2019-11-23 20:27:39 +08:00
|
|
|
/****************************************************************************
|
2020-02-23 21:27:14 +08:00
|
|
|
Copyright (c) 2018-2019 Xiamen Yaji Software Co., Ltd.
|
2022-04-25 19:15:46 +08:00
|
|
|
Copyright (c) 2020 C4games Ltd.
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2022-10-01 16:24:52 +08:00
|
|
|
https://axmolengine.github.io/
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
#include "RenderPipelineGL.h"
|
|
|
|
#include "ShaderModuleGL.h"
|
|
|
|
#include "DepthStencilStateGL.h"
|
|
|
|
#include "ProgramGL.h"
|
|
|
|
#include "UtilsGL.h"
|
|
|
|
|
|
|
|
#include <assert.h>
|
|
|
|
|
2022-07-11 17:50:21 +08:00
|
|
|
NS_AX_BACKEND_BEGIN
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2020-09-22 16:32:17 +08:00
|
|
|
void RenderPipelineGL::update(const RenderTarget*, const PipelineDescriptor& pipelineDescirptor)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
if (_programGL != pipelineDescirptor.programState->getProgram())
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2022-07-16 10:43:05 +08:00
|
|
|
AX_SAFE_RELEASE(_programGL);
|
2019-11-23 20:27:39 +08:00
|
|
|
_programGL = static_cast<ProgramGL*>(pipelineDescirptor.programState->getProgram());
|
2022-07-16 10:43:05 +08:00
|
|
|
AX_SAFE_RETAIN(_programGL);
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
updateBlendState(pipelineDescirptor.blendDescriptor);
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderPipelineGL::updateBlendState(const BlendDescriptor& descriptor)
|
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
auto blendEnabled = descriptor.blendEnabled;
|
|
|
|
auto rgbBlendOperation = UtilsGL::toGLBlendOperation(descriptor.rgbBlendOperation);
|
|
|
|
auto alphaBlendOperation = UtilsGL::toGLBlendOperation(descriptor.alphaBlendOperation);
|
|
|
|
auto sourceRGBBlendFactor = UtilsGL::toGLBlendFactor(descriptor.sourceRGBBlendFactor);
|
|
|
|
auto destinationRGBBlendFactor = UtilsGL::toGLBlendFactor(descriptor.destinationRGBBlendFactor);
|
|
|
|
auto sourceAlphaBlendFactor = UtilsGL::toGLBlendFactor(descriptor.sourceAlphaBlendFactor);
|
2019-11-23 20:27:39 +08:00
|
|
|
auto destinationAlphaBlendFactor = UtilsGL::toGLBlendFactor(descriptor.destinationAlphaBlendFactor);
|
2021-12-25 10:04:45 +08:00
|
|
|
GLboolean writeMaskRed = bitmask::any(descriptor.writeMask, ColorWriteMask::RED);
|
|
|
|
GLboolean writeMaskGreen = bitmask::any(descriptor.writeMask, ColorWriteMask::GREEN);
|
|
|
|
GLboolean writeMaskBlue = bitmask::any(descriptor.writeMask, ColorWriteMask::BLUE);
|
|
|
|
GLboolean writeMaskAlpha = bitmask::any(descriptor.writeMask, ColorWriteMask::ALPHA);
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
if (blendEnabled)
|
|
|
|
{
|
2023-08-31 17:48:39 +08:00
|
|
|
glEnable(GL_BLEND);
|
|
|
|
glBlendEquationSeparate(rgbBlendOperation, alphaBlendOperation);
|
|
|
|
glBlendFuncSeparate(sourceRGBBlendFactor, destinationRGBBlendFactor, sourceAlphaBlendFactor,
|
|
|
|
destinationAlphaBlendFactor);
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
else
|
2023-08-31 17:48:39 +08:00
|
|
|
glDisable(GL_BLEND);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2023-08-31 17:48:39 +08:00
|
|
|
glColorMask(writeMaskRed, writeMaskGreen, writeMaskBlue, writeMaskAlpha);
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
RenderPipelineGL::~RenderPipelineGL()
|
|
|
|
{
|
2022-07-16 10:43:05 +08:00
|
|
|
AX_SAFE_RELEASE(_programGL);
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
|
2022-07-11 17:50:21 +08:00
|
|
|
NS_AX_BACKEND_END
|