axmol/cocos/editor-support/spine/Skin.c

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2019-11-23 20:27:39 +08:00
/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include <spine/Skin.h>
#include <spine/extension.h>
_Entry* _Entry_create (int slotIndex, const char* name, spAttachment* attachment) {
_Entry* self = NEW(_Entry);
self->slotIndex = slotIndex;
MALLOC_STR(self->name, name);
self->attachment = attachment;
return self;
}
void _Entry_dispose (_Entry* self) {
spAttachment_dispose(self->attachment);
FREE(self->name);
FREE(self);
}
/**/
spSkin* spSkin_create (const char* name) {
spSkin* self = SUPER(NEW(_spSkin));
MALLOC_STR(self->name, name);
return self;
}
void spSkin_dispose (spSkin* self) {
_Entry* entry = SUB_CAST(_spSkin, self)->entries;
while (entry) {
_Entry* nextEntry = entry->next;
_Entry_dispose(entry);
entry = nextEntry;
}
FREE(self->name);
FREE(self);
}
void spSkin_addAttachment (spSkin* self, int slotIndex, const char* name, spAttachment* attachment) {
_Entry* newEntry = _Entry_create(slotIndex, name, attachment);
newEntry->next = SUB_CAST(_spSkin, self)->entries;
SUB_CAST(_spSkin, self)->entries = newEntry;
}
spAttachment* spSkin_getAttachment (const spSkin* self, int slotIndex, const char* name) {
const _Entry* entry = SUB_CAST(_spSkin, self)->entries;
while (entry) {
if (entry->slotIndex == slotIndex && strcmp(entry->name, name) == 0) return entry->attachment;
entry = entry->next;
}
return 0;
}
const char* spSkin_getAttachmentName (const spSkin* self, int slotIndex, int attachmentIndex) {
const _Entry* entry = SUB_CAST(_spSkin, self)->entries;
int i = 0;
while (entry) {
if (entry->slotIndex == slotIndex) {
if (i == attachmentIndex) return entry->name;
i++;
}
entry = entry->next;
}
return 0;
}
void spSkin_attachAll (const spSkin* self, spSkeleton* skeleton, const spSkin* oldSkin) {
const _Entry *entry = SUB_CAST(_spSkin, oldSkin)->entries;
while (entry) {
spSlot *slot = skeleton->slots[entry->slotIndex];
if (slot->attachment == entry->attachment) {
spAttachment *attachment = spSkin_getAttachment(self, entry->slotIndex, entry->name);
if (attachment) spSlot_setAttachment(slot, attachment);
}
entry = entry->next;
}
}