[big refactoring] Audio latency fix for Android. Support to preload effects on Android now. (#15875)
* Audio latency fix for Android. Support preload effects on Android now.
Squashed commits:
[b6d80fe] log fix
[a0a918e] Fixes assetFd didn't be released while PcmData is returned from cache.
[4b956ba] Potential crash fix for PcmAudioPlayer while pause / resume.
[398ab8c] Updates LOG_TAG position in AudioEngine-inl.cpp
[e3634e7] include stdlib.h for posix_memalign
[9004074] fixes setVolume logical error.
[c96df46] Don't use another thread for mixing, enqueue is in a seperated thread, therefore doing mixing in another thread will waste more time.
[0a4c1a8] Adds setLoop, setVolume, setPostion support for Track
[c35fb20] Fixed include.
[cdd9d32] Do mixing by ourself. (TO BE POLISHED)
[6447025] µ -> u since µ could not be shown on some android devices.
[97be0c6] Don't send a silence clip.
[c1607ed] Make linter.py happy.
[0898b54] Puts enqueue & SetPlayState in PcmAudioPlayer::play to thread pool.
[b79fc01] Adds getDuration, getPosition support for PcmAudioPlayer
[80fa2ab] minor fix of the code position of resetting state to State::INITIALIZED
[d9c62f1] underrun fix for PcmAudioPlayer.
[9c2212a] UrlAudioPlayer, playOverMutex should be static, and should be used in update method.
[1519d2e] static variables
[19da936] _pcmAudioPlayer Null pointer check in AudioPlayerProvider.
[e6b0d14] Updates audio performance test.
[fc01dd4] Registers foreground & background event in AudioEngine-inl.cpp(android), the callback should invoke `provider`'s pause & resume method.
[e00a886] TBD: Pause & resume support for PcmAudioPlayerPool.
Since OpenSLES audio resources are expensive and device shared, we should delete all unused PcmAudioPlayers in pool while pause and re-create them while resume.
But this commit isn't finished yet, I don't find a better way to register pause&resume event in AudioEngine module.
[9e42ea3] Interleave mono audio to stereo audio. PcmAudioPlayerPool only contains PcmAudioPlayers with 2 channels.
[3f18d05] Adds a strategy for checking small size of different file formats.
[753ff49] Adds performance test for AudioEngine.
[09d3045] Releases an extra PcmAudioPlayer for UrlAudioPlayer while allocating PcmAudioPlayer fails.
[9dd4477] Using std::move for PcmData move constructor & move assignment.
[6ca3bcb] some fixes:
1) new -> new (std::nothrow)
2) break if allocate PcmAudioPlayer fails
3) renames 'initForPlayPcmData' to 'init'
4) PcmAudioPlayer destructor deadlock if 'init' failed
[54675b6] include path fix.
[a1903ca] More refactorings.
[19b9498] Makes linter.py happy. :)
[923c530] Fixes:
1) Avoid getFileInfo to be invoked twice
2) A critical bug fix for UrlAudioPlayer and adds detailed comments
3) __clang__ compiler option fix for AudioResamplerSinc.cpp.
[5ec4faf] minor fix.
[faaa0f3] output a log in the destructor of UrlAudioPlayer.
[9c20355] NewAudioEngineTest,TestControll crash fix.
[f114464] fixes an unused import.
[1dc5dab] Better algorithm for allocating PcmAudioPlayer.
[331a213] minor fix.
[e54084a] null -> nullptr
[f9a0389] Support uncache.
[89a364f] Removes unused update, and TODO uncache functionality.
[1732bf9] Supports AudioEngineImpl::setFinishCallback for android.
[43d1596] UrlAudioPlayer::stop fix.
[e2ee941] Test case fix in NewAudioEngineTest/AudioIssue11143Test
[5c5ba01] More fixes for making cpp-tests/New Audio Engine Test happy.
[8b554a3] Adds log while remove player from map.
[ed71322] If original file is larger than 30k bytes, consider it's a large audio file.
[fb1845a] Updates project.properties
[6f3839f] minor log output fix in AudioEngine-inl.cpp
[c68bc6c] Don't resample if the sample rate of the decoded pcm data matchs the device's.
[43ca45f] PcmAudioPlayers also need to be removed while they play over, but should not be deleted since their lifecycle is managed by PcmAudioPlayerPool.
[f5e63c9] Audio latency fix for Android. Support preload effects on Android now.
* Supports to loading audio files asynchronously.
* Crash fix for stop audio right after play2d.
* Minor fix for logic in AudioMixerController.cpp
* Adds missing files (CCThreadPool.h/.cpp).
* Minor fix for including.
* Minor fix for missing include <functional> in Track.h
* update license information in audio.h
* Don't use std::future/std::promise anymore since ndk counldn't support it well in armeabi arch.
* isSmallFile postion updated, fixes large audio file goto the checking logic of cache.
* std::atomic<int> isn't supported by ndk-r10e while compiling with `armeabi` arch, using a int with a mutex instead.
* fixes __isnanf & posix_memalign doesn't exist on low api (<=16) devices.
* namespace updated: cocos2d -> cocos2d::experimental
* Removes commented code in AudioMixerController.h/.cpp
* Removes unused code again, and fixes a memory leak of `Track` instance.
* Oops, namespace changed.
* Only outputs log in debug mode.
* Uses ALOGV for outputing logs in AudioEngine-inl.cpp
* const PcmData& -> PcmData for Track
* Fixes a protential crash in NewAudioEngineTest
* Adds `COCOS` prefix in header #ifndef COCOS_BALABALA #define COCOS_BALABALA
* Uses _ prefix for cocos code style instead of `m` prefix.
* Deletes AudioResamplerSinc related files.
* Bug fix from @minggo's reply on github.
* Don't need to invoke pause after in UrlAudioPlayer::prepare.
* Updates ThreadPool class, uses enum class and adds const keyword.
2016-07-18 10:22:40 +08:00
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/*
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**
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** Copyright 2007, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#pragma once
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#include <stdint.h>
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#include <sys/types.h>
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#include <pthread.h>
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#include "audio/android/AudioBufferProvider.h"
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#include "audio/android/AudioResamplerPublic.h"
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#include "audio/android/AudioResampler.h"
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#include "audio/android/audio.h"
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// FIXME This is actually unity gain, which might not be max in future, expressed in U.12
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#define MAX_GAIN_INT AudioMixer::UNITY_GAIN_INT
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2019-10-23 14:58:31 +08:00
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namespace cocos2d {
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[big refactoring] Audio latency fix for Android. Support to preload effects on Android now. (#15875)
* Audio latency fix for Android. Support preload effects on Android now.
Squashed commits:
[b6d80fe] log fix
[a0a918e] Fixes assetFd didn't be released while PcmData is returned from cache.
[4b956ba] Potential crash fix for PcmAudioPlayer while pause / resume.
[398ab8c] Updates LOG_TAG position in AudioEngine-inl.cpp
[e3634e7] include stdlib.h for posix_memalign
[9004074] fixes setVolume logical error.
[c96df46] Don't use another thread for mixing, enqueue is in a seperated thread, therefore doing mixing in another thread will waste more time.
[0a4c1a8] Adds setLoop, setVolume, setPostion support for Track
[c35fb20] Fixed include.
[cdd9d32] Do mixing by ourself. (TO BE POLISHED)
[6447025] µ -> u since µ could not be shown on some android devices.
[97be0c6] Don't send a silence clip.
[c1607ed] Make linter.py happy.
[0898b54] Puts enqueue & SetPlayState in PcmAudioPlayer::play to thread pool.
[b79fc01] Adds getDuration, getPosition support for PcmAudioPlayer
[80fa2ab] minor fix of the code position of resetting state to State::INITIALIZED
[d9c62f1] underrun fix for PcmAudioPlayer.
[9c2212a] UrlAudioPlayer, playOverMutex should be static, and should be used in update method.
[1519d2e] static variables
[19da936] _pcmAudioPlayer Null pointer check in AudioPlayerProvider.
[e6b0d14] Updates audio performance test.
[fc01dd4] Registers foreground & background event in AudioEngine-inl.cpp(android), the callback should invoke `provider`'s pause & resume method.
[e00a886] TBD: Pause & resume support for PcmAudioPlayerPool.
Since OpenSLES audio resources are expensive and device shared, we should delete all unused PcmAudioPlayers in pool while pause and re-create them while resume.
But this commit isn't finished yet, I don't find a better way to register pause&resume event in AudioEngine module.
[9e42ea3] Interleave mono audio to stereo audio. PcmAudioPlayerPool only contains PcmAudioPlayers with 2 channels.
[3f18d05] Adds a strategy for checking small size of different file formats.
[753ff49] Adds performance test for AudioEngine.
[09d3045] Releases an extra PcmAudioPlayer for UrlAudioPlayer while allocating PcmAudioPlayer fails.
[9dd4477] Using std::move for PcmData move constructor & move assignment.
[6ca3bcb] some fixes:
1) new -> new (std::nothrow)
2) break if allocate PcmAudioPlayer fails
3) renames 'initForPlayPcmData' to 'init'
4) PcmAudioPlayer destructor deadlock if 'init' failed
[54675b6] include path fix.
[a1903ca] More refactorings.
[19b9498] Makes linter.py happy. :)
[923c530] Fixes:
1) Avoid getFileInfo to be invoked twice
2) A critical bug fix for UrlAudioPlayer and adds detailed comments
3) __clang__ compiler option fix for AudioResamplerSinc.cpp.
[5ec4faf] minor fix.
[faaa0f3] output a log in the destructor of UrlAudioPlayer.
[9c20355] NewAudioEngineTest,TestControll crash fix.
[f114464] fixes an unused import.
[1dc5dab] Better algorithm for allocating PcmAudioPlayer.
[331a213] minor fix.
[e54084a] null -> nullptr
[f9a0389] Support uncache.
[89a364f] Removes unused update, and TODO uncache functionality.
[1732bf9] Supports AudioEngineImpl::setFinishCallback for android.
[43d1596] UrlAudioPlayer::stop fix.
[e2ee941] Test case fix in NewAudioEngineTest/AudioIssue11143Test
[5c5ba01] More fixes for making cpp-tests/New Audio Engine Test happy.
[8b554a3] Adds log while remove player from map.
[ed71322] If original file is larger than 30k bytes, consider it's a large audio file.
[fb1845a] Updates project.properties
[6f3839f] minor log output fix in AudioEngine-inl.cpp
[c68bc6c] Don't resample if the sample rate of the decoded pcm data matchs the device's.
[43ca45f] PcmAudioPlayers also need to be removed while they play over, but should not be deleted since their lifecycle is managed by PcmAudioPlayerPool.
[f5e63c9] Audio latency fix for Android. Support preload effects on Android now.
* Supports to loading audio files asynchronously.
* Crash fix for stop audio right after play2d.
* Minor fix for logic in AudioMixerController.cpp
* Adds missing files (CCThreadPool.h/.cpp).
* Minor fix for including.
* Minor fix for missing include <functional> in Track.h
* update license information in audio.h
* Don't use std::future/std::promise anymore since ndk counldn't support it well in armeabi arch.
* isSmallFile postion updated, fixes large audio file goto the checking logic of cache.
* std::atomic<int> isn't supported by ndk-r10e while compiling with `armeabi` arch, using a int with a mutex instead.
* fixes __isnanf & posix_memalign doesn't exist on low api (<=16) devices.
* namespace updated: cocos2d -> cocos2d::experimental
* Removes commented code in AudioMixerController.h/.cpp
* Removes unused code again, and fixes a memory leak of `Track` instance.
* Oops, namespace changed.
* Only outputs log in debug mode.
* Uses ALOGV for outputing logs in AudioEngine-inl.cpp
* const PcmData& -> PcmData for Track
* Fixes a protential crash in NewAudioEngineTest
* Adds `COCOS` prefix in header #ifndef COCOS_BALABALA #define COCOS_BALABALA
* Uses _ prefix for cocos code style instead of `m` prefix.
* Deletes AudioResamplerSinc related files.
* Bug fix from @minggo's reply on github.
* Don't need to invoke pause after in UrlAudioPlayer::prepare.
* Updates ThreadPool class, uses enum class and adds const keyword.
2016-07-18 10:22:40 +08:00
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// ----------------------------------------------------------------------------
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class AudioMixer
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{
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public:
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AudioMixer(size_t frameCount, uint32_t sampleRate,
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uint32_t maxNumTracks = MAX_NUM_TRACKS);
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/*virtual*/ ~AudioMixer(); // non-virtual saves a v-table, restore if sub-classed
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// This mixer has a hard-coded upper limit of 32 active track inputs.
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// Adding support for > 32 tracks would require more than simply changing this value.
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static const uint32_t MAX_NUM_TRACKS = 32;
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// maximum number of channels supported by the mixer
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// This mixer has a hard-coded upper limit of 8 channels for output.
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static const uint32_t MAX_NUM_CHANNELS = 8;
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static const uint32_t MAX_NUM_VOLUMES = 2; // stereo volume only
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// maximum number of channels supported for the content
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static const uint32_t MAX_NUM_CHANNELS_TO_DOWNMIX = AUDIO_CHANNEL_COUNT_MAX;
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static const uint16_t UNITY_GAIN_INT = 0x1000;
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static const CONSTEXPR float UNITY_GAIN_FLOAT = 1.0f;
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enum { // names
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// track names (MAX_NUM_TRACKS units)
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TRACK0 = 0x1000,
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// 0x2000 is unused
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// setParameter targets
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TRACK = 0x3000,
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RESAMPLE = 0x3001,
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RAMP_VOLUME = 0x3002, // ramp to new volume
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VOLUME = 0x3003, // don't ramp
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TIMESTRETCH = 0x3004,
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// set Parameter names
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// for target TRACK
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CHANNEL_MASK = 0x4000,
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FORMAT = 0x4001,
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MAIN_BUFFER = 0x4002,
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AUX_BUFFER = 0x4003,
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DOWNMIX_TYPE = 0X4004,
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MIXER_FORMAT = 0x4005, // AUDIO_FORMAT_PCM_(FLOAT|16_BIT)
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MIXER_CHANNEL_MASK = 0x4006, // Channel mask for mixer output
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// for target RESAMPLE
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SAMPLE_RATE = 0x4100, // Configure sample rate conversion on this track name;
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// parameter 'value' is the new sample rate in Hz.
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// Only creates a sample rate converter the first time that
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// the track sample rate is different from the mix sample rate.
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// If the new sample rate is the same as the mix sample rate,
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// and a sample rate converter already exists,
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// then the sample rate converter remains present but is a no-op.
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RESET = 0x4101, // Reset sample rate converter without changing sample rate.
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// This clears out the resampler's input buffer.
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REMOVE = 0x4102, // Remove the sample rate converter on this track name;
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// the track is restored to the mix sample rate.
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// for target RAMP_VOLUME and VOLUME (8 channels max)
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// FIXME use float for these 3 to improve the dynamic range
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VOLUME0 = 0x4200,
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VOLUME1 = 0x4201,
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AUXLEVEL = 0x4210,
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// for target TIMESTRETCH
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PLAYBACK_RATE = 0x4300, // Configure timestretch on this track name;
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// parameter 'value' is a pointer to the new playback rate.
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};
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// For all APIs with "name": TRACK0 <= name < TRACK0 + MAX_NUM_TRACKS
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// Allocate a track name. Returns new track name if successful, -1 on failure.
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// The failure could be because of an invalid channelMask or format, or that
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// the track capacity of the mixer is exceeded.
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int getTrackName(audio_channel_mask_t channelMask,
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audio_format_t format, int sessionId);
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// Free an allocated track by name
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void deleteTrackName(int name);
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// Enable or disable an allocated track by name
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void enable(int name);
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void disable(int name);
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void setParameter(int name, int target, int param, void *value);
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void setBufferProvider(int name, AudioBufferProvider* bufferProvider);
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void process(int64_t pts);
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uint32_t trackNames() const { return mTrackNames; }
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size_t getUnreleasedFrames(int name) const;
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static inline bool isValidPcmTrackFormat(audio_format_t format) {
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switch (format) {
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case AUDIO_FORMAT_PCM_8_BIT:
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case AUDIO_FORMAT_PCM_16_BIT:
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case AUDIO_FORMAT_PCM_24_BIT_PACKED:
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case AUDIO_FORMAT_PCM_32_BIT:
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case AUDIO_FORMAT_PCM_FLOAT:
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return true;
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default:
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return false;
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}
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}
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private:
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enum {
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// FIXME this representation permits up to 8 channels
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NEEDS_CHANNEL_COUNT__MASK = 0x00000007,
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};
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enum {
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NEEDS_CHANNEL_1 = 0x00000000, // mono
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NEEDS_CHANNEL_2 = 0x00000001, // stereo
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// sample format is not explicitly specified, and is assumed to be AUDIO_FORMAT_PCM_16_BIT
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NEEDS_MUTE = 0x00000100,
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NEEDS_RESAMPLE = 0x00001000,
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NEEDS_AUX = 0x00010000,
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};
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struct state_t;
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struct track_t;
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typedef void (*hook_t)(track_t* t, int32_t* output, size_t numOutFrames, int32_t* temp,
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int32_t* aux);
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static const int BLOCKSIZE = 16; // 4 cache lines
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struct track_t {
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uint32_t needs;
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// TODO: Eventually remove legacy integer volume settings
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union {
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int16_t volume[MAX_NUM_VOLUMES]; // U4.12 fixed point (top bit should be zero)
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int32_t volumeRL;
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};
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int32_t prevVolume[MAX_NUM_VOLUMES];
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// 16-byte boundary
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int32_t volumeInc[MAX_NUM_VOLUMES];
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int32_t auxInc;
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int32_t prevAuxLevel;
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// 16-byte boundary
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int16_t auxLevel; // 0 <= auxLevel <= MAX_GAIN_INT, but signed for mul performance
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uint16_t frameCount;
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uint8_t channelCount; // 1 or 2, redundant with (needs & NEEDS_CHANNEL_COUNT__MASK)
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uint8_t unused_padding; // formerly format, was always 16
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uint16_t enabled; // actually bool
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audio_channel_mask_t channelMask;
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// actual buffer provider used by the track hooks, see DownmixerBufferProvider below
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// for how the Track buffer provider is wrapped by another one when dowmixing is required
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AudioBufferProvider* bufferProvider;
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// 16-byte boundary
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mutable AudioBufferProvider::Buffer buffer; // 8 bytes
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hook_t hook;
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const void* in; // current location in buffer
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// 16-byte boundary
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AudioResampler* resampler;
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uint32_t sampleRate;
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int32_t* mainBuffer;
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int32_t* auxBuffer;
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// 16-byte boundary
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/* Buffer providers are constructed to translate the track input data as needed.
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*
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* TODO: perhaps make a single PlaybackConverterProvider class to move
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* all pre-mixer track buffer conversions outside the AudioMixer class.
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*
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* 1) mInputBufferProvider: The AudioTrack buffer provider.
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* 2) mReformatBufferProvider: If not NULL, performs the audio reformat to
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* match either mMixerInFormat or mDownmixRequiresFormat, if the downmixer
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* requires reformat. For example, it may convert floating point input to
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* PCM_16_bit if that's required by the downmixer.
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* 3) downmixerBufferProvider: If not NULL, performs the channel remixing to match
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* the number of channels required by the mixer sink.
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* 4) mPostDownmixReformatBufferProvider: If not NULL, performs reformatting from
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* the downmixer requirements to the mixer engine input requirements.
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* 5) mTimestretchBufferProvider: Adds timestretching for playback rate
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*/
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AudioBufferProvider* mInputBufferProvider; // externally provided buffer provider.
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//cjh PassthruBufferProvider* mReformatBufferProvider; // provider wrapper for reformatting.
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// PassthruBufferProvider* downmixerBufferProvider; // wrapper for channel conversion.
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// PassthruBufferProvider* mPostDownmixReformatBufferProvider;
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// PassthruBufferProvider* mTimestretchBufferProvider;
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int32_t sessionId;
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audio_format_t mMixerFormat; // output mix format: AUDIO_FORMAT_PCM_(FLOAT|16_BIT)
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audio_format_t mFormat; // input track format
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audio_format_t mMixerInFormat; // mix internal format AUDIO_FORMAT_PCM_(FLOAT|16_BIT)
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// each track must be converted to this format.
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audio_format_t mDownmixRequiresFormat; // required downmixer format
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// AUDIO_FORMAT_PCM_16_BIT if 16 bit necessary
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// AUDIO_FORMAT_INVALID if no required format
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float mVolume[MAX_NUM_VOLUMES]; // floating point set volume
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float mPrevVolume[MAX_NUM_VOLUMES]; // floating point previous volume
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float mVolumeInc[MAX_NUM_VOLUMES]; // floating point volume increment
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float mAuxLevel; // floating point set aux level
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float mPrevAuxLevel; // floating point prev aux level
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float mAuxInc; // floating point aux increment
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audio_channel_mask_t mMixerChannelMask;
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uint32_t mMixerChannelCount;
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AudioPlaybackRate mPlaybackRate;
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bool needsRamp() { return (volumeInc[0] | volumeInc[1] | auxInc) != 0; }
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bool setResampler(uint32_t trackSampleRate, uint32_t devSampleRate);
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bool doesResample() const { return resampler != NULL; }
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void resetResampler() { if (resampler != NULL) resampler->reset(); }
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void adjustVolumeRamp(bool aux, bool useFloat = false);
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size_t getUnreleasedFrames() const { return resampler != NULL ?
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resampler->getUnreleasedFrames() : 0; };
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status_t prepareForDownmix();
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void unprepareForDownmix();
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status_t prepareForReformat();
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void unprepareForReformat();
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bool setPlaybackRate(const AudioPlaybackRate &playbackRate);
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void reconfigureBufferProviders();
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};
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typedef void (*process_hook_t)(state_t* state, int64_t pts);
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// pad to 32-bytes to fill cache line
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struct state_t {
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uint32_t enabledTracks;
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uint32_t needsChanged;
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size_t frameCount;
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process_hook_t hook; // one of process__*, never NULL
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int32_t *outputTemp;
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int32_t *resampleTemp;
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//cjh NBLog::Writer* mLog;
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int32_t reserved[1];
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// FIXME allocate dynamically to save some memory when maxNumTracks < MAX_NUM_TRACKS
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track_t tracks[MAX_NUM_TRACKS] __attribute__((aligned(32)));
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};
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// bitmask of allocated track names, where bit 0 corresponds to TRACK0 etc.
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uint32_t mTrackNames;
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// bitmask of configured track names; ~0 if maxNumTracks == MAX_NUM_TRACKS,
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// but will have fewer bits set if maxNumTracks < MAX_NUM_TRACKS
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const uint32_t mConfiguredNames;
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const uint32_t mSampleRate;
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//cjh NBLog::Writer mDummyLog;
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public:
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|
//cjh void setLog(NBLog::Writer* log);
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private:
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state_t mState __attribute__((aligned(32)));
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|
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// Call after changing either the enabled status of a track, or parameters of an enabled track.
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|
// OK to call more often than that, but unnecessary.
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|
void invalidateState(uint32_t mask);
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bool setChannelMasks(int name,
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|
audio_channel_mask_t trackChannelMask, audio_channel_mask_t mixerChannelMask);
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static void track__genericResample(track_t* t, int32_t* out, size_t numFrames, int32_t* temp,
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|
int32_t* aux);
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static void track__nop(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
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static void track__16BitsStereo(track_t* t, int32_t* out, size_t numFrames, int32_t* temp,
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|
|
int32_t* aux);
|
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|
static void track__16BitsMono(track_t* t, int32_t* out, size_t numFrames, int32_t* temp,
|
|
|
|
int32_t* aux);
|
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|
|
static void volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp,
|
|
|
|
int32_t* aux);
|
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|
|
static void volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp,
|
|
|
|
int32_t* aux);
|
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|
|
|
|
|
|
static void process__validate(state_t* state, int64_t pts);
|
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|
|
static void process__nop(state_t* state, int64_t pts);
|
|
|
|
static void process__genericNoResampling(state_t* state, int64_t pts);
|
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|
|
static void process__genericResampling(state_t* state, int64_t pts);
|
|
|
|
static void process__OneTrack16BitsStereoNoResampling(state_t* state,
|
|
|
|
int64_t pts);
|
|
|
|
|
|
|
|
static int64_t calculateOutputPTS(const track_t& t, int64_t basePTS,
|
|
|
|
int outputFrameIndex);
|
|
|
|
|
|
|
|
static uint64_t sLocalTimeFreq;
|
|
|
|
static pthread_once_t sOnceControl;
|
|
|
|
static void sInitRoutine();
|
|
|
|
|
|
|
|
/* multi-format volume mixing function (calls template functions
|
|
|
|
* in AudioMixerOps.h). The template parameters are as follows:
|
|
|
|
*
|
|
|
|
* MIXTYPE (see AudioMixerOps.h MIXTYPE_* enumeration)
|
|
|
|
* USEFLOATVOL (set to true if float volume is used)
|
|
|
|
* ADJUSTVOL (set to true if volume ramp parameters needs adjustment afterwards)
|
|
|
|
* TO: int32_t (Q4.27) or float
|
|
|
|
* TI: int32_t (Q4.27) or int16_t (Q0.15) or float
|
|
|
|
* TA: int32_t (Q4.27)
|
|
|
|
*/
|
|
|
|
template <int MIXTYPE, bool USEFLOATVOL, bool ADJUSTVOL,
|
|
|
|
typename TO, typename TI, typename TA>
|
|
|
|
static void volumeMix(TO *out, size_t outFrames,
|
|
|
|
const TI *in, TA *aux, bool ramp, AudioMixer::track_t *t);
|
|
|
|
|
|
|
|
// multi-format process hooks
|
|
|
|
template <int MIXTYPE, typename TO, typename TI, typename TA>
|
|
|
|
static void process_NoResampleOneTrack(state_t* state, int64_t pts);
|
|
|
|
|
|
|
|
// multi-format track hooks
|
|
|
|
template <int MIXTYPE, typename TO, typename TI, typename TA>
|
|
|
|
static void track__Resample(track_t* t, TO* out, size_t frameCount,
|
|
|
|
TO* temp __unused, TA* aux);
|
|
|
|
template <int MIXTYPE, typename TO, typename TI, typename TA>
|
|
|
|
static void track__NoResample(track_t* t, TO* out, size_t frameCount,
|
|
|
|
TO* temp __unused, TA* aux);
|
|
|
|
|
|
|
|
static void convertMixerFormat(void *out, audio_format_t mixerOutFormat,
|
|
|
|
void *in, audio_format_t mixerInFormat, size_t sampleCount);
|
|
|
|
|
|
|
|
// hook types
|
|
|
|
enum {
|
|
|
|
PROCESSTYPE_NORESAMPLEONETRACK,
|
|
|
|
};
|
|
|
|
enum {
|
|
|
|
TRACKTYPE_NOP,
|
|
|
|
TRACKTYPE_RESAMPLE,
|
|
|
|
TRACKTYPE_NORESAMPLE,
|
|
|
|
TRACKTYPE_NORESAMPLEMONO,
|
|
|
|
};
|
|
|
|
|
|
|
|
// functions for determining the proper process and track hooks.
|
|
|
|
static process_hook_t getProcessHook(int processType, uint32_t channelCount,
|
|
|
|
audio_format_t mixerInFormat, audio_format_t mixerOutFormat);
|
|
|
|
static hook_t getTrackHook(int trackType, uint32_t channelCount,
|
|
|
|
audio_format_t mixerInFormat, audio_format_t mixerOutFormat);
|
|
|
|
};
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
2019-10-23 14:58:31 +08:00
|
|
|
} // namespace cocos2d {
|