axmol/cocos/editor-support/dragonBones/model/UserData.cpp

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2019-11-24 23:15:56 +08:00
#include "UserData.h"
DRAGONBONES_NAMESPACE_BEGIN
void UserData::_onClear()
{
ints.clear();
floats.clear();
strings.clear();
}
void UserData::addInt(int value)
{
ints.push_back(value);
}
void UserData::addFloat(float value)
{
floats.push_back(value);
}
void UserData::addString(std::string value)
{
strings.push_back(value);
}
int UserData::getInt(unsigned index) const
{
return index < ints.size() ? ints[index] : 0;
}
float UserData::getFloat(unsigned index) const
{
return index < floats.size() ? floats[index] : 0;
}
std::string UserData::getString(unsigned index) const
{
return index < strings.size() ? strings[index] : 0;
}
void ActionData::_onClear()
{
if (data != nullptr)
{
data->returnToPool();
}
type = ActionType::Play;
name = "";
bone = nullptr;
slot = nullptr;
data = nullptr;
}
DRAGONBONES_NAMESPACE_END