2012-04-19 14:35:52 +08:00
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#include "ExtensionsTest.h"
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#include "../testResource.h"
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#include "NotificationCenterTest/NotificationCenterTest.h"
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#include "ControlExtensionTest/CCControlSceneManager.h"
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2012-05-03 12:17:28 +08:00
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#include "CocosBuilderTest/CocosBuilderTest.h"
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2013-06-21 03:15:42 +08:00
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_EMSCRIPTEN) && (CC_TARGET_PLATFORM != CC_PLATFORM_NACL)
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2012-08-09 10:45:11 +08:00
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#include "NetworkTest/HttpClientTest.h"
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2013-05-08 08:25:39 +08:00
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#endif
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2012-09-09 22:34:32 +08:00
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#include "TableViewTest/TableViewTestScene.h"
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2013-09-10 09:53:15 +08:00
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#include "CocoStudioArmatureTest/ArmatureScene.h"
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#include "CocoStudioComponentsTest/ComponentsTestScene.h"
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#include "CocoStudioSceneTest/SceneEditorTest.h"
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2013-09-16 20:54:13 +08:00
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#include "CocoStudioGUITest/CocosGUIScene.h"
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2012-09-09 22:34:32 +08:00
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2013-08-28 14:49:04 +08:00
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC) || (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
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2013-05-31 23:13:03 +08:00
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#include "NetworkTest/WebSocketTest.h"
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Implements a socket.io client extension, adds a test case and updates the android makefiles.
Contains the following tasks:
-initial socket.io extension commit
-sioclientimpl subclasses websocket:delegate to respond to websocket events
-implement static connect methods and basic client creation
-move SocketIO class files into correct extension folder (network)
-create SocketIO test in TestCpp
-update project references
-add missing static modifier to connect method
-implement basic test methods
-update extensions tests with SocketIO test entry
-implement basic handshake and opensocket methods for SocketIO
-add Delegate class to handle callbacks, implement virtual Delegate methods in test
-implement socket and client registries for lookup when connecting to hosts and endpoints
-connect delegate onOpen method by separating impl creation from connection
-update test to demonstrate onOpen callback
-create send and emit methods, move SIOClient into header file, add send and emit methods to test
-implement basic socket.io message parsing
-improve logging for events and messages
-add logic to pull event name from payload
-schedule heartbeat to keep connection alive, scheduled for 90% of the heartbeat interval from the server for safety
-add onConnect handler to to catch socket.io onconnect vs websocket onopen
-add disconnect and disconnectFromEndpoint methods to properly disconnect and destroy objects
-modify SIOClientImpl to track _uri for easier lookup in registries
-connect handler for onMessage to message event from socket.io, modify onError handler to take a string instead of WebSocket error code
-create SIOEvent callback type, implement event registry in clients, add test for event registration and callback
-update SIOEvent to use std::function and c++11, utilize cocos2d CC_CALLBACK method to bind selectors, this ensures that the *this reference is properly passed
-check for connect before sending or emitting in the client, cleanup some codes
-change connect logic to reuse existing socket connections instead of opening a new one
-implements get and set Tag methods for clients for easy reference
-improve endpoint handling, add endpoint tests to test layer
-additional error handling within socket disconnect error and failure to open connection
-fixes extracting endpoint from socket.io messages (in cases of the connect message, where there is 1 less colon for the connect message to the default namespace). Also fixes connecting to the default namespace "/" in the connectToEndpoint method
-add disconnect and onClose handlers to client so that onClose is called in the delegate
-add disconnect test methods to test layers
-change c-style casts to static_casts when using a CCDICT_FOREACH
-remove some unneeded namespace completion
-add usage documentation
-add handling for disconnect from server, cleanup some codes
-update comments and documentation in the socketiotest
-update includes so the NDK doesn't complain when compiling with c++11
-add socketio.cpp and test.cpp to the android makefiles
-update test URL to my public server, test script can also be found in my repo at https://github.com/hannon235/socket.io-testserver.git
Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2013-06-26 10:40:01 +08:00
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#include "NetworkTest/SocketIOTest.h"
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2013-05-31 23:13:03 +08:00
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#endif
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2013-05-26 19:40:13 +08:00
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC) || (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN)
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2012-08-15 14:33:56 +08:00
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#include "EditBoxTest/EditBoxTest.h"
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#endif
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2012-04-19 14:35:52 +08:00
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2013-07-11 14:07:14 +08:00
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#include "Scale9SpriteTest/Scale9SpriteTest.h"
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2012-04-19 14:35:52 +08:00
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enum
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{
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LINE_SPACE = 40,
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kItemTagBasic = 1000,
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};
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2013-06-08 08:21:11 +08:00
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static struct {
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const char *name;
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2014-02-20 10:53:49 +08:00
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std::function<void(Ref* sender)> callback;
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2013-06-08 08:21:11 +08:00
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} g_extensionsTests[] = {
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2014-02-20 10:53:49 +08:00
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{ "NotificationCenterTest", [](Ref* sender) { runNotificationCenterTest(); }
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2013-06-08 08:21:11 +08:00
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},
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2014-02-20 10:53:49 +08:00
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{ "Scale9SpriteTest", [](Ref* sender) {
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2013-08-16 16:05:27 +08:00
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auto scene = new S9SpriteTestScene();
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2013-07-23 08:25:44 +08:00
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if (scene)
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2013-07-11 14:07:14 +08:00
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{
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2013-07-23 08:25:44 +08:00
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scene->runThisTest();
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scene->release();
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2013-07-11 14:07:14 +08:00
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}
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}
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},
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2014-02-20 10:53:49 +08:00
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{ "CCControlButtonTest", [](Ref *sender){
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2013-06-20 14:17:10 +08:00
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ControlSceneManager* pManager = ControlSceneManager::sharedControlSceneManager();
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2013-08-16 16:05:27 +08:00
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auto scene = pManager->currentControlScene();
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2013-07-23 08:25:44 +08:00
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Director::getInstance()->replaceScene(scene);
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2013-06-08 08:21:11 +08:00
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}},
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2014-02-20 10:53:49 +08:00
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{ "CocosBuilderTest", [](Ref *sender) {
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2013-08-16 16:05:27 +08:00
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auto scene = new CocosBuilderTestScene();
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2013-07-23 08:25:44 +08:00
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if (scene)
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2013-06-08 08:21:11 +08:00
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{
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2013-07-23 08:25:44 +08:00
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scene->runThisTest();
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scene->release();
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2013-06-08 08:21:11 +08:00
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}
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}},
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2013-06-21 03:15:42 +08:00
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_EMSCRIPTEN) && (CC_TARGET_PLATFORM != CC_PLATFORM_NACL)
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2014-02-20 10:53:49 +08:00
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{ "HttpClientTest", [](Ref *sender){ runHttpClientTest();}
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2013-06-08 08:21:11 +08:00
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},
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2013-05-08 08:25:39 +08:00
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#endif
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2013-08-28 14:49:04 +08:00
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC) || (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
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2014-02-20 10:53:49 +08:00
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{ "WebSocketTest", [](Ref *sender){ runWebSocketTest();}
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2013-06-08 08:21:11 +08:00
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},
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2014-02-20 10:53:49 +08:00
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{ "SocketIOTest", [](Ref *sender){ runSocketIOTest();}
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Implements a socket.io client extension, adds a test case and updates the android makefiles.
Contains the following tasks:
-initial socket.io extension commit
-sioclientimpl subclasses websocket:delegate to respond to websocket events
-implement static connect methods and basic client creation
-move SocketIO class files into correct extension folder (network)
-create SocketIO test in TestCpp
-update project references
-add missing static modifier to connect method
-implement basic test methods
-update extensions tests with SocketIO test entry
-implement basic handshake and opensocket methods for SocketIO
-add Delegate class to handle callbacks, implement virtual Delegate methods in test
-implement socket and client registries for lookup when connecting to hosts and endpoints
-connect delegate onOpen method by separating impl creation from connection
-update test to demonstrate onOpen callback
-create send and emit methods, move SIOClient into header file, add send and emit methods to test
-implement basic socket.io message parsing
-improve logging for events and messages
-add logic to pull event name from payload
-schedule heartbeat to keep connection alive, scheduled for 90% of the heartbeat interval from the server for safety
-add onConnect handler to to catch socket.io onconnect vs websocket onopen
-add disconnect and disconnectFromEndpoint methods to properly disconnect and destroy objects
-modify SIOClientImpl to track _uri for easier lookup in registries
-connect handler for onMessage to message event from socket.io, modify onError handler to take a string instead of WebSocket error code
-create SIOEvent callback type, implement event registry in clients, add test for event registration and callback
-update SIOEvent to use std::function and c++11, utilize cocos2d CC_CALLBACK method to bind selectors, this ensures that the *this reference is properly passed
-check for connect before sending or emitting in the client, cleanup some codes
-change connect logic to reuse existing socket connections instead of opening a new one
-implements get and set Tag methods for clients for easy reference
-improve endpoint handling, add endpoint tests to test layer
-additional error handling within socket disconnect error and failure to open connection
-fixes extracting endpoint from socket.io messages (in cases of the connect message, where there is 1 less colon for the connect message to the default namespace). Also fixes connecting to the default namespace "/" in the connectToEndpoint method
-add disconnect and onClose handlers to client so that onClose is called in the delegate
-add disconnect test methods to test layers
-change c-style casts to static_casts when using a CCDICT_FOREACH
-remove some unneeded namespace completion
-add usage documentation
-add handling for disconnect from server, cleanup some codes
-update comments and documentation in the socketiotest
-update includes so the NDK doesn't complain when compiling with c++11
-add socketio.cpp and test.cpp to the android makefiles
-update test URL to my public server, test script can also be found in my repo at https://github.com/hannon235/socket.io-testserver.git
Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2013-06-26 10:40:01 +08:00
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},
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2013-05-31 23:13:03 +08:00
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#endif
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2013-05-26 19:40:13 +08:00
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC) || (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN)
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2014-02-20 10:53:49 +08:00
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{ "EditBoxTest", [](Ref *sender){ runEditBoxTest();}
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2013-06-08 08:21:11 +08:00
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},
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2012-08-15 14:33:56 +08:00
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#endif
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2014-02-20 10:53:49 +08:00
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{ "TableViewTest", [](Ref *sender){ runTableViewTest();}
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2013-06-08 08:21:11 +08:00
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},
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2014-02-20 10:53:49 +08:00
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{ "CocoStudioArmatureTest", [](Ref *sender) { ArmatureTestScene *scene = new ArmatureTestScene();
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2013-09-10 09:53:15 +08:00
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scene->runThisTest();
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scene->release();
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}
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},
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2014-02-20 10:53:49 +08:00
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{ "CocoStudioComponentsTest", [](Ref *sender) { runComponentsTestLayerTest(); }
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2013-06-14 14:34:50 +08:00
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},
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2014-02-20 10:53:49 +08:00
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{ "CocoStudioSceneTest", [](Ref *sender) { SceneEditorTestScene *scene = new SceneEditorTestScene();
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2014-01-03 01:42:14 +08:00
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scene->runThisTest();
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scene->release();
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}
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2013-09-16 20:54:13 +08:00
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},
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2014-02-20 10:53:49 +08:00
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{ "CocoStudioGUITest", [](Ref *sender)
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2013-09-16 20:54:13 +08:00
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{
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CocosGUITestScene* pScene = new CocosGUITestScene();
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pScene->runThisTest();
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pScene->release();
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}
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},
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2012-04-19 14:35:52 +08:00
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};
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2013-06-08 08:21:11 +08:00
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static const int g_maxTests = sizeof(g_extensionsTests) / sizeof(g_extensionsTests[0]);
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2013-07-12 14:47:36 +08:00
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static Point s_tCurPos = Point::ZERO;
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2013-07-09 04:20:24 +08:00
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2012-04-19 14:35:52 +08:00
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////////////////////////////////////////////////////////
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//
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// ExtensionsMainLayer
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//
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////////////////////////////////////////////////////////
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void ExtensionsMainLayer::onEnter()
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{
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2013-06-20 14:17:10 +08:00
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Layer::onEnter();
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2013-06-14 14:34:50 +08:00
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2013-08-16 16:05:27 +08:00
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auto s = Director::getInstance()->getWinSize();
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2013-06-14 14:34:50 +08:00
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2013-07-09 04:20:24 +08:00
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_itemMenu = Menu::create();
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2013-07-12 14:47:36 +08:00
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_itemMenu->setPosition( Point::ZERO );
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2013-06-20 14:17:10 +08:00
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MenuItemFont::setFontName("Arial");
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MenuItemFont::setFontSize(24);
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2013-06-08 08:21:11 +08:00
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for (int i = 0; i < g_maxTests; ++i)
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2012-04-19 14:35:52 +08:00
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{
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2013-08-16 16:05:27 +08:00
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auto pItem = MenuItemFont::create(g_extensionsTests[i].name, g_extensionsTests[i].callback);
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2013-07-12 14:11:55 +08:00
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pItem->setPosition(Point(s.width / 2, s.height - (i + 1) * LINE_SPACE));
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2013-07-09 04:20:24 +08:00
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_itemMenu->addChild(pItem, kItemTagBasic + i);
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2012-04-19 14:35:52 +08:00
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}
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2013-07-09 04:20:24 +08:00
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2013-10-23 16:14:03 +08:00
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auto listener = EventListenerTouchAllAtOnce::create();
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listener->onTouchesBegan = CC_CALLBACK_2(ExtensionsMainLayer::onTouchesBegan, this);
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listener->onTouchesMoved = CC_CALLBACK_2(ExtensionsMainLayer::onTouchesMoved, this);
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2013-10-26 15:04:01 +08:00
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
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2013-06-14 14:34:50 +08:00
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2013-12-16 17:40:34 +08:00
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auto mouseListener = EventListenerMouse::create();
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mouseListener->onMouseScroll = CC_CALLBACK_1(ExtensionsMainLayer::onMouseScroll, this);
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_eventDispatcher->addEventListenerWithSceneGraphPriority(mouseListener, this);
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2013-07-09 04:20:24 +08:00
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addChild(_itemMenu);
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}
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2013-12-16 17:40:34 +08:00
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2013-09-03 18:22:03 +08:00
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void ExtensionsMainLayer::onTouchesBegan(const std::vector<Touch*>& touches, Event *event)
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2013-07-09 04:20:24 +08:00
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{
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2013-09-03 18:22:03 +08:00
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auto touch = static_cast<Touch*>(touches[0]);
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2013-07-09 04:20:24 +08:00
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_beginPos = touch->getLocation();
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}
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2013-09-03 18:22:03 +08:00
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void ExtensionsMainLayer::onTouchesMoved(const std::vector<Touch*>& touches, Event *event)
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2013-07-09 04:20:24 +08:00
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{
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2013-09-03 18:22:03 +08:00
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auto touch = static_cast<Touch*>(touches[0]);
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2013-07-09 04:20:24 +08:00
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2013-08-16 16:05:27 +08:00
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auto touchLocation = touch->getLocation();
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2013-07-09 04:20:24 +08:00
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float nMoveY = touchLocation.y - _beginPos.y;
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2013-08-16 16:05:27 +08:00
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auto curPos = _itemMenu->getPosition();
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auto nextPos = Point(curPos.x, curPos.y + nMoveY);
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2013-07-09 04:20:24 +08:00
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if (nextPos.y < 0.0f)
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{
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2013-07-12 14:47:36 +08:00
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_itemMenu->setPosition(Point::ZERO);
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2013-07-09 04:20:24 +08:00
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return;
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}
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if (nextPos.y > ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
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{
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2013-07-12 14:11:55 +08:00
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_itemMenu->setPosition(Point(0, ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
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2013-07-09 04:20:24 +08:00
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return;
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}
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_itemMenu->setPosition(nextPos);
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_beginPos = touchLocation;
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s_tCurPos = nextPos;
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2012-04-19 14:35:52 +08:00
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}
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2013-12-16 17:40:34 +08:00
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void ExtensionsMainLayer::onMouseScroll(Event* event)
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{
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auto mouseEvent = static_cast<EventMouse*>(event);
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float nMoveY = mouseEvent->getScrollY() * 6;
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auto curPos = _itemMenu->getPosition();
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auto nextPos = Point(curPos.x, curPos.y + nMoveY);
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if (nextPos.y < 0.0f)
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{
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_itemMenu->setPosition(Point::ZERO);
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return;
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}
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if (nextPos.y > ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
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{
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_itemMenu->setPosition(Point(0, ((g_maxTests + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
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return;
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}
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_itemMenu->setPosition(nextPos);
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s_tCurPos = nextPos;
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}
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2012-04-19 14:35:52 +08:00
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////////////////////////////////////////////////////////
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//
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// ExtensionsTestScene
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//
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////////////////////////////////////////////////////////
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void ExtensionsTestScene::runThisTest()
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{
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2013-08-16 16:05:27 +08:00
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auto layer = new ExtensionsMainLayer();
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2013-07-23 08:25:44 +08:00
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addChild(layer);
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layer->release();
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2013-06-14 14:34:50 +08:00
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2013-07-12 06:24:23 +08:00
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Director::getInstance()->replaceScene(this);
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2012-04-19 14:35:52 +08:00
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}
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2013-07-09 04:20:24 +08:00
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