2015-05-05 10:50:19 +08:00
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/*
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* Copyright (c) 2013-2014 Chukong Technologies Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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sp.ANIMATION_EVENT_TYPE = {
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START: 0,
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2017-02-10 11:58:23 +08:00
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INTERRUPT: 1,
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END: 2,
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COMPLETE: 3,
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DISPOSE: 4,
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EVENT: 5
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2015-05-05 10:50:19 +08:00
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};
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// Temporary solution before upgrade the Spine API
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sp.SkeletonAnimation.prototype.setAnimationListener = function (target, callback) {
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this._target = target;
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this._callback = callback;
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this.setStartListener(function (trackIndex) {
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if (this._target && this._callback) {
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this._callback.call(this._target, this, trackIndex, sp.ANIMATION_EVENT_TYPE.START, null, 0);
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}
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});
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this.setEndListener(function (trackIndex) {
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if (this._target && this._callback) {
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this._callback.call(this._target, this, trackIndex, sp.ANIMATION_EVENT_TYPE.END, null, 0);
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}
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});
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this.setCompleteListener(function (trackIndex, loopCount) {
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if (this._target && this._callback) {
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this._callback.call(this._target, this, trackIndex, sp.ANIMATION_EVENT_TYPE.COMPLETE, null, loopCount);
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}
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});
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this.setEventListener(function (trackIndex, event) {
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if (this._target && this._callback) {
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this._callback.call(this._target, this, trackIndex, sp.ANIMATION_EVENT_TYPE.EVENT, event, 0);
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}
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});
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}
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