mirror of https://github.com/axmolengine/axmol.git
69 lines
3.1 KiB
C
69 lines
3.1 KiB
C
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/******************************************************************************
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* Spine Runtimes Software License v2.5
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*
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* Copyright (c) 2013-2016, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable, and
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* non-transferable license to use, install, execute, and perform the Spine
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* Runtimes software and derivative works solely for personal or internal
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* use. Without the written permission of Esoteric Software (see Section 2 of
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* the Spine Software License Agreement), you may not (a) modify, translate,
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* adapt, or develop new applications using the Spine Runtimes or otherwise
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* create derivative works or improvements of the Spine Runtimes or (b) remove,
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* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
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* or other intellectual property or proprietary rights notices on or in the
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* Software, including any copy thereof. Redistributions in binary or source
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* form must include this license and terms.
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
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* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef SPINE_SKELETONCLIPPING_H
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#define SPINE_SKELETONCLIPPING_H
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#include <spine/dll.h>
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#include <spine/Array.h>
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#include <spine/ClippingAttachment.h>
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#include <spine/Slot.h>
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#include <spine/Triangulator.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct spSkeletonClipping {
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spTriangulator* triangulator;
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spFloatArray* clippingPolygon;
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spFloatArray* clipOutput;
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spFloatArray* clippedVertices;
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spFloatArray* clippedUVs;
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spUnsignedShortArray* clippedTriangles;
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spFloatArray* scratch;
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spClippingAttachment* clipAttachment;
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spArrayFloatArray* clippingPolygons;
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} spSkeletonClipping;
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SP_API spSkeletonClipping* spSkeletonClipping_create();
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SP_API int spSkeletonClipping_clipStart(spSkeletonClipping* self, spSlot* slot, spClippingAttachment* clip);
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SP_API void spSkeletonClipping_clipEnd(spSkeletonClipping* self, spSlot* slot);
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SP_API void spSkeletonClipping_clipEnd2(spSkeletonClipping* self);
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SP_API int /*boolean*/ spSkeletonClipping_isClipping(spSkeletonClipping* self);
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SP_API void spSkeletonClipping_clipTriangles(spSkeletonClipping* self, float* vertices, int verticesLength, unsigned short* triangles, int trianglesLength, float* uvs, int stride);
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SP_API void spSkeletonClipping_dispose(spSkeletonClipping* self);
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#ifdef __cplusplus
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}
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#endif
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#endif /* SPINE_SKELETONCLIPPING_H */
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