual ~CCSprite(void);
|
|
|
|
CCSprite() {}
|
|
|
|
|
|
|
|
virtual void removeChild(CCNode* pChild, bool bCleanup);
|
|
|
|
virtual void removeAllChildrenWithCleanup(bool bCleanup);
|
2010-08-02 10:58:00 +08:00
|
|
|
virtual void reorderChild(CCNode *pChild, int zOrder);
|
2010-07-22 14:52:35 +08:00
|
|
|
virtual CCNode* addChild(CCNode *pChild);
|
2010-08-02 10:58:00 +08:00
|
|
|
virtual CCNode* addChild(CCNode *pChild, int zOrder);
|
|
|
|
virtual CCNode* addChild(CCNode *pChild, int zOrder, int tag);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
|
|
|
virtual void setDirtyRecursively(bool bValue);
|
|
|
|
virtual void setPosition(CGPoint pos);
|
|
|
|
virtual void setRotation(float fRotation);
|
|
|
|
virtual void setScaleX(float fScaleX);
|
|
|
|
virtual void setScaleY(float fScaleY);
|
|
|
|
virtual void setScale(float fScale);
|
|
|
|
virtual void setVertexZ(float fVertexZ);
|
|
|
|
virtual void setAnchorPoint(CGPoint anchor);
|
|
|
|
virtual void setIsRelativeAnchorPoint(bool bRelative);
|
|
|
|
virtual void setIsVisible(bool bVisible);
|
2010-07-22 14:52:35 +08:00
|
|
|
void setFlipX(bool bFlipX);
|
|
|
|
void setFlipY(bool bFlipY);
|
|
|
|
bool isFlipX(void);
|
|
|
|
bool isFlipY(void);
|
|
|
|
|
|
|
|
void updateColor(void);
|
|
|
|
// RGBAProtocol
|
|
|
|
virtual GLubyte getOpacity(void);
|
|
|
|
virtual void setOpacity(GLubyte opacity);
|
|
|
|
virtual ccColor3B getColor(void);
|
|
|
|
virtual void setColor(ccColor3B color3);
|
|
|
|
virtual void setIsOpacityModifyRGB(bool bValue);
|
|
|
|
virtual bool getIsOpacityModifyRGB(void);
|
|
|
|
|
|
|
|
// CCTextureProtocol
|
|
|
|
virtual void setTexture(CCTexture2D *texture);
|
|
|
|
virtual CCTexture2D* getTexture(void);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** Initializes an sprite with a texture.
|
|
|
|
The rect used will be the size of the texture.
|
|
|
|
The offset will be (0,0).
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
|
|
|
CCSprite* initWithTexture(CCTexture2D *pTexture);
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** Initializes an sprite with a texture and a rect.
|
|
|
|
The offset will be (0,0).
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
|
|
|
CCSprite* initWithTexture(CCTexture2D *pTexture, CGRect rect);
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
// Initializes an sprite with an sprite frame.
|
2010-07-22 09:39:15 +08:00
|
|
|
CCSprite* initWithSpriteFrame(CCSpriteFrame *pSpriteFrame);
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** Initializes an sprite with an sprite frame name.
|
|
|
|
An CCSpriteFrame will be fetched from the CCSpriteFrameCache by name.
|
|
|
|
If the CCSpriteFrame doesn't exist it will raise an exception.
|
|
|
|
@since v0.9
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-07-22 14:52:35 +08:00
|
|
|
CCSprite* initWithSpriteFrameName(const char *pszSpriteFrameName);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** Initializes an sprite with an image filename.
|
|
|
|
The rect used will be the size of the image.
|
|
|
|
The offset will be (0,0).
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-07-22 14:52:35 +08:00
|
|
|
CCSprite* initWithFile(const char *pszFilename);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** Initializes an sprite with an image filename, and a rect.
|
|
|
|
The offset will be (0,0).
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-07-22 14:52:35 +08:00
|
|
|
CCSprite* initWithFile(const char *pszFilename, CGRect rect);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** Initializes an sprite with a CGImageRef
|
|
|
|
@deprecated Use spriteWithCGImage:key: instead. Will be removed in v1.0 final
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-07-23 14:24:23 +08:00
|
|
|
// CCSprite* initWithCGImage(CGImageRef pImage);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** Initializes an sprite with a CGImageRef and a key
|
|
|
|
The key is used by the CCTextureCache to know if a texture was already created with this CGImage.
|
|
|
|
For example, a valid key is: @"sprite_frame_01".
|
|
|
|
If key is nil, then a new texture will be created each time by the CCTextureCache.
|
|
|
|
@since v0.99.0
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-07-23 14:24:23 +08:00
|
|
|
// CCSprite* initWithCGImage(CGImageRef pImage, const char *pszKey);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
|
|
|
// Initializes an sprite with an CCSpriteSheet and a rect
|
|
|
|
CCSprite* initWithSpriteSheet(CCSpriteSheet *pSpriteSheet, CGRect rect);
|
|
|
|
|
|
|
|
// sprite sheet methods
|
|
|
|
|
|
|
|
// updates the quad according the the rotation, position, scale values.
|
|
|
|
void updateTransform(void);
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** tell the sprite to use self-render.
|
|
|
|
@since v0.99.0
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
|
|
|
void useSelfRender(void);
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
// updates the texture rect of the CCSprite.
|
2010-07-22 14:52:35 +08:00
|
|
|
void setTextureRect(CGRect rect);
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** tell the sprite to use sprite sheet render.
|
|
|
|
@since v0.99.0
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
|
|
|
void useSpriteSheetRender(CCSpriteSheet *pSpriteSheet);
|
|
|
|
|
|
|
|
// Frames
|
|
|
|
|
|
|
|
// sets a new display frame to the CCSprite.
|
|
|
|
void setDisplayFrame(CCSpriteFrame *pNewFrame);
|
|
|
|
|
|
|
|
// returns whether or not a CCSpriteFrame is being displayed
|
|
|
|
bool isFrameDisplayed(CCSpriteFrame *pFrame);
|
|
|
|
|
|
|
|
// returns the current displayed frame.
|
2010-07-22 14:52:35 +08:00
|
|
|
CCSpriteFrame* displayedFrame(void);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-07-22 14:52:35 +08:00
|
|
|
// adds an Animation to the Sprite.
|
|
|
|
void addAnimation(CCAnimation *pAnimation);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-07-22 14:52:35 +08:00
|
|
|
// returns an Animation given it's name.
|
|
|
|
CCAnimation* animationByName(const char *pszAnimationName);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-07-22 14:52:35 +08:00
|
|
|
// Animation
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-07-22 14:52:35 +08:00
|
|
|
// changes the display frame based on an animation and an index.
|
2010-08-02 10:58:00 +08:00
|
|
|
void setDisplayFrame(const char *pszAnimationName, int nFrameIndex);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
|
|
|
protected:
|
|
|
|
/*
|
2010-08-02 10:58:00 +08:00
|
|
|
@interface CCSprite (Private)
|
|
|
|
-(void)updateTextureCoords:(CGRect)rect;
|
|
|
|
-(void)updateBlendFunc;
|
|
|
|
-(void) initAnimationDictionary;
|
|
|
|
-(void) setTextureRect:(CGRect)rect untrimmedSize:(CGSize)size;
|
|
|
|
-(struct transformValues_) getTransformValues; // optimization
|
2010-07-22 09:39:15 +08:00
|
|
|
@end
|
|
|
|
*/
|
|
|
|
void updateTextureCoords(CGRect rect);
|
|
|
|
void updateBlendFunc(void);
|
|
|
|
void initAnimationDictionary(void);
|
2010-07-22 14:52:35 +08:00
|
|
|
void setTextureRect(CGRect rect, CGSize size);
|
|
|
|
struct transformValues_ getTransformValues(void);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
|
|
|
protected:
|
2010-08-02 10:58:00 +08:00
|
|
|
//
|
|
|
|
// Data used when the sprite is rendered using a CCSpriteSheet
|
2010-07-22 09:39:15 +08:00
|
|
|
//
|
|
|
|
CCTextureAtlas *m_pobTextureAtlas; // Sprite Sheet texture atlas (weak reference)
|
2010-08-02 10:58:00 +08:00
|
|
|
unsigned int m_uAtlasIndex; // Absolute (real) Index on the SpriteSheet
|
2010-07-22 09:39:15 +08:00
|
|
|
CCSpriteSheet *m_pobSpriteSheet; // Used spritesheet (weak reference)
|
|
|
|
ccHonorParentTransform m_eHonorParentTransform;// whether or not to transform according to its parent transformations
|
|
|
|
bool m_bDirty; // Sprite needs to be updated
|
|
|
|
bool m_bRecursiveDirty; // Subchildren needs to be updated
|
|
|
|
bool m_bHasChildren; // optimization to check if it contain children
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
//
|
|
|
|
// Data used when the sprite is self-rendered
|
2010-07-22 09:39:15 +08:00
|
|
|
//
|
|
|
|
ccBlendFunc m_sBlendFunc; // Needed for the texture protocol
|
|
|
|
CCTexture2D *m_pobTexture;// Texture used to render the sprite
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
//
|
|
|
|
// Shared data
|
2010-07-22 09:39:15 +08:00
|
|
|
//
|
|
|
|
|
|
|
|
// whether or not it's parent is a CCSpriteSheet
|
|
|
|
bool m_bUsesSpriteSheet;
|
|
|
|
|
|
|
|
// texture pixels
|
|
|
|
CGRect m_obRect;
|
|
|
|
|
|
|
|
// Offset Position (used by Zwoptex)
|
|
|
|
CGPoint m_obOffsetPosition;
|
|
|
|
|
|
|
|
// vertex coords, texture coords and color info
|
|
|
|
ccV3F_C4B_T2F_Quad m_sQuad;
|
|
|
|
|
|
|
|
// opacity and RGB protocol
|
|
|
|
GLubyte m_nOpacity;
|
|
|
|
ccColor3B m_sColor;
|
|
|
|
ccColor3B m_sColorUnmodified;
|
|
|
|
bool m_bOpacityModifyRGB;
|
|
|
|
|
|
|
|
// image is flipped
|
|
|
|
bool m_bFlipX;
|
|
|
|
bool m_bFlipY;
|
|
|
|
|
|
|
|
// Animations that belong to the sprite
|
2010-07-22 14:52:35 +08:00
|
|
|
NSMutableDictionary<std::string, CCAnimation*> *m_pAnimations;
|
2010-07-22 09:39:15 +08:00
|
|
|
};
|
2010-08-04 15:46:12 +08:00
|
|
|
}//namespace cocos2d
|
2010-07-22 09:39:15 +08:00
|
|
|
|
|
|
|
#endif // __SPITE_NODE_CCSPRITE_H__
|