axmol/tools/travis-scripts/before-install.sh

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#!/bin/bash
# exit this script if any commmand fails
set -e
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
COCOS2DX_ROOT="$DIR"/../..
HOST_NAME=""
CURL="curl --retry 999 --retry-max-time 0"
function install_android_ndk()
{
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sudo curl https://bootstrap.pypa.io/get-pip.py -o get-pip.py
sudo python get-pip.py
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sudo python -m pip install retry
if [ "$BUILD_TARGET" == "android" ]\
|| [ "$BUILD_TARGET" == "android_lua" ] ; then
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python $COCOS2DX_ROOT/tools/appveyor-scripts/setup_android.py
else
python $COCOS2DX_ROOT/tools/appveyor-scripts/setup_android.py --ndk_only
fi
}
function install_linux_environment()
{
echo "Installing linux dependence packages ..."
echo -e "y" | bash $COCOS2DX_ROOT/install-deps-linux.sh
echo "Installing linux dependence packages finished!"
}
function download_deps()
{
# install dpes
pushd $COCOS2DX_ROOT
python download-deps.py -r=yes
popd
echo "Downloading cocos2d-x dependence finished!"
}
function install_python_module_for_osx()
{
pip install PyYAML
sudo pip install Cheetah
}
# set up environment according os and target
function install_environement_for_pull_request()
{
echo "Building pull request ..."
if [ "$TRAVIS_OS_NAME" == "linux" ]; then
sudo apt-get update
sudo apt-get install ninja-build
ninja --version
if [ "$BUILD_TARGET" == "linux" ]; then
install_linux_environment
fi
fi
if [ "$TRAVIS_OS_NAME" == "osx" ]; then
install_python_module_for_osx
fi
# use NDK's clang to generate binding codes
install_android_ndk
download_deps
}
# should generate binding codes & cocos_files.json after merging
function install_environement_for_after_merge()
{
if [ "$TRAVIS_OS_NAME" == "osx" ]; then
install_python_module_for_osx
fi
echo "Building merge commit ..."
install_android_ndk
download_deps
}
cmake --version
python -V
if [ "$BUILD_TARGET" == "android_cocos_new_test" ]; then
sudo apt-get update
sudo apt-get install ninja-build
ninja --version
download_deps
sudo python -m pip install retry
python $COCOS2DX_ROOT/tools/appveyor-scripts/setup_android.py
exit 0
fi
if [ "$BUILD_TARGET" == "linux_cocos_new_test" ]; then
download_deps
install_linux_environment
# linux new lua project, so need to install
sudo python -m pip install retry
python $COCOS2DX_ROOT/tools/appveyor-scripts/setup_android.py --ndk_only
exit 0
fi
# build pull request
if [ "$TRAVIS_PULL_REQUEST" != "false" ]; then
install_environement_for_pull_request
fi
# run after merging
# - make cocos robot to send PR to cocos2d-x for new binding codes
# - generate cocos_files.json for template
if [ "$TRAVIS_PULL_REQUEST" == "false" ]; then
# only one job need to send PR, linux virtual machine has better performance
if [ $TRAVIS_OS_NAME == "linux" ] && [ x$GEN_BINDING_AND_COCOSFILE == x"true" ]; then
install_environement_for_after_merge
fi
fi
echo "before-install.sh execution finished!"