mirror of https://github.com/axmolengine/axmol.git
36 lines
996 B
C
36 lines
996 B
C
|
#ifndef TCP_H
|
||
|
#define TCP_H
|
||
|
/*=========================================================================*\
|
||
|
* TCP object
|
||
|
* LuaSocket toolkit
|
||
|
*
|
||
|
* The tcp.h module is basicly a glue that puts together modules buffer.h,
|
||
|
* timeout.h socket.h and inet.h to provide the LuaSocket TCP (AF_INET,
|
||
|
* SOCK_STREAM) support.
|
||
|
*
|
||
|
* Three classes are defined: master, client and server. The master class is
|
||
|
* a newly created tcp object, that has not been bound or connected. Server
|
||
|
* objects are tcp objects bound to some local address. Client objects are
|
||
|
* tcp objects either connected to some address or returned by the accept
|
||
|
* method of a server object.
|
||
|
\*=========================================================================*/
|
||
|
#include "lua.h"
|
||
|
|
||
|
#include "luasocket_buffer.h"
|
||
|
#include "timeout.h"
|
||
|
#include "socket.h"
|
||
|
|
||
|
typedef struct t_tcp_ {
|
||
|
t_socket sock;
|
||
|
t_io io;
|
||
|
t_buffer buf;
|
||
|
t_timeout tm;
|
||
|
int family;
|
||
|
} t_tcp;
|
||
|
|
||
|
typedef t_tcp *p_tcp;
|
||
|
|
||
|
int tcp_open(lua_State *L);
|
||
|
|
||
|
#endif /* TCP_H */
|