axmol/cocos/platform/CCGLView.h

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/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CCGLVIEW_H__
#define __CCGLVIEW_H__
#include "base/ccTypes.h"
#include "base/CCEventTouch.h"
#include <vector>
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
#include <windows.h>
#endif /* (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) */
#if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
typedef void* id;
#endif /* (CC_TARGET_PLATFORM == CC_PLATFORM_MAC) */
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/** There are some Resolution Policy for Adapt to the screen. */
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enum class ResolutionPolicy
{
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/** The entire application is visible in the specified area without trying to preserve the original aspect ratio.
* Distortion can occur, and the application may appear stretched or compressed.
*/
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EXACT_FIT,
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/** The entire application fills the specified area, without distortion but possibly with some cropping,
* while maintaining the original aspect ratio of the application.
*/
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NO_BORDER,
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/** The entire application is visible in the specified area without distortion while maintaining the original
* aspect ratio of the application. Borders can appear on two sides of the application.
*/
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SHOW_ALL,
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/** The application takes the height of the design resolution size and modifies the width of the internal
* canvas so that it fits the aspect ratio of the device.
* No distortion will occur however you must make sure your application works on different
* aspect ratios.
*/
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FIXED_HEIGHT,
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/** The application takes the width of the design resolution size and modifies the height of the internal
* canvas so that it fits the aspect ratio of the device.
* No distortion will occur however you must make sure your application works on different
* aspect ratios.
*/
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FIXED_WIDTH,
UNKNOWN,
};
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/** @struct GLContextAttrs
*
* There are six opengl Context Attrs.
*/
struct GLContextAttrs
{
int redBits;
int greenBits;
int blueBits;
int alphaBits;
int depthBits;
int stencilBits;
};
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NS_CC_BEGIN
Squashed commit of the following: VR support for cocos2d-x commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01 Merge: b32d329 fc44d0d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 11:26:33 2016 -0700 Merge branch 'v3' into vr commit b32d329f9331a4f9bbbbf946b88b31db7559934d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 11:25:27 2016 -0700 fix: dont' include oculus files commit 816928c6a8782984830aa92de5bed038c1306cdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:57:26 2016 -0700 fix: missing guard in header commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:43:49 2016 -0700 removed VR engines... should be part of package manager commit 583179755d1c66c02e898297230d0f882e629b98 Merge: 12f4f71 b6d6bb0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:42:37 2016 -0700 Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr commit 12f4f71aca4fa15231976a7727faf40648d62313 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:42:12 2016 -0700 fix: new VR API... easier to enable/disable different VR renderers commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 20:48:04 2016 -0700 fix: compiles and runs on win10 commit e73aa8902118377abbd2192c757104c4531d2a9e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 20:27:06 2016 -0700 fix: vr works again commit 5615e276507edf8602f043f3130204a89dbaba69 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 18:55:18 2016 -0700 fix: compiles on windows commit 494061ee4da8fbc5616f83efb64b2c0c3932778e Merge: 284910b fd3b6d4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 17:13:47 2016 -0700 Merge branch 'v3' into vr commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 17:12:25 2016 -0700 android vr: better performance commit aa8328e8029143dd7c6c724f38915f0fb3b64abe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 16:10:14 2016 -0700 fix: low pass filter in accel and magnet commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 15:43:00 2016 -0700 fix: removes debugging info commit 2004f0ce5605dad70ff8656a058073181346f083 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 14:54:32 2016 -0700 fix: kind of works on android! yeah! commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jun 10 09:44:53 2016 -0700 logging commit 7e5d6ad52d39642c111e7b690173338af4e94092 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 22:53:07 2016 -0300 android head tracking compiles, doesn't work yet... how to debug java code? commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 19:45:41 2016 -0300 reading sensor from android not compiling yet commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 11:45:06 2016 -0300 compiles on android... finally commit fb728da756ca7ee94b316c113e2239a77d9f4b53 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 6 18:15:12 2016 -0300 fix: compile vr android files only on android commit 90db6daef382d142bb60207d2b16936dd66ee245 Merge: 2e56f03 cc936af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 6 12:15:56 2016 -0300 Merge pull request #11 from songchengjiang/riq_vr daydream VR platform supporting commit cc936afac44518a00b90ec3133aaac5d00f0b91f Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:38:27 2016 +0800 remove VR 3rdparty dependence commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309 Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:34:37 2016 +0800 remove VR 3rdparty dependence commit 3f72ecde2a259357a137bec1e99e731a2e78df84 Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:28:43 2016 +0800 remove VR 3rdparty dependence commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jun 3 10:45:44 2016 -0300 fix: started android support commit 1910c9c488ee4315110081b60438aa1b7c1011f2 Author: songchengjiang <moses_jc@sina.com> Date: Thu Jun 2 15:58:34 2016 +0800 add CCVRGvrRenderer and CCVRGvrHeadTracker framework commit 96200eedea9234287153d71b4f198077cc49389a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 31 13:07:44 2016 -0300 fix: little fixes commit a2eb8114b2969beca83762ba829c8cb809b1615a Merge: 20a74e0 5fddebc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 31 12:12:59 2016 -0300 Merge pull request #10 from songchengjiang/riq_vr bugs fixed commit 5fddebcae997db9e1a4108413d73b0d057a61e83 Author: songchengjiang <moses_jc@sina.com> Date: Fri May 27 15:57:30 2016 +0800 parameter corrected commit 925aad012ae513ebeeec682b003123a3c543759f Merge: 9b5e02f 20a74e0 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 27 15:46:13 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr Conflicts: cocos/2d/CCScene.cpp commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 27 14:36:31 2016 +0800 fixed ProjectionMatrix error on oculus platform fixed ScrollView error on oculus platform commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1 Author: songchengjiang <moses_jc@sina.com> Date: Fri May 27 10:51:46 2016 +0800 bugs fixed mobile VR platforms: fixed ProjectionMatrix error fixed culling error of ScrollView commit 20a74e064708e6bf9d15cc5551d1f86af9d24010 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 20 09:22:45 2016 -0300 fix: setAdditionalTransform support reference commit 8341df82a02683b8e4ae02654e90617a2e5ced6d Merge: 83751de 469d38d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 18 07:38:49 2016 -0700 Merge pull request #8 from songchengjiang/riq_vr Finished VR integration of SKDs based on VRProtocol commit 469d38d778cd5f947098a08d8fd14ca6f32b0502 Author: songchengjiang <moses_jc@sina.com> Date: Wed May 18 15:32:32 2016 +0800 fix bug of deepoon's headtracking commit 83751deac133910c24321ddaddff93bf736de884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 17 09:41:17 2016 -0700 fix: Scene inverts the eye matrix commit 41ae41969a71fd5b07396faac78e777c4afbe5c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 17 06:54:34 2016 -0700 fix: inversed matrix for camera commit 049dee721356a47b19f5e51a0face6a5a1647095 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Tue May 17 15:51:57 2016 +0800 add headtracker of oculus commit 3f6478352a4baebc684105156389655edbac7e6f Author: songchengjiang <moses_jc@sina.com> Date: Tue May 17 14:22:56 2016 +0800 add headtracker of SKDs gearvr/deepoon/cardboard commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 16 22:12:23 2016 -0700 fix: head tracker works commit 306c59da0175708c96b5757f5f27afd6a6592fe3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 16 17:55:43 2016 -0700 fix: adds missing methods to `VRIHeadTracker` commit 91100b8a86d78801fbcd08e99427d6a6363ad69b Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 14:17:21 2016 +0800 Rename Oculus's files commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f Author: songchengjiang <moses_jc@sina.com> Date: Mon May 16 11:41:56 2016 +0800 Rename files based on riq's changes commit 734efbb045064d24df095c5b8fc604ef2aab1dea Merge: 91449c9 769a883 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 09:57:57 2016 +0800 Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr Conflicts: build/cocos2d_libs.xcodeproj/project.pbxproj cocos/vr/CCVRGeneric.cpp cocos/vr/CCVRGenericHeadTracker.h commit 91449c9d23e357549cb1aeae6d1454274def1aab Merge: d3e4550 a33faaf Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 09:54:44 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr Conflicts: build/cocos2d_libs.xcodeproj/project.pbxproj cocos/platform/CCGLView.cpp commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 14 00:57:54 2016 -0700 fix: adds head tracker commit ea348cf72d3e54dc3864571bff1405909dbb65c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 13 18:40:32 2016 -0700 fix: removes red background commit 113c7debe9a35fc142183a9012cac40063e17efe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 13 18:39:31 2016 -0700 fix: centers image commit 769a883c93f4f7c6191462626845f01d6f8596fe Author: songchengjiang <moses_jc@sina.com> Date: Fri May 13 20:36:19 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr commit d3e45501cd2cada87735390a407fbd44e61cd84e Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 13 17:52:46 2016 +0800 update win32 project for VR commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 12 23:21:50 2016 -0700 fix: no hardcoded values code is simpler, fixed a few bugs commit b30596cdae4cdcf39d960a39661a79200b27c7a8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 12 21:50:18 2016 -0700 fix: simplified distortion commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 13 09:39:34 2016 +0800 finished VR rendering of Oculus commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc Author: songchengjiang <moses_jc@sina.com> Date: Thu May 12 10:00:43 2016 +0800 Finished GearVR and Deepoon VR rendering integration commit 776fb4fd7420f1c14403eb476df1e9716362f1e5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 11 16:56:57 2016 -0700 fix: distortion working... with too many hardcoded values time to "un-hardcode" the values commit 0584773cca88c5b3dee72821830841f617cfb21c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 10 19:49:07 2016 -0700 feat: distortion WIP commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 10 15:49:17 2016 -0700 fix: simpler one texture that holds both left and right eye commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 9 10:50:43 2016 -0700 fix: Camera code is cleaner commit fcf730bc2afc6c4552787273577e1942088c2e42 Author: songchengjiang <moses_jc@sina.com> Date: Mon May 9 16:43:58 2016 +0800 support cardboard VR rendering commit f88b834b70fbfb28db0c8442e68984c61192d7cc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 6 21:16:10 2016 -0700 fix: proj fixes. works ok in any resolution commit f980a616837b0f259d9564e622c78e0f4869ed53 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 6 19:08:47 2016 -0700 fix: renders ok in any device commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 28 16:46:30 2016 -0700 fix: renders something fix: passing camera to scene adds a way to return user camera fix: stereo rendering works fix: viewport left is correct fix: scissor is not needed... fix: works! fix: minor fixes fix: new approach... almost working fix: camera is moved whitespace fixes fix: whitespaces fix: new line commit c137a53aba227cf2e2a1809b55cb9b3da25d432b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 27 18:56:41 2016 -0700 fix: VR refactor... still WIP commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 26 22:21:21 2016 -0700 feat: VR, initial commit
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class Scene;
class Renderer;
class VRIRenderer;
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/**
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* @addtogroup platform
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* @{
*/
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/**
* @brief By GLView you can operate the frame information of EGL view through some function.
*/
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class CC_DLL GLView : public Ref
{
public:
/**
* @js ctor
*/
GLView();
/**
* @js NA
* @lua NA
*/
virtual ~GLView();
/** Force destroying EGL view, subclass must implement this method.
*
* @lua endToLua
*/
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virtual void end() = 0;
/** Get whether opengl render system is ready, subclass must implement this method. */
virtual bool isOpenGLReady() = 0;
/** Exchanges the front and back buffers, subclass must implement this method. */
virtual void swapBuffers() = 0;
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/** Open or close IME keyboard , subclass must implement this method.
*
* @param open Open or close IME keyboard.
*/
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virtual void setIMEKeyboardState(bool open) = 0;
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/** When the window is closed, it will return false if the platforms is Ios or Android.
* If the platforms is windows or Mac,it will return true.
*
* @return In ios and android it will return false,if in windows or Mac it will return true.
*/
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virtual bool windowShouldClose() { return false; };
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/** Static method and member so that we can modify it on all platforms before create OpenGL context.
*
* @param glContextAttrs The OpenGL context attrs.
*/
static void setGLContextAttrs(GLContextAttrs& glContextAttrs);
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/** Return the OpenGL context attrs.
*
* @return Return the OpenGL context attrs.
*/
static GLContextAttrs getGLContextAttrs();
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/** The OpenGL context attrs. */
static GLContextAttrs _glContextAttrs;
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/** @deprecated
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* Polls input events. Subclass must implement methods if platform
* does not provide event callbacks.
*/
CC_DEPRECATED_ATTRIBUTE virtual void pollInputEvents();
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/** Polls the events. */
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virtual void pollEvents();
/**
* Get the frame size of EGL view.
* In general, it returns the screen size since the EGL view is a fullscreen view.
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*
* @return The frame size of EGL view.
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*/
virtual const Size& getFrameSize() const;
/**
* Set the frame size of EGL view.
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*
* @param width The width of the fram size.
* @param height The height of the fram size.
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*/
virtual void setFrameSize(float width, float height);
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/** Set zoom factor for frame. This methods are for
* debugging big resolution (e.g.new ipad) app on desktop.
*
* @param zoomFactor The zoom factor for frame.
*/
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virtual void setFrameZoomFactor(float zoomFactor) {}
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/** Get zoom factor for frame. This methods are for
* debugging big resolution (e.g.new ipad) app on desktop.
*
* @return The zoom factor for frame.
*/
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virtual float getFrameZoomFactor() const { return 1.0; }
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/**
* Hide or Show the mouse cursor if there is one.
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*
* @param isVisible Hide or Show the mouse cursor if there is one.
*/
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virtual void setCursorVisible(bool isVisible) {}
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/** Get retina factor.
*
* @return The retina factor.
*/
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virtual int getRetinaFactor() const { return 1; }
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/** Only works on ios platform. Set Content Scale of the Factor. */
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virtual bool setContentScaleFactor(float scaleFactor) { return false; }
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/** Only works on ios platform. Get Content Scale of the Factor. */
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virtual float getContentScaleFactor() const { return 1.0; }
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/** Returns whether or not the view is in Retina Display mode.
*
* @return Returns whether or not the view is in Retina Display mode.
*/
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virtual bool isRetinaDisplay() const { return false; }
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
virtual void* getEAGLView() const { return nullptr; }
#endif /* (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) */
/**
* Get the visible area size of opengl viewport.
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*
* @return The visible area size of opengl viewport.
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*/
virtual Size getVisibleSize() const;
/**
* Get the visible origin point of opengl viewport.
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*
* @return The visible origin point of opengl viewport.
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*/
virtual Vec2 getVisibleOrigin() const;
/**
* Get the visible rectangle of opengl viewport.
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*
* @return The visible rectangle of opengl viewport.
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*/
virtual Rect getVisibleRect() const;
/**
* Set the design resolution size.
* @param width Design resolution width.
* @param height Design resolution height.
* @param resolutionPolicy The resolution policy desired, you may choose:
* [1] EXACT_FIT Fill screen by stretch-to-fit: if the design resolution ratio of width to height is different from the screen resolution ratio, your game view will be stretched.
* [2] NO_BORDER Full screen without black border: if the design resolution ratio of width to height is different from the screen resolution ratio, two areas of your game view will be cut.
* [3] SHOW_ALL Full screen with black border: if the design resolution ratio of width to height is different from the screen resolution ratio, two black borders will be shown.
*/
virtual void setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy);
/** Get design resolution size.
* Default resolution size is the same as 'getFrameSize'.
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*
* @return The design resolution size.
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*/
virtual const Size& getDesignResolutionSize() const;
/**
* Set opengl view port rectangle with points.
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*
* @param x Set the points of x.
* @param y Set the points of y.
* @param w Set the width of the view port
* @param h Set the Height of the view port.
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*/
virtual void setViewPortInPoints(float x , float y , float w , float h);
/**
* Set Scissor rectangle with points.
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*
* @param x Set the points of x.
* @param y Set the points of y.
* @param w Set the width of the view port
* @param h Set the Height of the view port.
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*/
virtual void setScissorInPoints(float x , float y , float w , float h);
/**
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* Get whether GL_SCISSOR_TEST is enable.
*
* @return Whether GL_SCISSOR_TEST is enable.
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*/
virtual bool isScissorEnabled();
/**
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* Get the current scissor rectangle.
*
* @return The current scissor rectangle.
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*/
virtual Rect getScissorRect() const;
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/** Set the view name.
*
* @param viewname A string will be set to the view as name.
*/
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virtual void setViewName(const std::string& viewname);
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/** Get the view name.
*
* @return The view name.
*/
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const std::string& getViewName() const;
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/** Touch events are handled by default; if you want to customize your handlers, please override this function.
*
* @param num The number of touch.
* @param ids The identity of the touch.
* @param xs The points of x.
* @param ys The points of y.
*/
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virtual void handleTouchesBegin(int num, intptr_t ids[], float xs[], float ys[]);
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/** Touch events are handled by default; if you want to customize your handlers, please override this function.
*
* @param num The number of touch.
* @param ids The identity of the touch.
* @param xs The points of x.
* @param ys The points of y.
*/
virtual void handleTouchesMove(int num, intptr_t ids[], float xs[], float ys[]);
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/** Touch events are handled by default; if you want to customize your handlers, please override this function.
*
* @param num The number of touch.
* @param ids The identity of the touch.
* @param xs The points of x.
* @param ys The points of y.
* @param fs The force of 3d touches.
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# @param ms The maximum force of 3d touches
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*/
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virtual void handleTouchesMove(int num, intptr_t ids[], float xs[], float ys[], float fs[], float ms[]);
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/** Touch events are handled by default; if you want to customize your handlers, please override this function.
*
* @param num The number of touch.
* @param ids The identity of the touch.
* @param xs The points of x.
* @param ys The points of y.
*/
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virtual void handleTouchesEnd(int num, intptr_t ids[], float xs[], float ys[]);
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/** Touch events are handled by default; if you want to customize your handlers, please override this function.
*
* @param num The number of touch.
* @param ids The identity of the touch.
* @param xs The points of x.
* @param ys The points of y.
*/
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virtual void handleTouchesCancel(int num, intptr_t ids[], float xs[], float ys[]);
/**
* Get the opengl view port rectangle.
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*
* @return Return the opengl view port rectangle.
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*/
const Rect& getViewPortRect() const;
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/**
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* Get list of all active touches.
*
* @return A list of all active touches.
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*/
std::vector<Touch*> getAllTouches() const;
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/**
* Get scale factor of the horizontal direction.
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*
* @return Scale factor of the horizontal direction.
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*/
float getScaleX() const;
/**
* Get scale factor of the vertical direction.
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*
* @return Scale factor of the vertical direction.
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*/
float getScaleY() const;
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/** Returns the current Resolution policy.
*
* @return The current Resolution policy.
*/
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ResolutionPolicy getResolutionPolicy() const { return _resolutionPolicy; }
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
virtual HWND getWin32Window() = 0;
#endif /* (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) */
#if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
virtual id getCocoaWindow() = 0;
#endif /* (CC_TARGET_PLATFORM == CC_PLATFORM_MAC) */
Squashed commit of the following: VR support for cocos2d-x commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01 Merge: b32d329 fc44d0d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 11:26:33 2016 -0700 Merge branch 'v3' into vr commit b32d329f9331a4f9bbbbf946b88b31db7559934d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 11:25:27 2016 -0700 fix: dont' include oculus files commit 816928c6a8782984830aa92de5bed038c1306cdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:57:26 2016 -0700 fix: missing guard in header commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:43:49 2016 -0700 removed VR engines... should be part of package manager commit 583179755d1c66c02e898297230d0f882e629b98 Merge: 12f4f71 b6d6bb0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:42:37 2016 -0700 Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr commit 12f4f71aca4fa15231976a7727faf40648d62313 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:42:12 2016 -0700 fix: new VR API... easier to enable/disable different VR renderers commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 20:48:04 2016 -0700 fix: compiles and runs on win10 commit e73aa8902118377abbd2192c757104c4531d2a9e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 20:27:06 2016 -0700 fix: vr works again commit 5615e276507edf8602f043f3130204a89dbaba69 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 18:55:18 2016 -0700 fix: compiles on windows commit 494061ee4da8fbc5616f83efb64b2c0c3932778e Merge: 284910b fd3b6d4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 17:13:47 2016 -0700 Merge branch 'v3' into vr commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 17:12:25 2016 -0700 android vr: better performance commit aa8328e8029143dd7c6c724f38915f0fb3b64abe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 16:10:14 2016 -0700 fix: low pass filter in accel and magnet commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 15:43:00 2016 -0700 fix: removes debugging info commit 2004f0ce5605dad70ff8656a058073181346f083 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 14:54:32 2016 -0700 fix: kind of works on android! yeah! commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jun 10 09:44:53 2016 -0700 logging commit 7e5d6ad52d39642c111e7b690173338af4e94092 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 22:53:07 2016 -0300 android head tracking compiles, doesn't work yet... how to debug java code? commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 19:45:41 2016 -0300 reading sensor from android not compiling yet commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 11:45:06 2016 -0300 compiles on android... finally commit fb728da756ca7ee94b316c113e2239a77d9f4b53 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 6 18:15:12 2016 -0300 fix: compile vr android files only on android commit 90db6daef382d142bb60207d2b16936dd66ee245 Merge: 2e56f03 cc936af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 6 12:15:56 2016 -0300 Merge pull request #11 from songchengjiang/riq_vr daydream VR platform supporting commit cc936afac44518a00b90ec3133aaac5d00f0b91f Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:38:27 2016 +0800 remove VR 3rdparty dependence commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309 Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:34:37 2016 +0800 remove VR 3rdparty dependence commit 3f72ecde2a259357a137bec1e99e731a2e78df84 Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:28:43 2016 +0800 remove VR 3rdparty dependence commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jun 3 10:45:44 2016 -0300 fix: started android support commit 1910c9c488ee4315110081b60438aa1b7c1011f2 Author: songchengjiang <moses_jc@sina.com> Date: Thu Jun 2 15:58:34 2016 +0800 add CCVRGvrRenderer and CCVRGvrHeadTracker framework commit 96200eedea9234287153d71b4f198077cc49389a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 31 13:07:44 2016 -0300 fix: little fixes commit a2eb8114b2969beca83762ba829c8cb809b1615a Merge: 20a74e0 5fddebc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 31 12:12:59 2016 -0300 Merge pull request #10 from songchengjiang/riq_vr bugs fixed commit 5fddebcae997db9e1a4108413d73b0d057a61e83 Author: songchengjiang <moses_jc@sina.com> Date: Fri May 27 15:57:30 2016 +0800 parameter corrected commit 925aad012ae513ebeeec682b003123a3c543759f Merge: 9b5e02f 20a74e0 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 27 15:46:13 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr Conflicts: cocos/2d/CCScene.cpp commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 27 14:36:31 2016 +0800 fixed ProjectionMatrix error on oculus platform fixed ScrollView error on oculus platform commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1 Author: songchengjiang <moses_jc@sina.com> Date: Fri May 27 10:51:46 2016 +0800 bugs fixed mobile VR platforms: fixed ProjectionMatrix error fixed culling error of ScrollView commit 20a74e064708e6bf9d15cc5551d1f86af9d24010 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 20 09:22:45 2016 -0300 fix: setAdditionalTransform support reference commit 8341df82a02683b8e4ae02654e90617a2e5ced6d Merge: 83751de 469d38d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 18 07:38:49 2016 -0700 Merge pull request #8 from songchengjiang/riq_vr Finished VR integration of SKDs based on VRProtocol commit 469d38d778cd5f947098a08d8fd14ca6f32b0502 Author: songchengjiang <moses_jc@sina.com> Date: Wed May 18 15:32:32 2016 +0800 fix bug of deepoon's headtracking commit 83751deac133910c24321ddaddff93bf736de884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 17 09:41:17 2016 -0700 fix: Scene inverts the eye matrix commit 41ae41969a71fd5b07396faac78e777c4afbe5c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 17 06:54:34 2016 -0700 fix: inversed matrix for camera commit 049dee721356a47b19f5e51a0face6a5a1647095 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Tue May 17 15:51:57 2016 +0800 add headtracker of oculus commit 3f6478352a4baebc684105156389655edbac7e6f Author: songchengjiang <moses_jc@sina.com> Date: Tue May 17 14:22:56 2016 +0800 add headtracker of SKDs gearvr/deepoon/cardboard commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 16 22:12:23 2016 -0700 fix: head tracker works commit 306c59da0175708c96b5757f5f27afd6a6592fe3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 16 17:55:43 2016 -0700 fix: adds missing methods to `VRIHeadTracker` commit 91100b8a86d78801fbcd08e99427d6a6363ad69b Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 14:17:21 2016 +0800 Rename Oculus's files commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f Author: songchengjiang <moses_jc@sina.com> Date: Mon May 16 11:41:56 2016 +0800 Rename files based on riq's changes commit 734efbb045064d24df095c5b8fc604ef2aab1dea Merge: 91449c9 769a883 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 09:57:57 2016 +0800 Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr Conflicts: build/cocos2d_libs.xcodeproj/project.pbxproj cocos/vr/CCVRGeneric.cpp cocos/vr/CCVRGenericHeadTracker.h commit 91449c9d23e357549cb1aeae6d1454274def1aab Merge: d3e4550 a33faaf Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 09:54:44 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr Conflicts: build/cocos2d_libs.xcodeproj/project.pbxproj cocos/platform/CCGLView.cpp commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 14 00:57:54 2016 -0700 fix: adds head tracker commit ea348cf72d3e54dc3864571bff1405909dbb65c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 13 18:40:32 2016 -0700 fix: removes red background commit 113c7debe9a35fc142183a9012cac40063e17efe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 13 18:39:31 2016 -0700 fix: centers image commit 769a883c93f4f7c6191462626845f01d6f8596fe Author: songchengjiang <moses_jc@sina.com> Date: Fri May 13 20:36:19 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr commit d3e45501cd2cada87735390a407fbd44e61cd84e Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 13 17:52:46 2016 +0800 update win32 project for VR commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 12 23:21:50 2016 -0700 fix: no hardcoded values code is simpler, fixed a few bugs commit b30596cdae4cdcf39d960a39661a79200b27c7a8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 12 21:50:18 2016 -0700 fix: simplified distortion commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 13 09:39:34 2016 +0800 finished VR rendering of Oculus commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc Author: songchengjiang <moses_jc@sina.com> Date: Thu May 12 10:00:43 2016 +0800 Finished GearVR and Deepoon VR rendering integration commit 776fb4fd7420f1c14403eb476df1e9716362f1e5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 11 16:56:57 2016 -0700 fix: distortion working... with too many hardcoded values time to "un-hardcode" the values commit 0584773cca88c5b3dee72821830841f617cfb21c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 10 19:49:07 2016 -0700 feat: distortion WIP commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 10 15:49:17 2016 -0700 fix: simpler one texture that holds both left and right eye commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 9 10:50:43 2016 -0700 fix: Camera code is cleaner commit fcf730bc2afc6c4552787273577e1942088c2e42 Author: songchengjiang <moses_jc@sina.com> Date: Mon May 9 16:43:58 2016 +0800 support cardboard VR rendering commit f88b834b70fbfb28db0c8442e68984c61192d7cc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 6 21:16:10 2016 -0700 fix: proj fixes. works ok in any resolution commit f980a616837b0f259d9564e622c78e0f4869ed53 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 6 19:08:47 2016 -0700 fix: renders ok in any device commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 28 16:46:30 2016 -0700 fix: renders something fix: passing camera to scene adds a way to return user camera fix: stereo rendering works fix: viewport left is correct fix: scissor is not needed... fix: works! fix: minor fixes fix: new approach... almost working fix: camera is moved whitespace fixes fix: whitespaces fix: new line commit c137a53aba227cf2e2a1809b55cb9b3da25d432b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 27 18:56:41 2016 -0700 fix: VR refactor... still WIP commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 26 22:21:21 2016 -0700 feat: VR, initial commit
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/**
* Renders a Scene with a Renderer
* This method is called directly by the Director
Squashed commit of the following: VR support for cocos2d-x commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01 Merge: b32d329 fc44d0d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 11:26:33 2016 -0700 Merge branch 'v3' into vr commit b32d329f9331a4f9bbbbf946b88b31db7559934d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 11:25:27 2016 -0700 fix: dont' include oculus files commit 816928c6a8782984830aa92de5bed038c1306cdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:57:26 2016 -0700 fix: missing guard in header commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:43:49 2016 -0700 removed VR engines... should be part of package manager commit 583179755d1c66c02e898297230d0f882e629b98 Merge: 12f4f71 b6d6bb0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:42:37 2016 -0700 Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr commit 12f4f71aca4fa15231976a7727faf40648d62313 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:42:12 2016 -0700 fix: new VR API... easier to enable/disable different VR renderers commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 20:48:04 2016 -0700 fix: compiles and runs on win10 commit e73aa8902118377abbd2192c757104c4531d2a9e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 20:27:06 2016 -0700 fix: vr works again commit 5615e276507edf8602f043f3130204a89dbaba69 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 18:55:18 2016 -0700 fix: compiles on windows commit 494061ee4da8fbc5616f83efb64b2c0c3932778e Merge: 284910b fd3b6d4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 17:13:47 2016 -0700 Merge branch 'v3' into vr commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 17:12:25 2016 -0700 android vr: better performance commit aa8328e8029143dd7c6c724f38915f0fb3b64abe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 16:10:14 2016 -0700 fix: low pass filter in accel and magnet commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 15:43:00 2016 -0700 fix: removes debugging info commit 2004f0ce5605dad70ff8656a058073181346f083 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 14:54:32 2016 -0700 fix: kind of works on android! yeah! commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jun 10 09:44:53 2016 -0700 logging commit 7e5d6ad52d39642c111e7b690173338af4e94092 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 22:53:07 2016 -0300 android head tracking compiles, doesn't work yet... how to debug java code? commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 19:45:41 2016 -0300 reading sensor from android not compiling yet commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 11:45:06 2016 -0300 compiles on android... finally commit fb728da756ca7ee94b316c113e2239a77d9f4b53 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 6 18:15:12 2016 -0300 fix: compile vr android files only on android commit 90db6daef382d142bb60207d2b16936dd66ee245 Merge: 2e56f03 cc936af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 6 12:15:56 2016 -0300 Merge pull request #11 from songchengjiang/riq_vr daydream VR platform supporting commit cc936afac44518a00b90ec3133aaac5d00f0b91f Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:38:27 2016 +0800 remove VR 3rdparty dependence commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309 Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:34:37 2016 +0800 remove VR 3rdparty dependence commit 3f72ecde2a259357a137bec1e99e731a2e78df84 Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:28:43 2016 +0800 remove VR 3rdparty dependence commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jun 3 10:45:44 2016 -0300 fix: started android support commit 1910c9c488ee4315110081b60438aa1b7c1011f2 Author: songchengjiang <moses_jc@sina.com> Date: Thu Jun 2 15:58:34 2016 +0800 add CCVRGvrRenderer and CCVRGvrHeadTracker framework commit 96200eedea9234287153d71b4f198077cc49389a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 31 13:07:44 2016 -0300 fix: little fixes commit a2eb8114b2969beca83762ba829c8cb809b1615a Merge: 20a74e0 5fddebc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 31 12:12:59 2016 -0300 Merge pull request #10 from songchengjiang/riq_vr bugs fixed commit 5fddebcae997db9e1a4108413d73b0d057a61e83 Author: songchengjiang <moses_jc@sina.com> Date: Fri May 27 15:57:30 2016 +0800 parameter corrected commit 925aad012ae513ebeeec682b003123a3c543759f Merge: 9b5e02f 20a74e0 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 27 15:46:13 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr Conflicts: cocos/2d/CCScene.cpp commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 27 14:36:31 2016 +0800 fixed ProjectionMatrix error on oculus platform fixed ScrollView error on oculus platform commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1 Author: songchengjiang <moses_jc@sina.com> Date: Fri May 27 10:51:46 2016 +0800 bugs fixed mobile VR platforms: fixed ProjectionMatrix error fixed culling error of ScrollView commit 20a74e064708e6bf9d15cc5551d1f86af9d24010 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 20 09:22:45 2016 -0300 fix: setAdditionalTransform support reference commit 8341df82a02683b8e4ae02654e90617a2e5ced6d Merge: 83751de 469d38d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 18 07:38:49 2016 -0700 Merge pull request #8 from songchengjiang/riq_vr Finished VR integration of SKDs based on VRProtocol commit 469d38d778cd5f947098a08d8fd14ca6f32b0502 Author: songchengjiang <moses_jc@sina.com> Date: Wed May 18 15:32:32 2016 +0800 fix bug of deepoon's headtracking commit 83751deac133910c24321ddaddff93bf736de884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 17 09:41:17 2016 -0700 fix: Scene inverts the eye matrix commit 41ae41969a71fd5b07396faac78e777c4afbe5c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 17 06:54:34 2016 -0700 fix: inversed matrix for camera commit 049dee721356a47b19f5e51a0face6a5a1647095 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Tue May 17 15:51:57 2016 +0800 add headtracker of oculus commit 3f6478352a4baebc684105156389655edbac7e6f Author: songchengjiang <moses_jc@sina.com> Date: Tue May 17 14:22:56 2016 +0800 add headtracker of SKDs gearvr/deepoon/cardboard commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 16 22:12:23 2016 -0700 fix: head tracker works commit 306c59da0175708c96b5757f5f27afd6a6592fe3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 16 17:55:43 2016 -0700 fix: adds missing methods to `VRIHeadTracker` commit 91100b8a86d78801fbcd08e99427d6a6363ad69b Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 14:17:21 2016 +0800 Rename Oculus's files commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f Author: songchengjiang <moses_jc@sina.com> Date: Mon May 16 11:41:56 2016 +0800 Rename files based on riq's changes commit 734efbb045064d24df095c5b8fc604ef2aab1dea Merge: 91449c9 769a883 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 09:57:57 2016 +0800 Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr Conflicts: build/cocos2d_libs.xcodeproj/project.pbxproj cocos/vr/CCVRGeneric.cpp cocos/vr/CCVRGenericHeadTracker.h commit 91449c9d23e357549cb1aeae6d1454274def1aab Merge: d3e4550 a33faaf Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 09:54:44 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr Conflicts: build/cocos2d_libs.xcodeproj/project.pbxproj cocos/platform/CCGLView.cpp commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 14 00:57:54 2016 -0700 fix: adds head tracker commit ea348cf72d3e54dc3864571bff1405909dbb65c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 13 18:40:32 2016 -0700 fix: removes red background commit 113c7debe9a35fc142183a9012cac40063e17efe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 13 18:39:31 2016 -0700 fix: centers image commit 769a883c93f4f7c6191462626845f01d6f8596fe Author: songchengjiang <moses_jc@sina.com> Date: Fri May 13 20:36:19 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr commit d3e45501cd2cada87735390a407fbd44e61cd84e Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 13 17:52:46 2016 +0800 update win32 project for VR commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 12 23:21:50 2016 -0700 fix: no hardcoded values code is simpler, fixed a few bugs commit b30596cdae4cdcf39d960a39661a79200b27c7a8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 12 21:50:18 2016 -0700 fix: simplified distortion commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 13 09:39:34 2016 +0800 finished VR rendering of Oculus commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc Author: songchengjiang <moses_jc@sina.com> Date: Thu May 12 10:00:43 2016 +0800 Finished GearVR and Deepoon VR rendering integration commit 776fb4fd7420f1c14403eb476df1e9716362f1e5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 11 16:56:57 2016 -0700 fix: distortion working... with too many hardcoded values time to "un-hardcode" the values commit 0584773cca88c5b3dee72821830841f617cfb21c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 10 19:49:07 2016 -0700 feat: distortion WIP commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 10 15:49:17 2016 -0700 fix: simpler one texture that holds both left and right eye commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 9 10:50:43 2016 -0700 fix: Camera code is cleaner commit fcf730bc2afc6c4552787273577e1942088c2e42 Author: songchengjiang <moses_jc@sina.com> Date: Mon May 9 16:43:58 2016 +0800 support cardboard VR rendering commit f88b834b70fbfb28db0c8442e68984c61192d7cc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 6 21:16:10 2016 -0700 fix: proj fixes. works ok in any resolution commit f980a616837b0f259d9564e622c78e0f4869ed53 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 6 19:08:47 2016 -0700 fix: renders ok in any device commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 28 16:46:30 2016 -0700 fix: renders something fix: passing camera to scene adds a way to return user camera fix: stereo rendering works fix: viewport left is correct fix: scissor is not needed... fix: works! fix: minor fixes fix: new approach... almost working fix: camera is moved whitespace fixes fix: whitespaces fix: new line commit c137a53aba227cf2e2a1809b55cb9b3da25d432b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 27 18:56:41 2016 -0700 fix: VR refactor... still WIP commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 26 22:21:21 2016 -0700 feat: VR, initial commit
2016-06-16 02:33:25 +08:00
*/
void renderScene(Scene* scene, Renderer* renderer);
/**
* Sets a VR renderer.
* if `vrrenderer` is `nullptr` VR will be disabled
*/
void setVR(VRIRenderer* vrrenderer);
VRIRenderer* getVR() const;
2014-08-02 16:31:16 +08:00
protected:
void updateDesignResolutionSize();
void handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, intptr_t ids[], float xs[], float ys[]);
// real screen size
Size _screenSize;
// resolution size, it is the size appropriate for the app resources.
Size _designResolutionSize;
// the view port size
Rect _viewPortRect;
// the view name
std::string _viewName;
float _scaleX;
float _scaleY;
ResolutionPolicy _resolutionPolicy;
Squashed commit of the following: VR support for cocos2d-x commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01 Merge: b32d329 fc44d0d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 11:26:33 2016 -0700 Merge branch 'v3' into vr commit b32d329f9331a4f9bbbbf946b88b31db7559934d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 11:25:27 2016 -0700 fix: dont' include oculus files commit 816928c6a8782984830aa92de5bed038c1306cdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:57:26 2016 -0700 fix: missing guard in header commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:43:49 2016 -0700 removed VR engines... should be part of package manager commit 583179755d1c66c02e898297230d0f882e629b98 Merge: 12f4f71 b6d6bb0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:42:37 2016 -0700 Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr commit 12f4f71aca4fa15231976a7727faf40648d62313 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:42:12 2016 -0700 fix: new VR API... easier to enable/disable different VR renderers commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 20:48:04 2016 -0700 fix: compiles and runs on win10 commit e73aa8902118377abbd2192c757104c4531d2a9e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 20:27:06 2016 -0700 fix: vr works again commit 5615e276507edf8602f043f3130204a89dbaba69 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 18:55:18 2016 -0700 fix: compiles on windows commit 494061ee4da8fbc5616f83efb64b2c0c3932778e Merge: 284910b fd3b6d4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 17:13:47 2016 -0700 Merge branch 'v3' into vr commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 17:12:25 2016 -0700 android vr: better performance commit aa8328e8029143dd7c6c724f38915f0fb3b64abe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 16:10:14 2016 -0700 fix: low pass filter in accel and magnet commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 15:43:00 2016 -0700 fix: removes debugging info commit 2004f0ce5605dad70ff8656a058073181346f083 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 14:54:32 2016 -0700 fix: kind of works on android! yeah! commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jun 10 09:44:53 2016 -0700 logging commit 7e5d6ad52d39642c111e7b690173338af4e94092 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 22:53:07 2016 -0300 android head tracking compiles, doesn't work yet... how to debug java code? commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 19:45:41 2016 -0300 reading sensor from android not compiling yet commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 11:45:06 2016 -0300 compiles on android... finally commit fb728da756ca7ee94b316c113e2239a77d9f4b53 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 6 18:15:12 2016 -0300 fix: compile vr android files only on android commit 90db6daef382d142bb60207d2b16936dd66ee245 Merge: 2e56f03 cc936af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 6 12:15:56 2016 -0300 Merge pull request #11 from songchengjiang/riq_vr daydream VR platform supporting commit cc936afac44518a00b90ec3133aaac5d00f0b91f Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:38:27 2016 +0800 remove VR 3rdparty dependence commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309 Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:34:37 2016 +0800 remove VR 3rdparty dependence commit 3f72ecde2a259357a137bec1e99e731a2e78df84 Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:28:43 2016 +0800 remove VR 3rdparty dependence commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jun 3 10:45:44 2016 -0300 fix: started android support commit 1910c9c488ee4315110081b60438aa1b7c1011f2 Author: songchengjiang <moses_jc@sina.com> Date: Thu Jun 2 15:58:34 2016 +0800 add CCVRGvrRenderer and CCVRGvrHeadTracker framework commit 96200eedea9234287153d71b4f198077cc49389a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 31 13:07:44 2016 -0300 fix: little fixes commit a2eb8114b2969beca83762ba829c8cb809b1615a Merge: 20a74e0 5fddebc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 31 12:12:59 2016 -0300 Merge pull request #10 from songchengjiang/riq_vr bugs fixed commit 5fddebcae997db9e1a4108413d73b0d057a61e83 Author: songchengjiang <moses_jc@sina.com> Date: Fri May 27 15:57:30 2016 +0800 parameter corrected commit 925aad012ae513ebeeec682b003123a3c543759f Merge: 9b5e02f 20a74e0 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 27 15:46:13 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr Conflicts: cocos/2d/CCScene.cpp commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 27 14:36:31 2016 +0800 fixed ProjectionMatrix error on oculus platform fixed ScrollView error on oculus platform commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1 Author: songchengjiang <moses_jc@sina.com> Date: Fri May 27 10:51:46 2016 +0800 bugs fixed mobile VR platforms: fixed ProjectionMatrix error fixed culling error of ScrollView commit 20a74e064708e6bf9d15cc5551d1f86af9d24010 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 20 09:22:45 2016 -0300 fix: setAdditionalTransform support reference commit 8341df82a02683b8e4ae02654e90617a2e5ced6d Merge: 83751de 469d38d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 18 07:38:49 2016 -0700 Merge pull request #8 from songchengjiang/riq_vr Finished VR integration of SKDs based on VRProtocol commit 469d38d778cd5f947098a08d8fd14ca6f32b0502 Author: songchengjiang <moses_jc@sina.com> Date: Wed May 18 15:32:32 2016 +0800 fix bug of deepoon's headtracking commit 83751deac133910c24321ddaddff93bf736de884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 17 09:41:17 2016 -0700 fix: Scene inverts the eye matrix commit 41ae41969a71fd5b07396faac78e777c4afbe5c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 17 06:54:34 2016 -0700 fix: inversed matrix for camera commit 049dee721356a47b19f5e51a0face6a5a1647095 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Tue May 17 15:51:57 2016 +0800 add headtracker of oculus commit 3f6478352a4baebc684105156389655edbac7e6f Author: songchengjiang <moses_jc@sina.com> Date: Tue May 17 14:22:56 2016 +0800 add headtracker of SKDs gearvr/deepoon/cardboard commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 16 22:12:23 2016 -0700 fix: head tracker works commit 306c59da0175708c96b5757f5f27afd6a6592fe3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 16 17:55:43 2016 -0700 fix: adds missing methods to `VRIHeadTracker` commit 91100b8a86d78801fbcd08e99427d6a6363ad69b Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 14:17:21 2016 +0800 Rename Oculus's files commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f Author: songchengjiang <moses_jc@sina.com> Date: Mon May 16 11:41:56 2016 +0800 Rename files based on riq's changes commit 734efbb045064d24df095c5b8fc604ef2aab1dea Merge: 91449c9 769a883 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 09:57:57 2016 +0800 Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr Conflicts: build/cocos2d_libs.xcodeproj/project.pbxproj cocos/vr/CCVRGeneric.cpp cocos/vr/CCVRGenericHeadTracker.h commit 91449c9d23e357549cb1aeae6d1454274def1aab Merge: d3e4550 a33faaf Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 09:54:44 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr Conflicts: build/cocos2d_libs.xcodeproj/project.pbxproj cocos/platform/CCGLView.cpp commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 14 00:57:54 2016 -0700 fix: adds head tracker commit ea348cf72d3e54dc3864571bff1405909dbb65c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 13 18:40:32 2016 -0700 fix: removes red background commit 113c7debe9a35fc142183a9012cac40063e17efe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 13 18:39:31 2016 -0700 fix: centers image commit 769a883c93f4f7c6191462626845f01d6f8596fe Author: songchengjiang <moses_jc@sina.com> Date: Fri May 13 20:36:19 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr commit d3e45501cd2cada87735390a407fbd44e61cd84e Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 13 17:52:46 2016 +0800 update win32 project for VR commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 12 23:21:50 2016 -0700 fix: no hardcoded values code is simpler, fixed a few bugs commit b30596cdae4cdcf39d960a39661a79200b27c7a8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 12 21:50:18 2016 -0700 fix: simplified distortion commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 13 09:39:34 2016 +0800 finished VR rendering of Oculus commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc Author: songchengjiang <moses_jc@sina.com> Date: Thu May 12 10:00:43 2016 +0800 Finished GearVR and Deepoon VR rendering integration commit 776fb4fd7420f1c14403eb476df1e9716362f1e5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 11 16:56:57 2016 -0700 fix: distortion working... with too many hardcoded values time to "un-hardcode" the values commit 0584773cca88c5b3dee72821830841f617cfb21c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 10 19:49:07 2016 -0700 feat: distortion WIP commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 10 15:49:17 2016 -0700 fix: simpler one texture that holds both left and right eye commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 9 10:50:43 2016 -0700 fix: Camera code is cleaner commit fcf730bc2afc6c4552787273577e1942088c2e42 Author: songchengjiang <moses_jc@sina.com> Date: Mon May 9 16:43:58 2016 +0800 support cardboard VR rendering commit f88b834b70fbfb28db0c8442e68984c61192d7cc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 6 21:16:10 2016 -0700 fix: proj fixes. works ok in any resolution commit f980a616837b0f259d9564e622c78e0f4869ed53 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 6 19:08:47 2016 -0700 fix: renders ok in any device commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 28 16:46:30 2016 -0700 fix: renders something fix: passing camera to scene adds a way to return user camera fix: stereo rendering works fix: viewport left is correct fix: scissor is not needed... fix: works! fix: minor fixes fix: new approach... almost working fix: camera is moved whitespace fixes fix: whitespaces fix: new line commit c137a53aba227cf2e2a1809b55cb9b3da25d432b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 27 18:56:41 2016 -0700 fix: VR refactor... still WIP commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 26 22:21:21 2016 -0700 feat: VR, initial commit
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// VR stuff
VRIRenderer* _vrImpl;
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};
// end of platform group
/// @}
NS_CC_END
#endif /* __CCGLVIEW_H__ */