/****************************************************************************
Copyright (c) 2019 Xiamen Yaji Software Co., Ltd.
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The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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****************************************************************************/
#pragma once
#include "base/ccMacros.h"
NS_CC_BEGIN
namespace GLBlendConst
{
const int ZERO = 0x0000; // GL_ZERO;
const int ONE = 0x0001; // GL_ONE;
const int SRC_COLOR = 0x0300; // GL_SRC_COLOR;
const int ONE_MINUS_SRC_COLOR = 0x0301; // GL_ONE_MINUS_SRC_COLOR;
const int DST_COLOR = 0x0306; // GL_DST_COLOR;
const int ONE_MINUS_DST_COLOR = 0x0307; // GL_ONE_MINUS_DST_COLOR;
const int SRC_ALPHA = 0x0302; // GL_SRC_ALPHA;
const int ONE_MINUS_SRC_ALPHA = 0x0303; // GL_ONE_MINUS_SRC_ALPHA;
const int DST_ALPHA = 0x0304; // GL_DST_ALPHA;
const int ONE_MINUS_DST_ALPHA = 0x0305; // GL_ONE_MINUS_DST_ALPHA;
const int CONSTANT_ALPHA = 0x8003; // GL_CONSTANT_ALPHA;
const int ONE_MINUS_CONSTANT_ALPHA = 0x8004; // GL_ONE_MINUS_CONSTANT_ALPHA;
const int SRC_ALPHA_SATURATE = 0x0308; // GL_SRC_ALPHA_SATURATE;
const int BLEND_COLOR = 0x8005; // GL_BLEND_COLOR
} // namespace GLBlendConst
namespace GLTexParamConst
const int NEAREST = 0x2600; // GL_NEAREST;
const int LINEAR = 0x2601; // GL_LINEAR;
const int NEAREST_MIPMAP_NEAREST = 0x2700; // GL_NEAREST_MIPMAP_NEAREST;
const int LINEAR_MIPMAP_NEAREST = 0x2701; // GL_LINEAR_MIPMAP_NEAREST;
const int NEAREST_MIPMAP_LINEAR = 0x2702; // GL_NEAREST_MIPMAP_LINEAR;
const int LINEAR_MIPMAP_LINEAR = 0x2703; // GL_LINEAR_MIPMAP_LINEAR;
const int TEXTURE_MAG_FILTER = 0x2800; // GL_TEXTURE_MAG_FILTER;
const int TEXTURE_MIN_FILTER = 0x2801; // GL_TEXTURE_MIN_FILTER;
const int TEXTURE_WRAP_S = 0x2802; // GL_TEXTURE_WRAP_S;
const int TEXTURE_WRAP_T = 0x2803; // GL_TEXTURE_WRAP_T;
const int CLAMP = 0x2900; // GL_CLAMP;
const int REPEAT = 0x2901; // GL_REPEAT;
const int CLAMP_TO_EDGE = 0x812F; // GL_CLAMP_TO_EDGE
const int MIRROR_REPEAT = 0x8370; // GL_MIRRORED_REPEAT
} // namespace GLTexParamConst
NS_CC_END