axmol/samples/Cpp/TestCpp/Classes/NewEventDispatcherTest/NewEventDispatcherTest.cpp

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//
// NewEventDispatcherTest.cpp
// samples
//
// Created by James Chen on 9/13/13.
//
//
#include "NewEventDispatcherTest.h"
#include "testResource.h"
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namespace {
std::function<Layer*()> createFunctions[] =
{
CL(TouchableSpriteTest),
CL(FixedPriorityTest),
CL(RemoveListenerWhenDispatching),
CL(CustomEventTest),
CL(LabelKeyboardEventTest),
CL(SpriteAccelerationEventTest),
CL(RemoveAndRetainNodeTest),
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CL(RemoveListenerAfterAddingTest),
CL(DirectorEventTest),
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};
unsigned int TEST_CASE_COUNT = sizeof(createFunctions) / sizeof(createFunctions[0]);
int sceneIdx=-1;
Layer* createTest(int index)
{
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auto layer = (createFunctions[index])();;
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return layer;
}
Layer* nextAction();
Layer* backAction();
Layer* restartAction();
Layer* nextAction()
{
sceneIdx++;
sceneIdx = sceneIdx % TEST_CASE_COUNT;
return createTest(sceneIdx);
}
Layer* backAction()
{
sceneIdx--;
if( sceneIdx < 0 )
sceneIdx = TEST_CASE_COUNT -1;
return createTest(sceneIdx);
}
Layer* restartAction()
{
return createTest(sceneIdx);
}
}
void EventDispatcherTestScene::runThisTest()
{
auto layer = nextAction();
addChild(layer);
Director::getInstance()->replaceScene(this);
}
void EventDispatcherTestDemo::onEnter()
{
BaseTest::onEnter();
}
void EventDispatcherTestDemo::backCallback(Object* sender)
{
auto scene = new EventDispatcherTestScene();
auto layer = backAction();
scene->addChild(layer);
Director::getInstance()->replaceScene(scene);
scene->release();
}
void EventDispatcherTestDemo::nextCallback(Object* sender)
{
auto scene = new EventDispatcherTestScene();
auto layer = nextAction();
scene->addChild(layer);
Director::getInstance()->replaceScene(scene);
scene->release();
}
void EventDispatcherTestDemo::restartCallback(Object* sender)
{
auto scene = new EventDispatcherTestScene();
auto layer = restartAction();
scene->addChild(layer);
Director::getInstance()->replaceScene(scene);
scene->release();
}
std::string EventDispatcherTestDemo::title() const
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{
return "No title";
}
std::string EventDispatcherTestDemo::subtitle() const
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{
return "";
}
// TouchableSpriteTest
void TouchableSpriteTest::onEnter()
{
EventDispatcherTestDemo::onEnter();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
auto sprite1 = Sprite::create("Images/CyanSquare.png");
sprite1->setPosition(origin+Point(size.width/2, size.height/2) + Point(-80, 80));
addChild(sprite1, 10);
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auto sprite2 = Sprite::create("Images/MagentaSquare.png");
sprite2->setPosition(origin+Point(size.width/2, size.height/2));
addChild(sprite2, 20);
auto sprite3 = Sprite::create("Images/YellowSquare.png");
sprite3->setPosition(Point(0, 0));
sprite2->addChild(sprite3, 1);
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// Make sprite1 touchable
auto listener1 = EventListenerTouchOneByOne::create();
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listener1->setSwallowTouches(true);
listener1->onTouchBegan = [](Touch* touch, Event* event){
auto target = static_cast<Sprite*>(event->getCurrentTarget());
Point locationInNode = target->convertToNodeSpace(touch->getLocation());
Size s = target->getContentSize();
Rect rect = Rect(0, 0, s.width, s.height);
if (rect.containsPoint(locationInNode))
{
log("sprite began... x = %f, y = %f", locationInNode.x, locationInNode.y);
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target->setOpacity(180);
return true;
}
return false;
};
listener1->onTouchMoved = [](Touch* touch, Event* event){
auto target = static_cast<Sprite*>(event->getCurrentTarget());
target->setPosition(target->getPosition() + touch->getDelta());
};
listener1->onTouchEnded = [=](Touch* touch, Event* event){
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auto target = static_cast<Sprite*>(event->getCurrentTarget());
log("sprite onTouchesEnded.. ");
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target->setOpacity(255);
if (target == sprite2)
{
sprite1->setZOrder(100);
}
else if(target == sprite1)
{
sprite1->setZOrder(0);
}
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};
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener1, sprite1);
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener1->clone(), sprite2);
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener1->clone(), sprite3);
auto removeAllTouchItem = MenuItemFont::create("Remove All Touch Listeners", [this](Object* sender){
auto senderItem = static_cast<MenuItemFont*>(sender);
senderItem->setString("Only Next item could be clicked");
_eventDispatcher->removeEventListeners(EventListener::Type::TOUCH_ONE_BY_ONE);
auto nextItem = MenuItemFont::create("Next", [=](Object* sender){
nextCallback(nullptr);
});
nextItem->setFontSizeObj(16);
nextItem->setPosition(VisibleRect::right() + Point(-100, -30));
auto menu2 = Menu::create(nextItem, NULL);
menu2->setPosition(Point(0, 0));
menu2->setAnchorPoint(Point(0, 0));
this->addChild(menu2);
});
removeAllTouchItem->setFontSizeObj(16);
removeAllTouchItem->setPosition(VisibleRect::right() + Point(-100, 0));
auto menu = Menu::create(removeAllTouchItem, nullptr);
menu->setPosition(Point(0, 0));
menu->setAnchorPoint(Point(0, 0));
addChild(menu);
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}
std::string TouchableSpriteTest::title() const
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{
return "Touchable Sprite Test";
}
std::string TouchableSpriteTest::subtitle() const
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{
return "Please drag the blocks";
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}
// FixedPriorityChangedTest
class TouchableSpriteWithFixedPriority : public Sprite
{
public:
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CREATE_FUNC(TouchableSpriteWithFixedPriority);
TouchableSpriteWithFixedPriority()
: _listener(nullptr)
, _fixedPriority(0)
, _useNodePriority(false)
{
}
void setPriority(int fixedPriority) { _fixedPriority = fixedPriority; _useNodePriority = false; };
void setPriorityWithThis(bool useNodePriority) { _useNodePriority = useNodePriority; _fixedPriority = true; }
void onEnter() override
{
Sprite::onEnter();
auto listener = EventListenerTouchOneByOne::create();
listener->setSwallowTouches(true);
listener->onTouchBegan = [=](Touch* touch, Event* event){
Point locationInNode = this->convertToNodeSpace(touch->getLocation());
Size s = this->getContentSize();
Rect rect = Rect(0, 0, s.width, s.height);
if (rect.containsPoint(locationInNode))
{
this->setColor(Color3B::RED);
return true;
}
return false;
};
listener->onTouchMoved = [=](Touch* touch, Event* event){
//this->setPosition(this->getPosition() + touch->getDelta());
};
listener->onTouchEnded = [=](Touch* touch, Event* event){
this->setColor(Color3B::WHITE);
};
if (_useNodePriority)
{
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
}
else
{
_eventDispatcher->addEventListenerWithFixedPriority(listener, _fixedPriority);
}
_listener = listener;
}
void onExit() override
{
_eventDispatcher->removeEventListener(_listener);
Sprite::onExit();
}
private:
EventListener* _listener;
int _fixedPriority;
bool _useNodePriority;
};
void FixedPriorityTest::onEnter()
{
EventDispatcherTestDemo::onEnter();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
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auto sprite1 = TouchableSpriteWithFixedPriority::create();
sprite1->setTexture("Images/CyanSquare.png");
sprite1->setPriority(30);
sprite1->setPosition(origin+Point(size.width/2, size.height/2) + Point(-80, 40));
addChild(sprite1, 10);
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auto sprite2 = TouchableSpriteWithFixedPriority::create();
sprite2->setTexture("Images/MagentaSquare.png");
sprite2->setPriority(20);
sprite2->setPosition(origin+Point(size.width/2, size.height/2));
addChild(sprite2, 20);
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auto sprite3 = TouchableSpriteWithFixedPriority::create();
sprite3->setTexture("Images/YellowSquare.png");
sprite3->setPriority(10);
sprite3->setPosition(Point(0, 0));
sprite2->addChild(sprite3, 1);
}
std::string FixedPriorityTest::title() const
{
return "Fixed priority test";
}
std::string FixedPriorityTest::subtitle() const
{
return "Fixed Priority, Blue: 30, Red: 20, Yellow: 10\n The lower value the higher priority will be.";
}
// RemoveListenerWhenDispatching
void RemoveListenerWhenDispatching::onEnter()
{
EventDispatcherTestDemo::onEnter();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
auto sprite1 = Sprite::create("Images/CyanSquare.png");
sprite1->setPosition(origin+Point(size.width/2, size.height/2));
addChild(sprite1, 10);
// Make sprite1 touchable
auto listener1 = EventListenerTouchOneByOne::create();
listener1->setSwallowTouches(true);
setUserObject(listener1);
std::shared_ptr<bool> firstClick(new bool(true));
listener1->onTouchBegan = [=](Touch* touch, Event* event){
Point locationInNode = sprite1->convertToNodeSpace(touch->getLocation());
Size s = sprite1->getContentSize();
Rect rect = Rect(0, 0, s.width, s.height);
if (rect.containsPoint(locationInNode))
{
sprite1->setColor(Color3B::RED);
return true;
}
return false;
};
listener1->onTouchEnded = [=](Touch* touch, Event* event){
sprite1->setColor(Color3B::WHITE);
};
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener1, sprite1);
auto statusLabel = LabelTTF::create("The sprite could be touched!", "", 20);
statusLabel->setPosition(origin + Point(size.width/2, size.height-90));
addChild(statusLabel);
std::shared_ptr<bool> enable(new bool(true));
// Enable/Disable item
auto toggleItem = MenuItemToggle::createWithCallback([=](Object* sender){
if (*enable)
{
_eventDispatcher->removeEventListener(listener1);
statusLabel->setString("The sprite could not be touched!");
(*enable) = false;
}
else
{
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener1, sprite1);
statusLabel->setString("The sprite could be touched!");
(*enable) = true;
}
}, MenuItemFont::create("Enabled"), MenuItemFont::create("Disabled"), NULL);
toggleItem->setPosition(origin + Point(size.width/2, 80));
auto menu = Menu::create(toggleItem, nullptr);
menu->setPosition(Point(0, 0));
menu->setAnchorPoint(Point(0, 0));
addChild(menu, -1);
}
std::string RemoveListenerWhenDispatching::title() const
{
return "Add and remove listener\n when dispatching event";
}
std::string RemoveListenerWhenDispatching::subtitle() const
{
return "";
}
// CustomEventTest
void CustomEventTest::onEnter()
{
EventDispatcherTestDemo::onEnter();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
MenuItemFont::setFontSize(20);
auto statusLabel = LabelTTF::create("No custom event 1 received!", "", 20);
statusLabel->setPosition(origin + Point(size.width/2, size.height-90));
addChild(statusLabel);
_listener = EventListenerCustom::create("game_custom_event1", [=](EventCustom* event){
std::string str("Custom event 1 received, ");
char* buf = static_cast<char*>(event->getUserData());
str += buf;
str += " times";
statusLabel->setString(str.c_str());
});
_eventDispatcher->addEventListenerWithFixedPriority(_listener, 1);
auto sendItem = MenuItemFont::create("Send Custom Event 1", [=](Object* sender){
static int count = 0;
++count;
char* buf = new char[10];
sprintf(buf, "%d", count);
EventCustom event("game_custom_event1");
event.setUserData(buf);
_eventDispatcher->dispatchEvent(&event);
CC_SAFE_DELETE_ARRAY(buf);
});
sendItem->setPosition(origin + Point(size.width/2, size.height/2));
auto statusLabel2 = LabelTTF::create("No custom event 2 received!", "", 20);
statusLabel2->setPosition(origin + Point(size.width/2, size.height-120));
addChild(statusLabel2);
_listener2 = EventListenerCustom::create("game_custom_event2", [=](EventCustom* event){
std::string str("Custom event 2 received, ");
char* buf = static_cast<char*>(event->getUserData());
str += buf;
str += " times";
statusLabel2->setString(str.c_str());
});
_eventDispatcher->addEventListenerWithFixedPriority(_listener2, 1);
auto sendItem2 = MenuItemFont::create("Send Custom Event 2", [=](Object* sender){
static int count = 0;
++count;
char* buf = new char[10];
sprintf(buf, "%d", count);
EventCustom event("game_custom_event2");
event.setUserData(buf);
_eventDispatcher->dispatchEvent(&event);
CC_SAFE_DELETE_ARRAY(buf);
});
sendItem2->setPosition(origin + Point(size.width/2, size.height/2 - 40));
auto menu = Menu::create(sendItem, sendItem2, nullptr);
menu->setPosition(Point(0, 0));
menu->setAnchorPoint(Point(0, 0));
addChild(menu, -1);
}
void CustomEventTest::onExit()
{
_eventDispatcher->removeEventListener(_listener);
_eventDispatcher->removeEventListener(_listener2);
EventDispatcherTestDemo::onExit();
}
std::string CustomEventTest::title() const
{
return "Send custom event";
}
std::string CustomEventTest::subtitle() const
{
return "";
}
// LabelKeyboardEventTest
void LabelKeyboardEventTest::onEnter()
{
EventDispatcherTestDemo::onEnter();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
auto statusLabel = LabelTTF::create("No keyboard event received!", "", 20);
statusLabel->setPosition(origin + Point(size.width/2, size.height/2));
addChild(statusLabel);
auto listener = EventListenerKeyboard::create();
listener->onKeyPressed = [](EventKeyboard::KeyCode keyCode, Event* event){
char buf[100] = {0};
sprintf(buf, "Key %d was pressed!", (int)keyCode);
auto label = static_cast<LabelTTF*>(event->getCurrentTarget());
label->setString(buf);
};
listener->onKeyReleased = [](EventKeyboard::KeyCode keyCode, Event* event){
char buf[100] = {0};
sprintf(buf, "Key %d was released!", (int)keyCode);
auto label = static_cast<LabelTTF*>(event->getCurrentTarget());
label->setString(buf);
};
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, statusLabel);
}
std::string LabelKeyboardEventTest::title() const
{
return "Label Receives Keyboard Event";
}
std::string LabelKeyboardEventTest::subtitle() const
{
return "Please click keyboard\n(Only available on Desktop and Android)";
}
// SpriteAccelerationEventTest
void SpriteAccelerationEventTest::onEnter()
{
#define FIX_POS(_pos, _min, _max) \
if (_pos < _min) \
_pos = _min; \
else if (_pos > _max) \
_pos = _max; \
EventDispatcherTestDemo::onEnter();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
Device::setAccelerometerEnabled(true);
auto sprite = Sprite::create(s_Ball);
sprite->setPosition(origin + Point(size.width/2, size.height/2));
addChild(sprite);
auto listener = EventListenerAcceleration::create([=](Acceleration* acc, Event* event){
auto ballSize = sprite->getContentSize();
auto ptNow = sprite->getPosition();
log("acc: x = %lf, y = %lf", acc->x, acc->y);
ptNow.x += acc->x * 9.81f;
ptNow.y += acc->y * 9.81f;
FIX_POS(ptNow.x, (VisibleRect::left().x+ballSize.width / 2.0), (VisibleRect::right().x - ballSize.width / 2.0));
FIX_POS(ptNow.y, (VisibleRect::bottom().y+ballSize.height / 2.0), (VisibleRect::top().y - ballSize.height / 2.0));
sprite->setPosition(ptNow);
});
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, sprite);
}
void SpriteAccelerationEventTest::onExit()
{
Device::setAccelerometerEnabled(false);
EventDispatcherTestDemo::onExit();
}
std::string SpriteAccelerationEventTest::title() const
{
return "Sprite Receives Acceleration Event";
}
std::string SpriteAccelerationEventTest::subtitle() const
{
return "Please move your device\n(Only available on mobile)";
}
// RemoveAndRetainNodeTest
void RemoveAndRetainNodeTest::onEnter()
{
_spriteSaved = false;
EventDispatcherTestDemo::onEnter();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
_sprite = Sprite::create("Images/CyanSquare.png");
_sprite->setPosition(origin+Point(size.width/2, size.height/2));
addChild(_sprite, 10);
// Make sprite1 touchable
auto listener1 = EventListenerTouchOneByOne::create();
listener1->setSwallowTouches(true);
listener1->onTouchBegan = [](Touch* touch, Event* event){
auto target = static_cast<Sprite*>(event->getCurrentTarget());
Point locationInNode = target->convertToNodeSpace(touch->getLocation());
Size s = target->getContentSize();
Rect rect = Rect(0, 0, s.width, s.height);
if (rect.containsPoint(locationInNode))
{
log("sprite began... x = %f, y = %f", locationInNode.x, locationInNode.y);
target->setOpacity(180);
return true;
}
return false;
};
listener1->onTouchMoved = [](Touch* touch, Event* event){
auto target = static_cast<Sprite*>(event->getCurrentTarget());
target->setPosition(target->getPosition() + touch->getDelta());
};
listener1->onTouchEnded = [=](Touch* touch, Event* event){
auto target = static_cast<Sprite*>(event->getCurrentTarget());
log("sprite onTouchesEnded.. ");
target->setOpacity(255);
};
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener1, _sprite);
this->runAction(Sequence::create(DelayTime::create(5.0f),
CallFunc::create([this](){
_spriteSaved = true;
_sprite->retain();
_sprite->removeFromParent();
}),
DelayTime::create(5.0f),
CallFunc::create([this](){
_spriteSaved = false;
this->addChild(_sprite);
_sprite->release();
}),
nullptr
));
}
void RemoveAndRetainNodeTest::onExit()
{
EventDispatcherTestDemo::onExit();
if (_spriteSaved)
{
_sprite->release();
}
}
std::string RemoveAndRetainNodeTest::title() const
{
return "RemoveAndRetainNodeTest";
}
std::string RemoveAndRetainNodeTest::subtitle() const
{
return "Sprite should be removed after 5s, add to scene again after 5s";
}
//RemoveListenerAfterAddingTest
void RemoveListenerAfterAddingTest::onEnter()
{
EventDispatcherTestDemo::onEnter();
auto item1 = MenuItemFont::create("Click Me 1", [this](Object* sender){
auto listener = EventListenerTouchOneByOne::create();
listener->onTouchBegan = [](Touch* touch, Event* event) -> bool{
CCASSERT(false, "Should not come here!");
return true;
};
_eventDispatcher->addEventListenerWithFixedPriority(listener, -1);
_eventDispatcher->removeEventListener(listener);
});
item1->setPosition(VisibleRect::center() + Point(0, 80));
auto addNextButton = [this](){
auto next = MenuItemFont::create("Please Click Me To Reset!", [this](Object* sender){
this->restartCallback(nullptr);
});
next->setPosition(VisibleRect::center() + Point(0, -40));
auto menu = Menu::create(next, nullptr);
menu->setPosition(VisibleRect::leftBottom());
menu->setAnchorPoint(Point::ZERO);
this->addChild(menu);
};
auto item2 = MenuItemFont::create("Click Me 2", [=](Object* sender){
auto listener = EventListenerTouchOneByOne::create();
listener->onTouchBegan = [](Touch* touch, Event* event) -> bool{
CCASSERT(false, "Should not come here!");
return true;
};
_eventDispatcher->addEventListenerWithFixedPriority(listener, -1);
_eventDispatcher->removeEventListeners(EventListener::Type::TOUCH_ONE_BY_ONE);
addNextButton();
});
item2->setPosition(VisibleRect::center() + Point(0, 40));
auto item3 = MenuItemFont::create("Click Me 3", [=](Object* sender){
auto listener = EventListenerTouchOneByOne::create();
listener->onTouchBegan = [](Touch* touch, Event* event) -> bool{
CCASSERT(false, "Should not come here!");
return true;
};
_eventDispatcher->addEventListenerWithFixedPriority(listener, -1);
_eventDispatcher->removeAllEventListeners();
addNextButton();
});
item3->setPosition(VisibleRect::center());
auto menu = Menu::create(item1, item2, item3, nullptr);
menu->setPosition(VisibleRect::leftBottom());
menu->setAnchorPoint(Point::ZERO);
addChild(menu);
}
void RemoveListenerAfterAddingTest::onExit()
{
EventDispatcherTestDemo::onExit();
}
std::string RemoveListenerAfterAddingTest::title() const
{
return "RemoveListenerAfterAddingTest";
}
std::string RemoveListenerAfterAddingTest::subtitle() const
{
return "Should not crash!";
}
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//
//DirectorEventTest
//
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DirectorEventTest::DirectorEventTest()
:_count1(0)
,_count2(0)
,_count3(0)
,_count4(0)
{
}
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void DirectorEventTest::onEnter()
{
EventDispatcherTestDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
_label1 = Label::createWithTTF("Update: 0", "fonts/arial.ttf", 20);
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_label1->setPosition(30,s.height/2 + 60);
this->addChild(_label1);
_label2 = Label::createWithTTF("Visit: 0", "fonts/arial.ttf", 20);
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_label2->setPosition(30,s.height/2 + 20);
this->addChild(_label2);
_label3 = Label::createWithTTF("Draw: 0", "fonts/arial.ttf", 20);
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_label3->setPosition(30,30);
_label3->setPosition(30,s.height/2 - 20);
this->addChild(_label3);
_label4 = Label::createWithTTF("Projection: 0", "fonts/arial.ttf", 20);
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_label4->setPosition(30,30);
_label4->setPosition(30,s.height/2 - 60);
this->addChild(_label4);
auto dispatcher = Director::getInstance()->getEventDispatcher();
_event1 = dispatcher->addCustomEventListener(Director::EVENT_AFTER_UPDATE, std::bind(&DirectorEventTest::onEvent1, this, std::placeholders::_1));
_event2 = dispatcher->addCustomEventListener(Director::EVENT_AFTER_VISIT, std::bind(&DirectorEventTest::onEvent2, this, std::placeholders::_1));
_event3 = dispatcher->addCustomEventListener(Director::EVENT_AFTER_DRAW, [&](EventCustom *event) {
char buf[20];
snprintf(buf, sizeof(buf)-1, "Draw: %d", _count3++);
_label3->setString(buf);
});
_event4 = dispatcher->addCustomEventListener(Director::EVENT_PROJECTION_CHANGED, [&](EventCustom *event) {
char buf[20];
snprintf(buf, sizeof(buf)-1, "Projection: %d", _count4++);
_label4->setString(buf);
});
_event1->retain();
_event2->retain();
_event3->retain();
_event4->retain();
scheduleUpdate();
}
void DirectorEventTest::update(float dt)
{
static float time = 0;
time += dt;
if(time > 0.5) {
Director::getInstance()->setProjection(Director::Projection::_2D);
time = 0;
}
}
void DirectorEventTest::onExit()
{
EventDispatcherTestDemo::onExit();
auto dispatcher = Director::getInstance()->getEventDispatcher();
dispatcher->removeEventListener(_event1);
dispatcher->removeEventListener(_event2);
dispatcher->removeEventListener(_event3);
dispatcher->removeEventListener(_event4);
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_event1->release();
_event2->release();
_event3->release();
_event4->release();
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}
void DirectorEventTest::onEvent1(EventCustom *event)
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{
char buf[20];
snprintf(buf, sizeof(buf)-1, "Update: %d", _count1++);
_label1->setString(buf);
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}
void DirectorEventTest::onEvent2(EventCustom *event)
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{
char buf[20];
snprintf(buf, sizeof(buf)-1, "Visit: %d", _count2++);
_label2->setString(buf);
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}
std::string DirectorEventTest::title() const
{
return "Testing Director Events";
}
std::string DirectorEventTest::subtitle() const
{
return "after visit, after draw, after update, projection changed";
}