mirror of https://github.com/axmolengine/axmol.git
785 lines
28 KiB
C++
785 lines
28 KiB
C++
|
/**
|
||
|
* OpenAL cross platform audio library
|
||
|
* Copyright (C) 1999-2007 by authors.
|
||
|
* This library is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU Library General Public
|
||
|
* License as published by the Free Software Foundation; either
|
||
|
* version 2 of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This library is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
* Library General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Library General Public
|
||
|
* License along with this library; if not, write to the
|
||
|
* Free Software Foundation, Inc.,
|
||
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||
|
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
||
|
*/
|
||
|
|
||
|
#include "config.h"
|
||
|
|
||
|
#include "voice.h"
|
||
|
|
||
|
#include <algorithm>
|
||
|
#include <array>
|
||
|
#include <atomic>
|
||
|
#include <cassert>
|
||
|
#include <climits>
|
||
|
#include <cstddef>
|
||
|
#include <cstdint>
|
||
|
#include <iterator>
|
||
|
#include <memory>
|
||
|
#include <new>
|
||
|
#include <utility>
|
||
|
|
||
|
#include "alcmain.h"
|
||
|
#include "albyte.h"
|
||
|
#include "alconfig.h"
|
||
|
#include "alcontext.h"
|
||
|
#include "alnumeric.h"
|
||
|
#include "aloptional.h"
|
||
|
#include "alspan.h"
|
||
|
#include "alstring.h"
|
||
|
#include "alu.h"
|
||
|
#include "async_event.h"
|
||
|
#include "buffer_storage.h"
|
||
|
#include "core/cpu_caps.h"
|
||
|
#include "core/devformat.h"
|
||
|
#include "core/filters/biquad.h"
|
||
|
#include "core/filters/nfc.h"
|
||
|
#include "core/filters/splitter.h"
|
||
|
#include "core/fmt_traits.h"
|
||
|
#include "core/logging.h"
|
||
|
#include "core/mixer/defs.h"
|
||
|
#include "core/mixer/hrtfdefs.h"
|
||
|
#include "hrtf.h"
|
||
|
#include "inprogext.h"
|
||
|
#include "opthelpers.h"
|
||
|
#include "ringbuffer.h"
|
||
|
#include "threads.h"
|
||
|
#include "vector.h"
|
||
|
#include "voice_change.h"
|
||
|
|
||
|
struct CTag;
|
||
|
#ifdef HAVE_SSE
|
||
|
struct SSETag;
|
||
|
#endif
|
||
|
#ifdef HAVE_NEON
|
||
|
struct NEONTag;
|
||
|
#endif
|
||
|
struct CopyTag;
|
||
|
|
||
|
|
||
|
Resampler ResamplerDefault{Resampler::Linear};
|
||
|
|
||
|
MixerFunc MixSamples{Mix_<CTag>};
|
||
|
|
||
|
namespace {
|
||
|
|
||
|
using HrtfMixerFunc = void(*)(const float *InSamples, float2 *AccumSamples, const uint IrSize,
|
||
|
const MixHrtfFilter *hrtfparams, const size_t BufferSize);
|
||
|
using HrtfMixerBlendFunc = void(*)(const float *InSamples, float2 *AccumSamples,
|
||
|
const uint IrSize, const HrtfFilter *oldparams, const MixHrtfFilter *newparams,
|
||
|
const size_t BufferSize);
|
||
|
|
||
|
HrtfMixerFunc MixHrtfSamples{MixHrtf_<CTag>};
|
||
|
HrtfMixerBlendFunc MixHrtfBlendSamples{MixHrtfBlend_<CTag>};
|
||
|
|
||
|
inline MixerFunc SelectMixer()
|
||
|
{
|
||
|
#ifdef HAVE_NEON
|
||
|
if((CPUCapFlags&CPU_CAP_NEON))
|
||
|
return Mix_<NEONTag>;
|
||
|
#endif
|
||
|
#ifdef HAVE_SSE
|
||
|
if((CPUCapFlags&CPU_CAP_SSE))
|
||
|
return Mix_<SSETag>;
|
||
|
#endif
|
||
|
return Mix_<CTag>;
|
||
|
}
|
||
|
|
||
|
inline HrtfMixerFunc SelectHrtfMixer()
|
||
|
{
|
||
|
#ifdef HAVE_NEON
|
||
|
if((CPUCapFlags&CPU_CAP_NEON))
|
||
|
return MixHrtf_<NEONTag>;
|
||
|
#endif
|
||
|
#ifdef HAVE_SSE
|
||
|
if((CPUCapFlags&CPU_CAP_SSE))
|
||
|
return MixHrtf_<SSETag>;
|
||
|
#endif
|
||
|
return MixHrtf_<CTag>;
|
||
|
}
|
||
|
|
||
|
inline HrtfMixerBlendFunc SelectHrtfBlendMixer()
|
||
|
{
|
||
|
#ifdef HAVE_NEON
|
||
|
if((CPUCapFlags&CPU_CAP_NEON))
|
||
|
return MixHrtfBlend_<NEONTag>;
|
||
|
#endif
|
||
|
#ifdef HAVE_SSE
|
||
|
if((CPUCapFlags&CPU_CAP_SSE))
|
||
|
return MixHrtfBlend_<SSETag>;
|
||
|
#endif
|
||
|
return MixHrtfBlend_<CTag>;
|
||
|
}
|
||
|
|
||
|
} // namespace
|
||
|
|
||
|
|
||
|
void aluInitMixer()
|
||
|
{
|
||
|
if(auto resopt = ConfigValueStr(nullptr, nullptr, "resampler"))
|
||
|
{
|
||
|
struct ResamplerEntry {
|
||
|
const char name[16];
|
||
|
const Resampler resampler;
|
||
|
};
|
||
|
constexpr ResamplerEntry ResamplerList[]{
|
||
|
{ "none", Resampler::Point },
|
||
|
{ "point", Resampler::Point },
|
||
|
{ "linear", Resampler::Linear },
|
||
|
{ "cubic", Resampler::Cubic },
|
||
|
{ "bsinc12", Resampler::BSinc12 },
|
||
|
{ "fast_bsinc12", Resampler::FastBSinc12 },
|
||
|
{ "bsinc24", Resampler::BSinc24 },
|
||
|
{ "fast_bsinc24", Resampler::FastBSinc24 },
|
||
|
};
|
||
|
|
||
|
const char *str{resopt->c_str()};
|
||
|
if(al::strcasecmp(str, "bsinc") == 0)
|
||
|
{
|
||
|
WARN("Resampler option \"%s\" is deprecated, using bsinc12\n", str);
|
||
|
str = "bsinc12";
|
||
|
}
|
||
|
else if(al::strcasecmp(str, "sinc4") == 0 || al::strcasecmp(str, "sinc8") == 0)
|
||
|
{
|
||
|
WARN("Resampler option \"%s\" is deprecated, using cubic\n", str);
|
||
|
str = "cubic";
|
||
|
}
|
||
|
|
||
|
auto iter = std::find_if(std::begin(ResamplerList), std::end(ResamplerList),
|
||
|
[str](const ResamplerEntry &entry) -> bool
|
||
|
{ return al::strcasecmp(str, entry.name) == 0; });
|
||
|
if(iter == std::end(ResamplerList))
|
||
|
ERR("Invalid resampler: %s\n", str);
|
||
|
else
|
||
|
ResamplerDefault = iter->resampler;
|
||
|
}
|
||
|
|
||
|
MixSamples = SelectMixer();
|
||
|
MixHrtfBlendSamples = SelectHrtfBlendMixer();
|
||
|
MixHrtfSamples = SelectHrtfMixer();
|
||
|
}
|
||
|
|
||
|
|
||
|
namespace {
|
||
|
|
||
|
void SendSourceStoppedEvent(ALCcontext *context, uint id)
|
||
|
{
|
||
|
RingBuffer *ring{context->mAsyncEvents.get()};
|
||
|
auto evt_vec = ring->getWriteVector();
|
||
|
if(evt_vec.first.len < 1) return;
|
||
|
|
||
|
AsyncEvent *evt{::new(evt_vec.first.buf) AsyncEvent{EventType_SourceStateChange}};
|
||
|
evt->u.srcstate.id = id;
|
||
|
evt->u.srcstate.state = VChangeState::Stop;
|
||
|
|
||
|
ring->writeAdvance(1);
|
||
|
}
|
||
|
|
||
|
|
||
|
const float *DoFilters(BiquadFilter &lpfilter, BiquadFilter &hpfilter, float *dst,
|
||
|
const al::span<const float> src, int type)
|
||
|
{
|
||
|
switch(type)
|
||
|
{
|
||
|
case AF_None:
|
||
|
lpfilter.clear();
|
||
|
hpfilter.clear();
|
||
|
break;
|
||
|
|
||
|
case AF_LowPass:
|
||
|
lpfilter.process(src, dst);
|
||
|
hpfilter.clear();
|
||
|
return dst;
|
||
|
case AF_HighPass:
|
||
|
lpfilter.clear();
|
||
|
hpfilter.process(src, dst);
|
||
|
return dst;
|
||
|
|
||
|
case AF_BandPass:
|
||
|
DualBiquad{lpfilter, hpfilter}.process(src, dst);
|
||
|
return dst;
|
||
|
}
|
||
|
return src.data();
|
||
|
}
|
||
|
|
||
|
|
||
|
void LoadSamples(float *RESTRICT dst, const al::byte *src, const size_t srcstep, FmtType srctype,
|
||
|
const size_t samples) noexcept
|
||
|
{
|
||
|
#define HANDLE_FMT(T) case T: al::LoadSampleArray<T>(dst, src, srcstep, samples); break
|
||
|
switch(srctype)
|
||
|
{
|
||
|
HANDLE_FMT(FmtUByte);
|
||
|
HANDLE_FMT(FmtShort);
|
||
|
HANDLE_FMT(FmtFloat);
|
||
|
HANDLE_FMT(FmtDouble);
|
||
|
HANDLE_FMT(FmtMulaw);
|
||
|
HANDLE_FMT(FmtAlaw);
|
||
|
}
|
||
|
#undef HANDLE_FMT
|
||
|
}
|
||
|
|
||
|
float *LoadBufferStatic(VoiceBufferItem *buffer, VoiceBufferItem *&bufferLoopItem,
|
||
|
const size_t numChannels, const FmtType sampleType, const size_t sampleSize, const size_t chan,
|
||
|
size_t dataPosInt, al::span<float> srcBuffer)
|
||
|
{
|
||
|
const uint LoopStart{buffer->mLoopStart};
|
||
|
const uint LoopEnd{buffer->mLoopEnd};
|
||
|
ASSUME(LoopEnd > LoopStart);
|
||
|
|
||
|
/* If current pos is beyond the loop range, do not loop */
|
||
|
if(!bufferLoopItem || dataPosInt >= LoopEnd)
|
||
|
{
|
||
|
bufferLoopItem = nullptr;
|
||
|
|
||
|
/* Load what's left to play from the buffer */
|
||
|
const size_t DataRem{minz(srcBuffer.size(), buffer->mSampleLen-dataPosInt)};
|
||
|
|
||
|
const al::byte *Data{buffer->mSamples + (dataPosInt*numChannels + chan)*sampleSize};
|
||
|
LoadSamples(srcBuffer.data(), Data, numChannels, sampleType, DataRem);
|
||
|
srcBuffer = srcBuffer.subspan(DataRem);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
/* Load what's left of this loop iteration */
|
||
|
const size_t DataRem{minz(srcBuffer.size(), LoopEnd-dataPosInt)};
|
||
|
|
||
|
const al::byte *Data{buffer->mSamples + (dataPosInt*numChannels + chan)*sampleSize};
|
||
|
LoadSamples(srcBuffer.data(), Data, numChannels, sampleType, DataRem);
|
||
|
srcBuffer = srcBuffer.subspan(DataRem);
|
||
|
|
||
|
/* Load any repeats of the loop we can to fill the buffer. */
|
||
|
const auto LoopSize = static_cast<size_t>(LoopEnd - LoopStart);
|
||
|
while(!srcBuffer.empty())
|
||
|
{
|
||
|
const size_t DataSize{minz(srcBuffer.size(), LoopSize)};
|
||
|
|
||
|
Data = buffer->mSamples + (LoopStart*numChannels + chan)*sampleSize;
|
||
|
|
||
|
LoadSamples(srcBuffer.data(), Data, numChannels, sampleType, DataSize);
|
||
|
srcBuffer = srcBuffer.subspan(DataSize);
|
||
|
}
|
||
|
}
|
||
|
return srcBuffer.begin();
|
||
|
}
|
||
|
|
||
|
float *LoadBufferCallback(VoiceBufferItem *buffer, const size_t numChannels,
|
||
|
const FmtType sampleType, const size_t sampleSize, const size_t chan,
|
||
|
size_t numCallbackSamples, al::span<float> srcBuffer)
|
||
|
{
|
||
|
/* Load what's left to play from the buffer */
|
||
|
const size_t DataRem{minz(srcBuffer.size(), numCallbackSamples)};
|
||
|
|
||
|
const al::byte *Data{buffer->mSamples + chan*sampleSize};
|
||
|
LoadSamples(srcBuffer.data(), Data, numChannels, sampleType, DataRem);
|
||
|
srcBuffer = srcBuffer.subspan(DataRem);
|
||
|
|
||
|
return srcBuffer.begin();
|
||
|
}
|
||
|
|
||
|
float *LoadBufferQueue(VoiceBufferItem *buffer, VoiceBufferItem *bufferLoopItem,
|
||
|
const size_t numChannels, const FmtType sampleType, const size_t sampleSize, const size_t chan,
|
||
|
size_t dataPosInt, al::span<float> srcBuffer)
|
||
|
{
|
||
|
/* Crawl the buffer queue to fill in the temp buffer */
|
||
|
while(buffer && !srcBuffer.empty())
|
||
|
{
|
||
|
if(dataPosInt >= buffer->mSampleLen)
|
||
|
{
|
||
|
dataPosInt -= buffer->mSampleLen;
|
||
|
buffer = buffer->mNext.load(std::memory_order_acquire);
|
||
|
if(!buffer) buffer = bufferLoopItem;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
const size_t DataSize{minz(srcBuffer.size(), buffer->mSampleLen-dataPosInt)};
|
||
|
|
||
|
const al::byte *Data{buffer->mSamples + (dataPosInt*numChannels + chan)*sampleSize};
|
||
|
LoadSamples(srcBuffer.data(), Data, numChannels, sampleType, DataSize);
|
||
|
srcBuffer = srcBuffer.subspan(DataSize);
|
||
|
if(srcBuffer.empty()) break;
|
||
|
|
||
|
dataPosInt = 0;
|
||
|
buffer = buffer->mNext.load(std::memory_order_acquire);
|
||
|
if(!buffer) buffer = bufferLoopItem;
|
||
|
}
|
||
|
|
||
|
return srcBuffer.begin();
|
||
|
}
|
||
|
|
||
|
|
||
|
void DoHrtfMix(const float *samples, const uint DstBufferSize, DirectParams &parms,
|
||
|
const float TargetGain, const uint Counter, uint OutPos, const uint IrSize,
|
||
|
ALCdevice *Device)
|
||
|
{
|
||
|
auto &HrtfSamples = Device->HrtfSourceData;
|
||
|
/* Source HRTF mixing needs to include the direct delay so it remains
|
||
|
* aligned with the direct mix's HRTF filtering.
|
||
|
*/
|
||
|
float2 *AccumSamples{Device->HrtfAccumData + HrtfDirectDelay};
|
||
|
|
||
|
/* Copy the HRTF history and new input samples into a temp buffer. */
|
||
|
auto src_iter = std::copy(parms.Hrtf.History.begin(), parms.Hrtf.History.end(),
|
||
|
std::begin(HrtfSamples));
|
||
|
std::copy_n(samples, DstBufferSize, src_iter);
|
||
|
/* Copy the last used samples back into the history buffer for later. */
|
||
|
std::copy_n(std::begin(HrtfSamples) + DstBufferSize, parms.Hrtf.History.size(),
|
||
|
parms.Hrtf.History.begin());
|
||
|
|
||
|
/* If fading and this is the first mixing pass, fade between the IRs. */
|
||
|
uint fademix{0u};
|
||
|
if(Counter && OutPos == 0)
|
||
|
{
|
||
|
fademix = minu(DstBufferSize, Counter);
|
||
|
|
||
|
float gain{TargetGain};
|
||
|
|
||
|
/* The new coefficients need to fade in completely since they're
|
||
|
* replacing the old ones. To keep the gain fading consistent,
|
||
|
* interpolate between the old and new target gains given how much of
|
||
|
* the fade time this mix handles.
|
||
|
*/
|
||
|
if(Counter > fademix)
|
||
|
{
|
||
|
const float a{static_cast<float>(fademix) / static_cast<float>(Counter)};
|
||
|
gain = lerp(parms.Hrtf.Old.Gain, TargetGain, a);
|
||
|
}
|
||
|
MixHrtfFilter hrtfparams;
|
||
|
hrtfparams.Coeffs = &parms.Hrtf.Target.Coeffs;
|
||
|
hrtfparams.Delay = parms.Hrtf.Target.Delay;
|
||
|
hrtfparams.Gain = 0.0f;
|
||
|
hrtfparams.GainStep = gain / static_cast<float>(fademix);
|
||
|
|
||
|
MixHrtfBlendSamples(HrtfSamples, AccumSamples+OutPos, IrSize, &parms.Hrtf.Old, &hrtfparams,
|
||
|
fademix);
|
||
|
/* Update the old parameters with the result. */
|
||
|
parms.Hrtf.Old = parms.Hrtf.Target;
|
||
|
parms.Hrtf.Old.Gain = gain;
|
||
|
OutPos += fademix;
|
||
|
}
|
||
|
|
||
|
if(fademix < DstBufferSize)
|
||
|
{
|
||
|
const uint todo{DstBufferSize - fademix};
|
||
|
float gain{TargetGain};
|
||
|
|
||
|
/* Interpolate the target gain if the gain fading lasts longer than
|
||
|
* this mix.
|
||
|
*/
|
||
|
if(Counter > DstBufferSize)
|
||
|
{
|
||
|
const float a{static_cast<float>(todo) / static_cast<float>(Counter-fademix)};
|
||
|
gain = lerp(parms.Hrtf.Old.Gain, TargetGain, a);
|
||
|
}
|
||
|
|
||
|
MixHrtfFilter hrtfparams;
|
||
|
hrtfparams.Coeffs = &parms.Hrtf.Target.Coeffs;
|
||
|
hrtfparams.Delay = parms.Hrtf.Target.Delay;
|
||
|
hrtfparams.Gain = parms.Hrtf.Old.Gain;
|
||
|
hrtfparams.GainStep = (gain - parms.Hrtf.Old.Gain) / static_cast<float>(todo);
|
||
|
MixHrtfSamples(HrtfSamples+fademix, AccumSamples+OutPos, IrSize, &hrtfparams, todo);
|
||
|
/* Store the now-current gain for next time. */
|
||
|
parms.Hrtf.Old.Gain = gain;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void DoNfcMix(const al::span<const float> samples, FloatBufferLine *OutBuffer, DirectParams &parms,
|
||
|
const float *TargetGains, const uint Counter, const uint OutPos, ALCdevice *Device)
|
||
|
{
|
||
|
using FilterProc = void (NfcFilter::*)(const al::span<const float>, float*);
|
||
|
static constexpr FilterProc NfcProcess[MaxAmbiOrder+1]{
|
||
|
nullptr, &NfcFilter::process1, &NfcFilter::process2, &NfcFilter::process3};
|
||
|
|
||
|
float *CurrentGains{parms.Gains.Current.data()};
|
||
|
MixSamples(samples, {OutBuffer, 1u}, CurrentGains, TargetGains, Counter, OutPos);
|
||
|
++OutBuffer;
|
||
|
++CurrentGains;
|
||
|
++TargetGains;
|
||
|
|
||
|
const al::span<float> nfcsamples{Device->NfcSampleData, samples.size()};
|
||
|
size_t order{1};
|
||
|
while(const size_t chancount{Device->NumChannelsPerOrder[order]})
|
||
|
{
|
||
|
(parms.NFCtrlFilter.*NfcProcess[order])(samples, nfcsamples.data());
|
||
|
MixSamples(nfcsamples, {OutBuffer, chancount}, CurrentGains, TargetGains, Counter, OutPos);
|
||
|
OutBuffer += chancount;
|
||
|
CurrentGains += chancount;
|
||
|
TargetGains += chancount;
|
||
|
if(++order == MaxAmbiOrder+1)
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
} // namespace
|
||
|
|
||
|
void Voice::mix(const State vstate, ALCcontext *Context, const uint SamplesToDo)
|
||
|
{
|
||
|
static constexpr std::array<float,MAX_OUTPUT_CHANNELS> SilentTarget{};
|
||
|
|
||
|
ASSUME(SamplesToDo > 0);
|
||
|
|
||
|
/* Get voice info */
|
||
|
uint DataPosInt{mPosition.load(std::memory_order_relaxed)};
|
||
|
uint DataPosFrac{mPositionFrac.load(std::memory_order_relaxed)};
|
||
|
VoiceBufferItem *BufferListItem{mCurrentBuffer.load(std::memory_order_relaxed)};
|
||
|
VoiceBufferItem *BufferLoopItem{mLoopBuffer.load(std::memory_order_relaxed)};
|
||
|
const FmtType SampleType{mFmtType};
|
||
|
const uint SampleSize{mSampleSize};
|
||
|
const uint increment{mStep};
|
||
|
if UNLIKELY(increment < 1)
|
||
|
{
|
||
|
/* If the voice is supposed to be stopping but can't be mixed, just
|
||
|
* stop it before bailing.
|
||
|
*/
|
||
|
if(vstate == Stopping)
|
||
|
mPlayState.store(Stopped, std::memory_order_release);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
ASSUME(SampleSize > 0);
|
||
|
|
||
|
const size_t FrameSize{mChans.size() * SampleSize};
|
||
|
ASSUME(FrameSize > 0);
|
||
|
|
||
|
ALCdevice *Device{Context->mDevice.get()};
|
||
|
const uint NumSends{Device->NumAuxSends};
|
||
|
const uint IrSize{Device->mIrSize};
|
||
|
|
||
|
ResamplerFunc Resample{(increment == MixerFracOne && DataPosFrac == 0) ?
|
||
|
Resample_<CopyTag,CTag> : mResampler};
|
||
|
|
||
|
uint Counter{(mFlags&VoiceIsFading) ? SamplesToDo : 0};
|
||
|
if(!Counter)
|
||
|
{
|
||
|
/* No fading, just overwrite the old/current params. */
|
||
|
for(auto &chandata : mChans)
|
||
|
{
|
||
|
{
|
||
|
DirectParams &parms = chandata.mDryParams;
|
||
|
if(!(mFlags&VoiceHasHrtf))
|
||
|
parms.Gains.Current = parms.Gains.Target;
|
||
|
else
|
||
|
parms.Hrtf.Old = parms.Hrtf.Target;
|
||
|
}
|
||
|
for(uint send{0};send < NumSends;++send)
|
||
|
{
|
||
|
if(mSend[send].Buffer.empty())
|
||
|
continue;
|
||
|
|
||
|
SendParams &parms = chandata.mWetParams[send];
|
||
|
parms.Gains.Current = parms.Gains.Target;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if UNLIKELY(!BufferListItem)
|
||
|
Counter = std::min(Counter, 64u);
|
||
|
|
||
|
uint buffers_done{0u};
|
||
|
uint OutPos{0u};
|
||
|
do {
|
||
|
/* Figure out how many buffer samples will be needed */
|
||
|
uint DstBufferSize{SamplesToDo - OutPos};
|
||
|
uint SrcBufferSize;
|
||
|
|
||
|
if(increment <= MixerFracOne)
|
||
|
{
|
||
|
/* Calculate the last written dst sample pos. */
|
||
|
uint64_t DataSize64{DstBufferSize - 1};
|
||
|
/* Calculate the last read src sample pos. */
|
||
|
DataSize64 = (DataSize64*increment + DataPosFrac) >> MixerFracBits;
|
||
|
/* +1 to get the src sample count, include padding. */
|
||
|
DataSize64 += 1 + MaxResamplerPadding;
|
||
|
|
||
|
/* Result is guaranteed to be <= BufferLineSize+MaxResamplerPadding
|
||
|
* since we won't use more src samples than dst samples+padding.
|
||
|
*/
|
||
|
SrcBufferSize = static_cast<uint>(DataSize64);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
uint64_t DataSize64{DstBufferSize};
|
||
|
/* Calculate the end src sample pos, include padding. */
|
||
|
DataSize64 = (DataSize64*increment + DataPosFrac) >> MixerFracBits;
|
||
|
DataSize64 += MaxResamplerPadding;
|
||
|
|
||
|
if(DataSize64 <= BufferLineSize + MaxResamplerPadding)
|
||
|
SrcBufferSize = static_cast<uint>(DataSize64);
|
||
|
else
|
||
|
{
|
||
|
/* If the source size got saturated, we can't fill the desired
|
||
|
* dst size. Figure out how many samples we can actually mix.
|
||
|
*/
|
||
|
SrcBufferSize = BufferLineSize + MaxResamplerPadding;
|
||
|
|
||
|
DataSize64 = SrcBufferSize - MaxResamplerPadding;
|
||
|
DataSize64 = ((DataSize64<<MixerFracBits) - DataPosFrac) / increment;
|
||
|
if(DataSize64 < DstBufferSize)
|
||
|
{
|
||
|
/* Some mixers require being 16-byte aligned, so also limit
|
||
|
* to a multiple of 4 samples to maintain alignment.
|
||
|
*/
|
||
|
DstBufferSize = static_cast<uint>(DataSize64) & ~3u;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if((mFlags&(VoiceIsCallback|VoiceCallbackStopped)) == VoiceIsCallback && BufferListItem)
|
||
|
{
|
||
|
/* Exclude resampler pre-padding from the needed size. */
|
||
|
const uint toLoad{SrcBufferSize - (MaxResamplerPadding>>1)};
|
||
|
if(toLoad > mNumCallbackSamples)
|
||
|
{
|
||
|
const size_t byteOffset{mNumCallbackSamples*FrameSize};
|
||
|
const size_t needBytes{toLoad*FrameSize - byteOffset};
|
||
|
|
||
|
const int gotBytes{BufferListItem->mCallback(BufferListItem->mUserData,
|
||
|
&BufferListItem->mSamples[byteOffset], static_cast<int>(needBytes))};
|
||
|
if(gotBytes < 1)
|
||
|
mFlags |= VoiceCallbackStopped;
|
||
|
else if(static_cast<uint>(gotBytes) < needBytes)
|
||
|
{
|
||
|
mFlags |= VoiceCallbackStopped;
|
||
|
mNumCallbackSamples += static_cast<uint>(static_cast<uint>(gotBytes) /
|
||
|
FrameSize);
|
||
|
}
|
||
|
else
|
||
|
mNumCallbackSamples = toLoad;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
const size_t num_chans{mChans.size()};
|
||
|
size_t chan_idx{0};
|
||
|
ASSUME(DstBufferSize > 0);
|
||
|
for(auto &chandata : mChans)
|
||
|
{
|
||
|
const al::span<float> SrcData{Device->SourceData, SrcBufferSize};
|
||
|
|
||
|
/* Load the previous samples into the source data first, then load
|
||
|
* what we can from the buffer queue.
|
||
|
*/
|
||
|
auto srciter = std::copy_n(chandata.mPrevSamples.begin(), MaxResamplerPadding>>1,
|
||
|
SrcData.begin());
|
||
|
|
||
|
if UNLIKELY(!BufferListItem)
|
||
|
{
|
||
|
/* When loading from a voice that ended prematurely, only take
|
||
|
* the samples that get closest to 0 amplitude. This helps
|
||
|
* certain sounds fade out better.
|
||
|
*/
|
||
|
auto abs_lt = [](const float lhs, const float rhs) noexcept -> bool
|
||
|
{ return std::abs(lhs) < std::abs(rhs); };
|
||
|
auto input = chandata.mPrevSamples.begin() + (MaxResamplerPadding>>1);
|
||
|
auto in_end = std::min_element(input, chandata.mPrevSamples.end(), abs_lt);
|
||
|
srciter = std::copy(input, in_end, srciter);
|
||
|
}
|
||
|
else if((mFlags&VoiceIsStatic))
|
||
|
srciter = LoadBufferStatic(BufferListItem, BufferLoopItem, num_chans, SampleType,
|
||
|
SampleSize, chan_idx, DataPosInt, {srciter, SrcData.end()});
|
||
|
else if((mFlags&VoiceIsCallback))
|
||
|
srciter = LoadBufferCallback(BufferListItem, num_chans, SampleType, SampleSize,
|
||
|
chan_idx, mNumCallbackSamples, {srciter, SrcData.end()});
|
||
|
else
|
||
|
srciter = LoadBufferQueue(BufferListItem, BufferLoopItem, num_chans, SampleType,
|
||
|
SampleSize, chan_idx, DataPosInt, {srciter, SrcData.end()});
|
||
|
|
||
|
if UNLIKELY(srciter != SrcData.end())
|
||
|
{
|
||
|
/* If the source buffer wasn't filled, copy the last sample for
|
||
|
* the remaining buffer. Ideally it should have ended with
|
||
|
* silence, but if not the gain fading should help avoid clicks
|
||
|
* from sudden amplitude changes.
|
||
|
*/
|
||
|
const float sample{*(srciter-1)};
|
||
|
std::fill(srciter, SrcData.end(), sample);
|
||
|
}
|
||
|
|
||
|
/* Store the last source samples used for next time. */
|
||
|
std::copy_n(&SrcData[(increment*DstBufferSize + DataPosFrac)>>MixerFracBits],
|
||
|
chandata.mPrevSamples.size(), chandata.mPrevSamples.begin());
|
||
|
|
||
|
/* Resample, then apply ambisonic upsampling as needed. */
|
||
|
float *ResampledData{Resample(&mResampleState, &SrcData[MaxResamplerPadding>>1],
|
||
|
DataPosFrac, increment, {Device->ResampledData, DstBufferSize})};
|
||
|
if((mFlags&VoiceIsAmbisonic))
|
||
|
chandata.mAmbiSplitter.processHfScale({ResampledData, DstBufferSize},
|
||
|
chandata.mAmbiScale);
|
||
|
|
||
|
/* Now filter and mix to the appropriate outputs. */
|
||
|
float (&FilterBuf)[BufferLineSize] = Device->FilteredData;
|
||
|
{
|
||
|
DirectParams &parms = chandata.mDryParams;
|
||
|
const float *samples{DoFilters(parms.LowPass, parms.HighPass, FilterBuf,
|
||
|
{ResampledData, DstBufferSize}, mDirect.FilterType)};
|
||
|
|
||
|
if((mFlags&VoiceHasHrtf))
|
||
|
{
|
||
|
const float TargetGain{UNLIKELY(vstate == Stopping) ? 0.0f :
|
||
|
parms.Hrtf.Target.Gain};
|
||
|
DoHrtfMix(samples, DstBufferSize, parms, TargetGain, Counter, OutPos, IrSize,
|
||
|
Device);
|
||
|
}
|
||
|
else if((mFlags&VoiceHasNfc))
|
||
|
{
|
||
|
const float *TargetGains{UNLIKELY(vstate == Stopping) ? SilentTarget.data()
|
||
|
: parms.Gains.Target.data()};
|
||
|
DoNfcMix({samples, DstBufferSize}, mDirect.Buffer.data(), parms, TargetGains,
|
||
|
Counter, OutPos, Device);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
const float *TargetGains{UNLIKELY(vstate == Stopping) ? SilentTarget.data()
|
||
|
: parms.Gains.Target.data()};
|
||
|
MixSamples({samples, DstBufferSize}, mDirect.Buffer,
|
||
|
parms.Gains.Current.data(), TargetGains, Counter, OutPos);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for(uint send{0};send < NumSends;++send)
|
||
|
{
|
||
|
if(mSend[send].Buffer.empty())
|
||
|
continue;
|
||
|
|
||
|
SendParams &parms = chandata.mWetParams[send];
|
||
|
const float *samples{DoFilters(parms.LowPass, parms.HighPass, FilterBuf,
|
||
|
{ResampledData, DstBufferSize}, mSend[send].FilterType)};
|
||
|
|
||
|
const float *TargetGains{UNLIKELY(vstate == Stopping) ? SilentTarget.data()
|
||
|
: parms.Gains.Target.data()};
|
||
|
MixSamples({samples, DstBufferSize}, mSend[send].Buffer,
|
||
|
parms.Gains.Current.data(), TargetGains, Counter, OutPos);
|
||
|
}
|
||
|
|
||
|
++chan_idx;
|
||
|
}
|
||
|
/* Update positions */
|
||
|
DataPosFrac += increment*DstBufferSize;
|
||
|
const uint SrcSamplesDone{DataPosFrac>>MixerFracBits};
|
||
|
DataPosInt += SrcSamplesDone;
|
||
|
DataPosFrac &= MixerFracMask;
|
||
|
|
||
|
OutPos += DstBufferSize;
|
||
|
Counter = maxu(DstBufferSize, Counter) - DstBufferSize;
|
||
|
|
||
|
if UNLIKELY(!BufferListItem)
|
||
|
{
|
||
|
/* Do nothing extra when there's no buffers. */
|
||
|
}
|
||
|
else if((mFlags&VoiceIsStatic))
|
||
|
{
|
||
|
if(BufferLoopItem)
|
||
|
{
|
||
|
/* Handle looping static source */
|
||
|
const uint LoopStart{BufferListItem->mLoopStart};
|
||
|
const uint LoopEnd{BufferListItem->mLoopEnd};
|
||
|
if(DataPosInt >= LoopEnd)
|
||
|
{
|
||
|
assert(LoopEnd > LoopStart);
|
||
|
DataPosInt = ((DataPosInt-LoopStart)%(LoopEnd-LoopStart)) + LoopStart;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
/* Handle non-looping static source */
|
||
|
if(DataPosInt >= BufferListItem->mSampleLen)
|
||
|
{
|
||
|
BufferListItem = nullptr;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if((mFlags&VoiceIsCallback))
|
||
|
{
|
||
|
if(SrcSamplesDone < mNumCallbackSamples)
|
||
|
{
|
||
|
const size_t byteOffset{SrcSamplesDone*FrameSize};
|
||
|
const size_t byteEnd{mNumCallbackSamples*FrameSize};
|
||
|
al::byte *data{BufferListItem->mSamples};
|
||
|
std::copy(data+byteOffset, data+byteEnd, data);
|
||
|
mNumCallbackSamples -= SrcSamplesDone;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
BufferListItem = nullptr;
|
||
|
mNumCallbackSamples = 0;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
/* Handle streaming source */
|
||
|
do {
|
||
|
if(BufferListItem->mSampleLen > DataPosInt)
|
||
|
break;
|
||
|
|
||
|
DataPosInt -= BufferListItem->mSampleLen;
|
||
|
|
||
|
++buffers_done;
|
||
|
BufferListItem = BufferListItem->mNext.load(std::memory_order_relaxed);
|
||
|
if(!BufferListItem) BufferListItem = BufferLoopItem;
|
||
|
} while(BufferListItem);
|
||
|
}
|
||
|
} while(OutPos < SamplesToDo);
|
||
|
|
||
|
mFlags |= VoiceIsFading;
|
||
|
|
||
|
/* Don't update positions and buffers if we were stopping. */
|
||
|
if UNLIKELY(vstate == Stopping)
|
||
|
{
|
||
|
mPlayState.store(Stopped, std::memory_order_release);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
/* Capture the source ID in case it's reset for stopping. */
|
||
|
const uint SourceID{mSourceID.load(std::memory_order_relaxed)};
|
||
|
|
||
|
/* Update voice info */
|
||
|
mPosition.store(DataPosInt, std::memory_order_relaxed);
|
||
|
mPositionFrac.store(DataPosFrac, std::memory_order_relaxed);
|
||
|
mCurrentBuffer.store(BufferListItem, std::memory_order_relaxed);
|
||
|
if(!BufferListItem)
|
||
|
{
|
||
|
mLoopBuffer.store(nullptr, std::memory_order_relaxed);
|
||
|
mSourceID.store(0u, std::memory_order_relaxed);
|
||
|
}
|
||
|
std::atomic_thread_fence(std::memory_order_release);
|
||
|
|
||
|
/* Send any events now, after the position/buffer info was updated. */
|
||
|
const uint enabledevt{Context->mEnabledEvts.load(std::memory_order_acquire)};
|
||
|
if(buffers_done > 0 && (enabledevt&EventType_BufferCompleted))
|
||
|
{
|
||
|
RingBuffer *ring{Context->mAsyncEvents.get()};
|
||
|
auto evt_vec = ring->getWriteVector();
|
||
|
if(evt_vec.first.len > 0)
|
||
|
{
|
||
|
AsyncEvent *evt{::new(evt_vec.first.buf) AsyncEvent{EventType_BufferCompleted}};
|
||
|
evt->u.bufcomp.id = SourceID;
|
||
|
evt->u.bufcomp.count = buffers_done;
|
||
|
ring->writeAdvance(1);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if(!BufferListItem)
|
||
|
{
|
||
|
/* If the voice just ended, set it to Stopping so the next render
|
||
|
* ensures any residual noise fades to 0 amplitude.
|
||
|
*/
|
||
|
mPlayState.store(Stopping, std::memory_order_release);
|
||
|
if((enabledevt&EventType_SourceStateChange))
|
||
|
SendSourceStoppedEvent(Context, SourceID);
|
||
|
}
|
||
|
}
|