mirror of https://github.com/axmolengine/axmol.git
63 lines
2.5 KiB
Plaintext
63 lines
2.5 KiB
Plaintext
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/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "platform/apple/CCDevice-apple.h"
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namespace FontUtils {
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NSMutableParagraphStyle* _calculateParagraphStyle(bool enableWrap, int overflow)
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{
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NSMutableParagraphStyle* paragraphStyle = [[[NSMutableParagraphStyle alloc] init] autorelease];
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paragraphStyle.lineBreakMode = NSLineBreakByWordWrapping;
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return paragraphStyle;
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}
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NSTextAlignment _calculateTextAlignment(cocos2d::Device::TextAlign align)
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{
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unsigned uHoriFlag = (int)align & 0x0f;
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NSTextAlignment nsAlign = (2 == uHoriFlag) ? NSTextAlignmentRight
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: (3 == uHoriFlag) ? NSTextAlignmentCenter
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: NSTextAlignmentLeft;
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return nsAlign;
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}
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CGFloat _calculateTextDrawStartWidth(cocos2d::Device::TextAlign align, CGSize realDimensions, CGSize dimensions)
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{
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CGFloat xPadding = 0;
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unsigned uHoriFlag = (int)align & 0x0f;
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switch (uHoriFlag) {
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//center
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case 3: xPadding = (dimensions.width - realDimensions.width) / 2.0f; break;
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//right
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case 2: xPadding = dimensions.width - realDimensions.width; break;
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default: break;
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}
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return xPadding;
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}
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}
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