axmol/samples/Cpp/TestCpp/Classes/PerformanceTest/PerformanceTouchesTest.cpp

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#include "PerformanceTouchesTest.h"
// Enable profiles for this file
#undef CC_PROFILER_DISPLAY_TIMERS
#define CC_PROFILER_DISPLAY_TIMERS() Profiler::getInstance()->displayTimers()
#undef CC_PROFILER_PURGE_ALL
#define CC_PROFILER_PURGE_ALL() Profiler::getInstance()->releaseAllTimers()
#undef CC_PROFILER_START
#define CC_PROFILER_START(__name__) ProfilingBeginTimingBlock(__name__)
#undef CC_PROFILER_STOP
#define CC_PROFILER_STOP(__name__) ProfilingEndTimingBlock(__name__)
#undef CC_PROFILER_RESET
#define CC_PROFILER_RESET(__name__) ProfilingResetTimingBlock(__name__)
#undef CC_PROFILER_START_CATEGORY
#define CC_PROFILER_START_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingBeginTimingBlock(__name__); } while(0)
#undef CC_PROFILER_STOP_CATEGORY
#define CC_PROFILER_STOP_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingEndTimingBlock(__name__); } while(0)
#undef CC_PROFILER_RESET_CATEGORY
#define CC_PROFILER_RESET_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingResetTimingBlock(__name__); } while(0)
#undef CC_PROFILER_START_INSTANCE
#define CC_PROFILER_START_INSTANCE(__id__, __name__) do{ ProfilingBeginTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
#undef CC_PROFILER_STOP_INSTANCE
#define CC_PROFILER_STOP_INSTANCE(__id__, __name__) do{ ProfilingEndTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
#undef CC_PROFILER_RESET_INSTANCE
#define CC_PROFILER_RESET_INSTANCE(__id__, __name__) do{ ProfilingResetTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
enum
{
TEST_COUNT = 3,
};
static int s_nTouchCurCase = 0;
////////////////////////////////////////////////////////
//
// TouchesMainScene
//
////////////////////////////////////////////////////////
void TouchesMainScene::showCurrentTest()
{
Layer* layer = NULL;
switch (_curCase)
{
case 0:
layer = new TouchesPerformTest1(true, TEST_COUNT, _curCase);
break;
case 1:
layer = new TouchesPerformTest2(true, TEST_COUNT, _curCase);
break;
case 2:
layer = new TouchesPerformTest3(true, TEST_COUNT, _curCase);
break;
}
s_nTouchCurCase = _curCase;
if (layer)
{
auto scene = Scene::create();
scene->addChild(layer);
layer->release();
Director::getInstance()->replaceScene(scene);
}
}
void TouchesMainScene::onEnter()
{
PerformBasicLayer::onEnter();
auto s = Director::getInstance()->getWinSize();
// add title
auto label = LabelTTF::create(title().c_str(), "Arial", 32);
addChild(label, 1);
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label->setPosition(Point(s.width/2, s.height-50));
scheduleUpdate();
_plabel = LabelBMFont::create("00.0", "fonts/arial16.fnt");
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_plabel->setPosition(Point(s.width/2, s.height/2));
addChild(_plabel);
elapsedTime = 0;
numberOfTouchesB = numberOfTouchesM = numberOfTouchesE = numberOfTouchesC = 0;
}
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void TouchesMainScene::update(float dt)
{
elapsedTime += dt;
if ( elapsedTime > 1.0f)
{
float frameRateB = numberOfTouchesB / elapsedTime;
float frameRateM = numberOfTouchesM / elapsedTime;
float frameRateE = numberOfTouchesE / elapsedTime;
float frameRateC = numberOfTouchesC / elapsedTime;
elapsedTime = 0;
numberOfTouchesB = numberOfTouchesM = numberOfTouchesE = numberOfTouchesC = 0;
char str[32] = {0};
sprintf(str, "%.1f %.1f %.1f %.1f", frameRateB, frameRateM, frameRateE, frameRateC);
_plabel->setString(str);
}
}
std::string TouchesMainScene::title()
{
return "No title";
}
////////////////////////////////////////////////////////
//
// TouchesPerformTest1
//
////////////////////////////////////////////////////////
void TouchesPerformTest1::onEnter()
{
TouchesMainScene::onEnter();
setTouchEnabled(true);
setTouchMode(Touch::DispatchMode::ONE_BY_ONE);
setSwallowsTouches(true);
}
std::string TouchesPerformTest1::title()
{
return "Targeted touches";
}
bool TouchesPerformTest1::onTouchBegan(Touch* touch, Event* event)
{
numberOfTouchesB++;
return true;
}
void TouchesPerformTest1::onTouchMoved(Touch* touch, Event* event)
{
numberOfTouchesM++;
}
void TouchesPerformTest1::onTouchEnded(Touch* touch, Event* event)
{
numberOfTouchesE++;
}
void TouchesPerformTest1::onTouchCancelled(Touch* touch, Event* event)
{
numberOfTouchesC++;
}
////////////////////////////////////////////////////////
//
// TouchesPerformTest2
//
////////////////////////////////////////////////////////
void TouchesPerformTest2::onEnter()
{
TouchesMainScene::onEnter();
setTouchEnabled(true);
}
std::string TouchesPerformTest2::title()
{
return "Standard touches";
}
void TouchesPerformTest2::onTouchesBegan(const std::vector<Touch*>& touches, Event* event)
{
numberOfTouchesB += touches.size();
}
void TouchesPerformTest2::onTouchesMoved(const std::vector<Touch*>& touches, Event* event)
{
numberOfTouchesM += touches.size();
}
void TouchesPerformTest2::onTouchesEnded(const std::vector<Touch*>& touches, Event* event)
{
numberOfTouchesE += touches.size();
}
void TouchesPerformTest2::onTouchesCancelled(const std::vector<Touch*>& touches, Event* event)
{
numberOfTouchesC += touches.size();
}
////////////////////////////////////////////////////////
//
// TouchesPerformTest3
//
////////////////////////////////////////////////////////
class TouchableLayer : public Layer
{
public:
virtual bool onTouchBegan(Touch *touch, Event *event)
{
return false;
}
virtual void onTouchMoved(Touch *touch, Event *event) {}
virtual void onTouchEnded(Touch *touch, Event *event) {}
virtual void onTouchCancelled(Touch *touch, Event *event) {}
virtual void onTouchesBegan(const std::vector<Touch*>& touches, Event *event) {}
virtual void onTouchesMoved(const std::vector<Touch*>& touches, Event *event) {}
virtual void onTouchesEnded(const std::vector<Touch*>& touches, Event *event) {}
virtual void onTouchesCancelled(const std::vector<Touch*>&touches, Event *event) {}
};
void TouchesPerformTest3::onEnter()
{
PerformBasicLayer::onEnter();
CC_PROFILER_PURGE_ALL();
auto s = Director::getInstance()->getWinSize();
// add title
auto label = LabelTTF::create(title().c_str(), "Arial", 32);
addChild(label, 1);
label->setPosition(Point(s.width/2, s.height-50));
#define TOUCH_PROFILER_NAME "TouchProfileName"
#define TOUCHABLE_NODE_NUM 1000
for (int i = 0; i < TOUCHABLE_NODE_NUM; ++i)
{
int zorder = rand() % TOUCHABLE_NODE_NUM;
auto layer = new TouchableLayer();
layer->setTouchEnabled(true);
layer->setTouchMode(Touch::DispatchMode::ONE_BY_ONE);
addChild(layer, zorder);
layer->release();
}
std::vector<Touch*> touches;
for (int i = 0; i < TouchEvent::MAX_TOUCHES; ++i)
{
Touch* touch = new Touch();
touch->setTouchInfo(i, (i+1) * 10, (i+1) * 20);
touches.push_back(touch);
}
TouchEvent event;
event.setEventCode(TouchEvent::EventCode::BEGAN);
event.setTouches(touches);
auto dispatcher = EventDispatcher::getInstance();
CC_PROFILER_START(TOUCH_PROFILER_NAME);
dispatcher->dispatchEvent(&event);
CC_PROFILER_STOP(TOUCH_PROFILER_NAME);
CC_PROFILER_DISPLAY_TIMERS();
for (auto& touch : touches)
{
touch->release();
}
}
std::string TouchesPerformTest3::title()
{
return "Touch Event Perf Test";
}
void TouchesPerformTest3::showCurrentTest()
{
Layer* layer = NULL;
switch (_curCase)
{
case 0:
layer = new TouchesPerformTest1(true, TEST_COUNT, _curCase);
break;
case 1:
layer = new TouchesPerformTest2(true, TEST_COUNT, _curCase);
break;
case 2:
layer = new TouchesPerformTest3(true, TEST_COUNT, _curCase);
break;
}
s_nTouchCurCase = _curCase;
if (layer)
{
auto scene = Scene::create();
scene->addChild(layer);
layer->release();
Director::getInstance()->replaceScene(scene);
}
}
void runTouchesTest()
{
s_nTouchCurCase = 0;
auto scene = Scene::create();
auto layer = new TouchesPerformTest1(true, TEST_COUNT, s_nTouchCurCase);
scene->addChild(layer);
layer->release();
Director::getInstance()->replaceScene(scene);
}