2019-11-23 20:27:39 +08:00
|
|
|
#/****************************************************************************
|
|
|
|
# Copyright (c) 2013-2014 cocos2d-x.org
|
2022-02-07 20:36:44 +08:00
|
|
|
# Copyright (c) 2021-2022 Bytedance Inc.
|
2019-11-23 20:27:39 +08:00
|
|
|
#
|
2022-10-01 16:24:52 +08:00
|
|
|
# https://axmolengine.github.io/
|
2019-11-23 20:27:39 +08:00
|
|
|
#
|
|
|
|
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
# of this software and associated documentation files (the "Software"), to deal
|
|
|
|
# in the Software without restriction, including without limitation the rights
|
|
|
|
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
# copies of the Software, and to permit persons to whom the Software is
|
|
|
|
# furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
# The above copyright notice and this permission notice shall be included in
|
|
|
|
# all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
# THE SOFTWARE.
|
|
|
|
# ****************************************************************************/
|
2022-02-20 17:07:13 +08:00
|
|
|
|
2021-04-22 22:01:47 +08:00
|
|
|
cmake_minimum_required(VERSION 3.10)
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
set(APP_NAME HelloLua)
|
|
|
|
|
|
|
|
project(${APP_NAME})
|
|
|
|
|
2022-05-15 15:40:50 +08:00
|
|
|
set(_AX_TOP_LEVEL_APP FALSE)
|
2021-09-07 17:24:07 +08:00
|
|
|
if(NOT DEFINED BUILD_ENGINE_DONE) # to test HelloLua into root project
|
2022-05-15 15:40:50 +08:00
|
|
|
set(_AX_TOP_LEVEL_APP TRUE)
|
2021-09-07 17:24:07 +08:00
|
|
|
if(XCODE)
|
|
|
|
set(CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT_ONLY TRUE)
|
|
|
|
endif()
|
2022-09-05 14:13:52 +08:00
|
|
|
|
2021-12-21 10:41:33 +08:00
|
|
|
# config quick starter batch script run.bat for windows
|
|
|
|
if(WIN32)
|
2022-02-07 20:36:44 +08:00
|
|
|
file(RELATIVE_PATH CMAKE_BUILD_RELATIVE_DIR "${CMAKE_CURRENT_SOURCE_DIR}" "${PROJECT_BINARY_DIR}")
|
2021-12-21 10:41:33 +08:00
|
|
|
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/run.bat.in" "${CMAKE_CURRENT_SOURCE_DIR}/run.bat" @ONLY)
|
|
|
|
endif()
|
2020-10-22 16:53:28 +08:00
|
|
|
|
2022-08-29 20:51:22 +08:00
|
|
|
set(_AX_ROOT "$ENV{AX_ROOT}")
|
2021-08-10 11:43:16 +08:00
|
|
|
|
2022-08-29 20:51:22 +08:00
|
|
|
if(NOT (_AX_ROOT STREQUAL ""))
|
2023-07-06 16:09:54 +08:00
|
|
|
file(TO_CMAKE_PATH ${_AX_ROOT} _AX_ROOT)
|
2022-08-29 20:51:22 +08:00
|
|
|
message(STATUS "Using system env var _AX_ROOT=${_AX_ROOT}")
|
2021-09-07 17:24:07 +08:00
|
|
|
else()
|
2023-07-06 14:00:21 +08:00
|
|
|
message(FATAL_ERROR "Please run setup.ps1 add system env var 'AX_ROOT' to specific the engine root")
|
2021-09-07 17:24:07 +08:00
|
|
|
endif()
|
2020-10-18 01:01:36 +08:00
|
|
|
|
2023-08-31 17:48:39 +08:00
|
|
|
set(CMAKE_MODULE_PATH ${_AX_ROOT}/cmake/Modules/)
|
2020-10-18 01:01:36 +08:00
|
|
|
|
2022-08-08 18:02:17 +08:00
|
|
|
include(AXBuildSet)
|
2022-02-17 21:31:39 +08:00
|
|
|
set(AX_ENABLE_EXT_LUA ON)
|
2022-09-05 14:13:52 +08:00
|
|
|
|
2022-02-20 17:07:13 +08:00
|
|
|
set(_AX_USE_PREBUILT FALSE)
|
2023-07-06 16:09:54 +08:00
|
|
|
if ((WIN32 OR LINUX) AND DEFINED AX_PREBUILT_DIR AND IS_DIRECTORY ${_AX_ROOT}/${AX_PREBUILT_DIR})
|
2022-02-20 17:07:13 +08:00
|
|
|
set(_AX_USE_PREBUILT TRUE)
|
|
|
|
endif()
|
|
|
|
|
|
|
|
if (NOT _AX_USE_PREBUILT)
|
2023-07-06 16:09:54 +08:00
|
|
|
add_subdirectory(${_AX_ROOT}/core ${ENGINE_BINARY_PATH}/axmol/core)
|
2022-02-20 17:07:13 +08:00
|
|
|
endif()
|
2021-09-07 17:24:07 +08:00
|
|
|
endif()
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2023-03-11 22:10:18 +08:00
|
|
|
# The common cross-platforms source files and header files
|
|
|
|
file(GLOB_RECURSE GAME_HEADER
|
|
|
|
Source/*.h
|
|
|
|
)
|
|
|
|
file(GLOB_RECURSE GAME_SOURCE
|
|
|
|
Source/*.cpp
|
|
|
|
)
|
|
|
|
|
|
|
|
set(GAME_INC_DIRS
|
|
|
|
"${CMAKE_CURRENT_SOURCE_DIR}/Source"
|
|
|
|
)
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2023-02-23 21:57:30 +08:00
|
|
|
set(content_folder "${CMAKE_CURRENT_SOURCE_DIR}/Content")
|
2023-07-06 16:09:54 +08:00
|
|
|
set(engine_script_folder "${_AX_ROOT}/extensions/scripting/lua-bindings/script")
|
2023-03-11 22:10:18 +08:00
|
|
|
|
2023-03-03 21:53:18 +08:00
|
|
|
if(APPLE)
|
|
|
|
ax_mark_multi_resources(content_files RES_TO "Resources" FOLDERS ${content_folder})
|
|
|
|
set(common_content_files ${content_files})
|
|
|
|
if (NOT _AX_TOP_LEVEL_APP)
|
2023-03-11 22:10:18 +08:00
|
|
|
ax_mark_multi_resources(engine_script_files RES_TO "Resources/src/axmol" FOLDERS ${engine_script_folder})
|
2023-03-03 21:53:18 +08:00
|
|
|
set(common_content_files ${common_content_files} ${engine_script_files})
|
|
|
|
endif()
|
2023-03-11 22:10:18 +08:00
|
|
|
elseif(WINDOWS)
|
2023-02-23 21:57:30 +08:00
|
|
|
ax_mark_multi_resources(content_files RES_TO "Content" FOLDERS ${content_folder})
|
|
|
|
set(common_content_files ${content_files})
|
2022-05-15 15:40:50 +08:00
|
|
|
if (NOT _AX_TOP_LEVEL_APP)
|
2023-03-11 22:10:18 +08:00
|
|
|
ax_mark_multi_resources(engine_script_files RES_TO "Content/src/axmol" FOLDERS ${engine_script_folder})
|
2023-02-23 21:57:30 +08:00
|
|
|
set(common_content_files ${common_content_files} ${engine_script_files})
|
2022-05-15 15:40:50 +08:00
|
|
|
endif()
|
2019-11-23 20:27:39 +08:00
|
|
|
endif()
|
|
|
|
|
|
|
|
if(ANDROID)
|
2020-10-20 16:26:53 +08:00
|
|
|
# the APP_NAME should match on AndroidManifest.xml
|
2023-03-11 22:10:18 +08:00
|
|
|
list(APPEND GAME_SOURCE
|
|
|
|
proj.android/app/jni/main.cpp
|
2019-11-23 20:27:39 +08:00
|
|
|
)
|
2023-03-11 22:10:18 +08:00
|
|
|
elseif(LINUX)
|
2019-11-23 20:27:39 +08:00
|
|
|
list(APPEND GAME_SOURCE
|
2023-03-11 22:10:18 +08:00
|
|
|
proj.linux/main.cpp
|
2019-11-23 20:27:39 +08:00
|
|
|
)
|
2023-03-11 22:10:18 +08:00
|
|
|
list(APPEND GAME_SOURCE ${common_content_files})
|
|
|
|
elseif(WINDOWS)
|
|
|
|
if(NOT WINRT)
|
|
|
|
list(APPEND GAME_HEADER
|
|
|
|
proj.win32/main.h
|
|
|
|
)
|
|
|
|
list(APPEND GAME_SOURCE
|
|
|
|
proj.win32/main.cpp
|
|
|
|
)
|
|
|
|
else()
|
|
|
|
ax_setup_winrt_sources()
|
|
|
|
endif()
|
|
|
|
list(APPEND GAME_SOURCE ${common_content_files})
|
2019-11-23 20:27:39 +08:00
|
|
|
elseif(APPLE)
|
|
|
|
if(IOS)
|
|
|
|
list(APPEND GAME_HEADER
|
2023-03-11 22:10:18 +08:00
|
|
|
proj.ios_mac/ios/AppController.h
|
|
|
|
proj.ios_mac/ios/RootViewController.h
|
2019-11-23 20:27:39 +08:00
|
|
|
)
|
2022-09-05 14:13:52 +08:00
|
|
|
|
|
|
|
if (TVOS)
|
|
|
|
set(APP_UI_RES
|
2023-03-11 22:10:18 +08:00
|
|
|
proj.ios_mac/ios/LaunchScreenBackground.png
|
|
|
|
proj.ios_mac/ios/targets/tvos/LaunchScreen.storyboard
|
|
|
|
proj.ios_mac/ios/targets/tvos/Images.xcassets
|
|
|
|
)
|
2022-09-05 14:13:52 +08:00
|
|
|
else()
|
|
|
|
set(APP_UI_RES
|
2023-03-11 22:10:18 +08:00
|
|
|
proj.ios_mac/ios/LaunchScreenBackground.png
|
|
|
|
proj.ios_mac/ios/targets/ios/LaunchScreen.storyboard
|
|
|
|
proj.ios_mac/ios/targets/ios/Images.xcassets
|
|
|
|
)
|
2022-09-05 14:13:52 +08:00
|
|
|
endif()
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
list(APPEND GAME_SOURCE
|
2023-03-11 22:10:18 +08:00
|
|
|
proj.ios_mac/ios/main.m
|
|
|
|
proj.ios_mac/ios/AppController.mm
|
|
|
|
proj.ios_mac/ios/RootViewController.mm
|
|
|
|
proj.ios_mac/ios/Prefix.pch
|
|
|
|
proj.ios_mac/ios/build-cfg.json
|
2019-11-23 20:27:39 +08:00
|
|
|
${APP_UI_RES}
|
|
|
|
)
|
|
|
|
elseif(MACOSX)
|
|
|
|
set(APP_UI_RES
|
2023-03-11 22:10:18 +08:00
|
|
|
proj.ios_mac/mac/Icon.icns
|
|
|
|
proj.ios_mac/mac/Info.plist
|
2019-11-23 20:27:39 +08:00
|
|
|
)
|
|
|
|
list(APPEND GAME_SOURCE
|
2023-03-11 22:10:18 +08:00
|
|
|
proj.ios_mac/mac/main.cpp
|
|
|
|
proj.ios_mac/mac/Prefix.pch
|
2019-11-23 20:27:39 +08:00
|
|
|
${APP_UI_RES}
|
|
|
|
)
|
|
|
|
endif()
|
2023-02-23 21:57:30 +08:00
|
|
|
list(APPEND GAME_SOURCE ${common_content_files})
|
2019-11-23 20:27:39 +08:00
|
|
|
endif()
|
|
|
|
|
|
|
|
# mark app complie info and libs info
|
2023-03-11 22:10:18 +08:00
|
|
|
set(APP_SOURCES
|
|
|
|
${GAME_HEADER}
|
|
|
|
${GAME_SOURCE}
|
|
|
|
)
|
2019-11-23 20:27:39 +08:00
|
|
|
if(NOT ANDROID)
|
2023-03-11 22:10:18 +08:00
|
|
|
add_executable(${APP_NAME} ${APP_SOURCES})
|
2019-11-23 20:27:39 +08:00
|
|
|
else()
|
2023-03-11 22:10:18 +08:00
|
|
|
add_library(${APP_NAME} SHARED ${APP_SOURCES})
|
|
|
|
|
2022-01-04 09:40:27 +08:00
|
|
|
# whole archive for jni
|
|
|
|
target_link_libraries(${APP_NAME} -Wl,--whole-archive cpp_android_spec -Wl,--no-whole-archive)
|
2023-07-06 16:09:54 +08:00
|
|
|
add_subdirectory(${_AX_ROOT}/extensions/scripting/lua-bindings/proj.android ${ENGINE_BINARY_PATH}/extensions/lua-android)
|
2019-11-23 20:27:39 +08:00
|
|
|
target_link_libraries(${APP_NAME} -Wl,--whole-archive lua_android_spec -Wl,--no-whole-archive)
|
2022-01-04 09:40:27 +08:00
|
|
|
|
2023-02-24 00:17:36 +08:00
|
|
|
config_android_shared_libs("org.axmol.lib" "${CMAKE_CURRENT_SOURCE_DIR}/proj.android/app/src")
|
2019-11-23 20:27:39 +08:00
|
|
|
endif()
|
|
|
|
|
2022-05-18 22:27:43 +08:00
|
|
|
if (NOT _AX_USE_PREBUILT)
|
2022-08-08 18:02:17 +08:00
|
|
|
target_link_libraries(${APP_NAME} ${_AX_LUA_LIB})
|
2022-05-18 12:49:12 +08:00
|
|
|
endif()
|
2022-01-04 09:40:27 +08:00
|
|
|
|
2023-03-11 22:10:18 +08:00
|
|
|
# The optional thirdparties(not dependent by engine)
|
|
|
|
if (AX_WITH_YAML_CPP)
|
2023-07-06 16:09:54 +08:00
|
|
|
list(APPEND GAME_INC_DIRS "${_AX_ROOT}/thirdparty/yaml-cpp/include")
|
2023-03-11 22:10:18 +08:00
|
|
|
endif()
|
|
|
|
|
|
|
|
target_include_directories(${APP_NAME} PRIVATE ${GAME_INC_DIRS})
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
# mark app resources, resource will be copy auto after mark
|
2023-03-11 22:10:18 +08:00
|
|
|
ax_setup_app_config(${APP_NAME})
|
2019-11-23 20:27:39 +08:00
|
|
|
if(APPLE)
|
|
|
|
set_target_properties(${APP_NAME} PROPERTIES RESOURCE "${APP_UI_RES}")
|
2020-01-06 09:36:58 +08:00
|
|
|
set_xcode_property(${APP_NAME} INSTALL_PATH "\$(LOCAL_APPS_DIR)")
|
2022-10-01 16:24:52 +08:00
|
|
|
set_xcode_property(${APP_NAME} PRODUCT_BUNDLE_IDENTIFIER "org.axmol.hellolua")
|
2019-11-23 20:27:39 +08:00
|
|
|
if(MACOSX)
|
|
|
|
set_target_properties(${APP_NAME} PROPERTIES
|
2023-03-11 22:10:18 +08:00
|
|
|
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/proj.ios_mac/mac/Info.plist"
|
2019-11-23 20:27:39 +08:00
|
|
|
)
|
|
|
|
set_target_properties(${APP_NAME} PROPERTIES
|
|
|
|
LINK_FLAGS "-pagezero_size 10000 -image_base 100000000"
|
|
|
|
)
|
2022-09-05 14:13:52 +08:00
|
|
|
elseif(TVOS)
|
2023-03-11 22:10:18 +08:00
|
|
|
set_target_properties(${APP_NAME} PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/proj.ios_mac/ios/targets/tvos/Info.plist")
|
2022-09-05 14:13:52 +08:00
|
|
|
set_xcode_property(${APP_NAME} ASSETCATALOG_COMPILER_APPICON_NAME "Brand Assets")
|
|
|
|
set_xcode_property(${APP_NAME} DEVELOPMENT_TEAM "")
|
|
|
|
set_xcode_property(${APP_NAME} CODE_SIGN_IDENTITY "iPhone Developer")
|
2019-11-23 20:27:39 +08:00
|
|
|
elseif(IOS)
|
2023-03-11 22:10:18 +08:00
|
|
|
set_target_properties(${APP_NAME} PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/proj.ios_mac/ios/targets/ios/Info.plist")
|
2019-11-23 20:27:39 +08:00
|
|
|
set_xcode_property(${APP_NAME} ASSETCATALOG_COMPILER_APPICON_NAME "AppIcon")
|
|
|
|
set_xcode_property(${APP_NAME} DEVELOPMENT_TEAM "")
|
|
|
|
set_xcode_property(${APP_NAME} CODE_SIGN_IDENTITY "iPhone Developer")
|
|
|
|
endif()
|
|
|
|
elseif(WINDOWS)
|
2023-03-11 22:10:18 +08:00
|
|
|
if((NOT _AX_USE_PREBUILT) AND (NOT WINRT))
|
2022-08-11 15:41:10 +08:00
|
|
|
ax_copy_target_dll(${APP_NAME})
|
|
|
|
ax_copy_lua_dlls(${APP_NAME})
|
2022-02-20 17:07:13 +08:00
|
|
|
endif()
|
2019-11-23 20:27:39 +08:00
|
|
|
endif()
|
2023-02-23 21:57:30 +08:00
|
|
|
|
2023-03-11 22:10:18 +08:00
|
|
|
if ((NOT APPLE) AND (NOT WINRT))
|
2022-08-11 15:41:10 +08:00
|
|
|
ax_get_resource_path(APP_RES_DIR ${APP_NAME})
|
2023-02-23 21:57:30 +08:00
|
|
|
if (NOT _AX_TOP_LEVEL_APP)
|
|
|
|
ax_sync_lua_scripts(${APP_NAME} ${engine_script_folder} "${content_folder}/src/axmol")
|
|
|
|
endif()
|
|
|
|
ax_sync_target_res(${APP_NAME} LINK_TO ${APP_RES_DIR} FOLDERS ${content_folder} SYM_LINK 1)
|
|
|
|
|
2023-04-02 16:04:19 +08:00
|
|
|
if((WINDOWS AND (NOT (CMAKE_GENERATOR MATCHES "Ninja"))))
|
2023-02-23 21:57:30 +08:00
|
|
|
set_property(TARGET ${APP_NAME} PROPERTY VS_DEBUGGER_WORKING_DIRECTORY "${content_folder}")
|
|
|
|
if(NOT DEFINED BUILD_ENGINE_DONE)
|
|
|
|
set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT ${APP_NAME})
|
|
|
|
endif()
|
2022-02-22 19:09:34 +08:00
|
|
|
endif()
|
2023-03-12 12:34:51 +08:00
|
|
|
elseif(WINRT)
|
|
|
|
if(NOT DEFINED BUILD_ENGINE_DONE)
|
|
|
|
set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT ${APP_NAME})
|
|
|
|
endif()
|
2019-11-23 20:27:39 +08:00
|
|
|
endif()
|
2022-02-20 17:07:13 +08:00
|
|
|
|
2022-11-17 21:26:17 +08:00
|
|
|
if (_AX_USE_PREBUILT) # support windows and linux
|
2022-08-08 18:02:17 +08:00
|
|
|
use_ax_compile_define(${APP_NAME})
|
2022-06-24 03:09:20 +08:00
|
|
|
|
2023-08-31 17:48:39 +08:00
|
|
|
include(${_AX_ROOT}/cmake/Modules/AXLinkHelpers.cmake)
|
2023-07-06 16:09:54 +08:00
|
|
|
ax_link_lua_prebuilt(${APP_NAME} ${_AX_ROOT} ${AX_PREBUILT_DIR})
|
2022-02-20 17:07:13 +08:00
|
|
|
endif()
|
2023-03-12 17:57:54 +08:00
|
|
|
|
|
|
|
|
|
|
|
if (NOT DEFINED BUILD_ENGINE_DONE)
|
|
|
|
ax_uwp_set_all_targets_deploy_min_version()
|
|
|
|
endif()
|