2015-05-05 10:50:19 +08:00
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/*
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* Copyright (c) 2013-2014 Chukong Technologies Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef __SPIDERMONKEY_SPECIFICS_H__
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#define __SPIDERMONKEY_SPECIFICS_H__
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#include "jsapi.h"
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#include "jsfriendapi.h"
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2015-11-27 01:26:54 +08:00
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#include "mozilla/Maybe.h"
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2015-05-05 10:50:19 +08:00
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#include <unordered_map>
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2015-12-17 12:03:09 +08:00
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// Probably we can get rid of this struct, but since a lot of code
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// depends on it, we cannot remove it easily
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2015-05-05 10:50:19 +08:00
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typedef struct js_proxy {
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2015-12-17 09:37:44 +08:00
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/** the native object. usually a pointer to cocos2d::Ref, but could be a pointer to another object */
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2015-05-05 10:50:19 +08:00
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void *ptr;
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2015-12-17 09:37:44 +08:00
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/** the JS object, as a heap object. Required by GC best practices */
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2015-05-05 10:50:19 +08:00
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JS::Heap<JSObject*> obj;
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2015-12-17 09:37:44 +08:00
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/** This is the raw pointer. The same as the "obj", but 'raw'. This is needed
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because under certain circumstances JS::RemoveRootObject will be called on "obj"
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and "obj" will became NULL. Which is not Ok if we need to use "obj" later for other stuff
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*/
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JSObject* _jsobj;
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2015-05-05 10:50:19 +08:00
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} js_proxy_t;
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2016-08-19 16:28:47 +08:00
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class ScriptingRootHolder
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{
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public:
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ScriptingRootHolder(JS::PersistentRootedObject* ptr)
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{
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set(ptr);
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}
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void set(JS::PersistentRootedObject* k)
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{
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p = k;
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}
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JSObject* ref()
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{
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return *p;
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}
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JS::PersistentRootedObject* ptr()
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{
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return p;
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}
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private:
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JS::PersistentRootedObject* p;
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};
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2015-05-05 10:50:19 +08:00
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typedef struct js_type_class {
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JSClass *jsclass;
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2016-08-19 16:28:47 +08:00
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ScriptingRootHolder proto;
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ScriptingRootHolder parentProto;
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2015-05-05 10:50:19 +08:00
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} js_type_class_t;
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extern std::unordered_map<std::string, js_type_class_t*> _js_global_type_map;
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template< typename DERIVED >
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class TypeTest
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{
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public:
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static const char* s_name()
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{
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// return id unique for DERIVED
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2015-11-03 03:31:17 +08:00
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// ALWAYS VALID BUT STRING, NOT INT - BUT VALID AND CROSS-PLATFORM/CROSS-VERSION COMPATIBLE
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2015-05-05 10:50:19 +08:00
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// AS FAR AS YOU KEEP THE CLASS NAME
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return typeid( DERIVED ).name();
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}
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};
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#define TEST_NATIVE_OBJECT(cx, native_obj) \
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if (!native_obj) { \
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JS_ReportError(cx, "Invalid Native Object"); \
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return false; \
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}
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#endif
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