axmol/tools/tolua++/CCMotionStreak.pkg

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class CCMotionStreak : public CCNodeRGBA
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{
static CCMotionStreak* create(float fade, float minSeg, float stroke, ccColor3B color, const char* path);
static CCMotionStreak* create(float fade, float minSeg, float stroke, ccColor3B color, CCTexture2D* texture);
void tintWithColor(ccColor3B colors);
void reset();
void setPosition(CCPoint& position);
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CCTexture2D* getTexture(void);
void setTexture(CCTexture2D *texture);
void setBlendFunc(ccBlendFunc blendFunc);
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ccBlendFunc getBlendFunc(void);
void setColor(const ccColor3B& color);
const ccColor3B& getColor(void);
GLubyte getOpacity(void);
void setOpacity(GLubyte opacity);
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void setOpacityModifyRGB(bool bValue);
bool isOpacityModifyRGB(void);
bool isFastMode();
void setFastMode(bool bFastMode);
bool isStartingPositionInitialized();
void setStartingPositionInitialized(bool bStartingPositionInitialized);
};