axmol/cocos/platform/win32/CCFileUtilsWin32.cpp

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/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
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#include "base/CCPlatformConfig.h"
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#if CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
#include "CCFileUtilsWin32.h"
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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#include "platform/CCCommon.h"
#include <Shlobj.h>
using namespace std;
NS_CC_BEGIN
#define CC_MAX_PATH 512
// The root path of resources, the character encoding is UTF-8.
// UTF-8 is the only encoding supported by cocos2d-x API.
static std::string s_resourcePath = "";
// D:\aaa\bbb\ccc\ddd\abc.txt --> D:/aaa/bbb/ccc/ddd/abc.txt
static inline std::string convertPathFormatToUnixStyle(const std::string& path)
{
std::string ret = path;
int len = ret.length();
for (int i = 0; i < len; ++i)
{
if (ret[i] == '\\')
{
ret[i] = '/';
}
}
return ret;
}
static void _checkPath()
{
if (0 == s_resourcePath.length())
{
WCHAR utf16Path[CC_MAX_PATH] = {0};
GetCurrentDirectoryW(sizeof(utf16Path)-1, utf16Path);
char utf8Path[CC_MAX_PATH] = {0};
int nNum = WideCharToMultiByte(CP_UTF8, 0, utf16Path, -1, utf8Path, sizeof(utf8Path), nullptr, nullptr);
s_resourcePath = convertPathFormatToUnixStyle(utf8Path);
s_resourcePath.append("/");
}
}
FileUtils* FileUtils::getInstance()
{
if (s_sharedFileUtils == nullptr)
{
s_sharedFileUtils = new FileUtilsWin32();
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if(!s_sharedFileUtils->init())
{
delete s_sharedFileUtils;
s_sharedFileUtils = nullptr;
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CCLOG("ERROR: Could not init CCFileUtilsWin32");
}
}
return s_sharedFileUtils;
}
FileUtilsWin32::FileUtilsWin32()
{
}
bool FileUtilsWin32::init()
{
_checkPath();
_defaultResRootPath = s_resourcePath;
return FileUtils::init();
}
bool FileUtilsWin32::isFileExistInternal(const std::string& strFilePath) const
{
if (0 == strFilePath.length())
{
return false;
}
std::string strPath = strFilePath;
if (!isAbsolutePath(strPath))
{ // Not absolute path, add the default root path at the beginning.
strPath.insert(0, _defaultResRootPath);
}
WCHAR utf16Buf[CC_MAX_PATH] = {0};
MultiByteToWideChar(CP_UTF8, 0, strPath.c_str(), -1, utf16Buf, sizeof(utf16Buf)/sizeof(utf16Buf[0]));
DWORD attr = GetFileAttributesW(utf16Buf);
if(attr == INVALID_FILE_ATTRIBUTES || (attr & FILE_ATTRIBUTE_DIRECTORY))
return false; // not a file
return true;
}
bool FileUtilsWin32::isAbsolutePath(const std::string& strPath) const
{
if ( strPath.length() > 2
&& ( (strPath[0] >= 'a' && strPath[0] <= 'z') || (strPath[0] >= 'A' && strPath[0] <= 'Z') )
&& strPath[1] == ':')
{
return true;
}
return false;
}
static Data getData(const std::string& filename, bool forString)
{
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if (filename.empty())
{
return Data::Null;
}
unsigned char *buffer = nullptr;
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size_t size = 0;
do
{
// read the file from hardware
std::string fullPath = FileUtils::getInstance()->fullPathForFilename(filename);
WCHAR wszBuf[CC_MAX_PATH] = {0};
MultiByteToWideChar(CP_UTF8, 0, fullPath.c_str(), -1, wszBuf, sizeof(wszBuf)/sizeof(wszBuf[0]));
HANDLE fileHandle = ::CreateFileW(wszBuf, GENERIC_READ, 0, NULL, OPEN_EXISTING, NULL, nullptr);
CC_BREAK_IF(fileHandle == INVALID_HANDLE_VALUE);
size = ::GetFileSize(fileHandle, nullptr);
if (forString)
{
buffer = (unsigned char*) malloc(size + 1);
buffer[size] = '\0';
}
else
{
buffer = (unsigned char*) malloc(size);
}
DWORD sizeRead = 0;
BOOL successed = FALSE;
successed = ::ReadFile(fileHandle, buffer, size, &sizeRead, nullptr);
::CloseHandle(fileHandle);
if (!successed)
{
free(buffer);
buffer = nullptr;
}
} while (0);
Data ret;
if (buffer == nullptr || size == 0)
{
std::string msg = "Get data from file(";
// Gets error code.
DWORD errorCode = ::GetLastError();
char errorCodeBuffer[20] = {0};
snprintf(errorCodeBuffer, sizeof(errorCodeBuffer), "%d", errorCode);
msg = msg + filename + ") failed, error code is " + errorCodeBuffer;
CCLOG("%s", msg.c_str());
}
else
{
ret.fastSet(buffer, size);
}
return ret;
}
std::string FileUtilsWin32::getStringFromFile(const std::string& filename)
{
Data data = getData(filename, true);
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if (data.isNull())
{
return "";
}
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std::string ret((const char*)data.getBytes());
return ret;
}
Data FileUtilsWin32::getDataFromFile(const std::string& filename)
{
return getData(filename, false);
}
unsigned char* FileUtilsWin32::getFileData(const std::string& filename, const char* mode, ssize_t* size)
{
unsigned char * pBuffer = nullptr;
*size = 0;
do
{
// read the file from hardware
std::string fullPath = fullPathForFilename(filename);
WCHAR wszBuf[CC_MAX_PATH] = {0};
MultiByteToWideChar(CP_UTF8, 0, fullPath.c_str(), -1, wszBuf, sizeof(wszBuf)/sizeof(wszBuf[0]));
HANDLE fileHandle = ::CreateFileW(wszBuf, GENERIC_READ, 0, NULL, OPEN_EXISTING, NULL, nullptr);
CC_BREAK_IF(fileHandle == INVALID_HANDLE_VALUE);
*size = ::GetFileSize(fileHandle, nullptr);
pBuffer = (unsigned char*) malloc(*size);
DWORD sizeRead = 0;
BOOL successed = FALSE;
successed = ::ReadFile(fileHandle, pBuffer, *size, &sizeRead, nullptr);
::CloseHandle(fileHandle);
if (!successed)
{
free(pBuffer);
pBuffer = nullptr;
}
} while (0);
if (! pBuffer)
{
std::string msg = "Get data from file(";
// Gets error code.
DWORD errorCode = ::GetLastError();
char errorCodeBuffer[20] = {0};
snprintf(errorCodeBuffer, sizeof(errorCodeBuffer), "%d", errorCode);
msg = msg + filename + ") failed, error code is " + errorCodeBuffer;
CCLOG("%s", msg.c_str());
}
return pBuffer;
}
std::string FileUtilsWin32::getPathForFilename(const std::string& filename, const std::string& resolutionDirectory, const std::string& searchPath)
{
std::string unixFileName = convertPathFormatToUnixStyle(filename);
std::string unixResolutionDirectory = convertPathFormatToUnixStyle(resolutionDirectory);
std::string unixSearchPath = convertPathFormatToUnixStyle(searchPath);
return FileUtils::getPathForFilename(unixFileName, unixResolutionDirectory, unixSearchPath);
}
std::string FileUtilsWin32::getFullPathForDirectoryAndFilename(const std::string& strDirectory, const std::string& strFilename)
{
std::string unixDirectory = convertPathFormatToUnixStyle(strDirectory);
std::string unixFilename = convertPathFormatToUnixStyle(strFilename);
return FileUtils::getFullPathForDirectoryAndFilename(unixDirectory, unixFilename);
}
string FileUtilsWin32::getWritablePath() const
{
// Get full path of executable, e.g. c:\Program Files (x86)\My Game Folder\MyGame.exe
char full_path[CC_MAX_PATH + 1];
::GetModuleFileNameA(nullptr, full_path, CC_MAX_PATH + 1);
// Debug app uses executable directory; Non-debug app uses local app data directory
#ifndef _DEBUG
// Get filename of executable only, e.g. MyGame.exe
char *base_name = strrchr(full_path, '\\');
if(base_name)
{
char app_data_path[CC_MAX_PATH + 1];
// Get local app data directory, e.g. C:\Documents and Settings\username\Local Settings\Application Data
if (SUCCEEDED(SHGetFolderPathA(nullptr, CSIDL_LOCAL_APPDATA, nullptr, SHGFP_TYPE_CURRENT, app_data_path)))
{
string ret((char*)app_data_path);
// Adding executable filename, e.g. C:\Documents and Settings\username\Local Settings\Application Data\MyGame.exe
ret += base_name;
// Remove ".exe" extension, e.g. C:\Documents and Settings\username\Local Settings\Application Data\MyGame
ret = ret.substr(0, ret.rfind("."));
ret += "\\";
// Create directory
if (SUCCEEDED(SHCreateDirectoryExA(nullptr, ret.c_str(), nullptr)))
{
return convertPathFormatToUnixStyle(ret);
}
}
}
#endif // not defined _DEBUG
// If fetching of local app data directory fails, use the executable one
string ret((char*)full_path);
// remove xxx.exe
ret = ret.substr(0, ret.rfind("\\") + 1);
ret = convertPathFormatToUnixStyle(ret);
return ret;
}
NS_CC_END
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#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WIN32