2015-01-15 08:59:03 +08:00
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**Table of Contents** *generated with [DocToc](https://github.com/thlorenz/doctoc)*
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2017-01-20 09:59:30 +08:00
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- [Cocos2d-x 3.14.1 Release Notes](#cocos2d-x-3141-release-notes)
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2015-01-15 08:59:03 +08:00
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- [Misc Information](#misc-information)
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2017-01-20 09:59:30 +08:00
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- [v3.14.1](#v3141)
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- [Bug fixed](#bug-fixed)
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2015-01-15 08:59:03 +08:00
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<!-- END doctoc generated TOC please keep comment here to allow auto update -->
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2017-01-20 09:59:30 +08:00
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# Cocos2d-x 3.14.1 Release Notes #
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2015-07-01 18:44:15 +08:00
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2014-01-07 08:23:06 +08:00
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# Misc Information
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2015-03-13 17:18:29 +08:00
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* [Full Changelog](https://github.com/cocos2d/cocos2d-x/blob/v3/CHANGELOG)
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2014-01-07 08:23:06 +08:00
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2017-01-20 09:59:30 +08:00
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# v3.14.1
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2015-04-22 14:59:22 +08:00
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2017-01-20 09:59:30 +08:00
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## Bug fixed
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2015-08-24 09:40:59 +08:00
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2017-01-20 09:59:30 +08:00
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* May crash if using `Scene::createWithPhysics()` to create a scene and physics3d camera is not set
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* May have link error because of glfw conflict on Linux
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* Sprite: created from sprite frame with polygon information can not work correctly
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* Lua: link error with VS2015
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* Lua: compiling error if using `cocos compile/run -p android --android-studio` on Android
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2016-09-08 18:36:25 +08:00
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2017-01-20 09:59:30 +08:00
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Can refer to [v3.14.1 milestone](https://github.com/cocos2d/cocos2d-x/milestone/36?closed=1) for detail informations of all PRs/issues.
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