axmol/cocos/scripting/lua-bindings/manual/cocostudio/CustomGUIReader.h

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2014-08-29 18:50:21 +08:00
#ifndef COCOS_SCRIPTING_LUA_BINDINGS_LUA_COCOS2DX_CUSTOM_GUI_READER_H
#define COCOS_SCRIPTING_LUA_BINDINGS_LUA_COCOS2DX_CUSTOM_GUI_READER_H
#include "cocostudio/WidgetReader/WidgetReader.h"
USING_NS_CC;
namespace cocostudio
{
class CustomGUIReader : public Ref
{
public:
CustomGUIReader();
virtual ~CustomGUIReader();
static CustomGUIReader* create(std::string &className, int createFunc, int setPropsFunc);
void init(std::string &className, int createFunc, int setPropsFunc);
Ref* createInstance();
void setCustomProps(const std::string &classType, cocos2d::Ref *widget, const rapidjson::Value &customOptions);
private:
std::string _className;
int _createFunc;
int _setPropsFunc;
};
}
#endif