2014-03-10 14:04:58 +08:00
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--------------------------------
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-- @module ShakyTiles3D
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2014-03-20 10:21:28 +08:00
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-- @extend TiledGrid3DAction
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2014-06-25 17:36:50 +08:00
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-- @parent_module cc
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2014-03-18 15:55:30 +08:00
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2014-03-10 14:04:58 +08:00
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--------------------------------
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2015-03-19 11:55:42 +08:00
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-- brief Create the action with a range, shake Z vertices, a grid and duration.<br>
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-- param duration Specify the duration of the ShakyTiles3D action. It's a value in seconds.<br>
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-- param gridSize Specify the size of the grid.<br>
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-- param range Specify the range of the shaky effect.<br>
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-- param shakeZ Specify whether shake on the z axis.<br>
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-- return If the creation success, return a pointer of ShakyTiles3D action; otherwise, return nil.
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2014-03-10 14:04:58 +08:00
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-- @function [parent=#ShakyTiles3D] create
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-- @param self
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2014-09-02 13:45:07 +08:00
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-- @param #float duration
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-- @param #size_table gridSize
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-- @param #int range
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-- @param #bool shakeZ
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2014-03-10 14:04:58 +08:00
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-- @return ShakyTiles3D#ShakyTiles3D ret (return value: cc.ShakyTiles3D)
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2014-03-18 15:55:30 +08:00
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--------------------------------
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2014-09-02 13:45:07 +08:00
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--
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2014-03-18 15:55:30 +08:00
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-- @function [parent=#ShakyTiles3D] clone
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-- @param self
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-- @return ShakyTiles3D#ShakyTiles3D ret (return value: cc.ShakyTiles3D)
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--------------------------------
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2015-03-19 11:55:42 +08:00
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--
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2014-03-18 15:55:30 +08:00
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-- @function [parent=#ShakyTiles3D] update
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-- @param self
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2014-09-02 13:45:07 +08:00
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-- @param #float time
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2015-01-21 17:33:26 +08:00
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-- @return ShakyTiles3D#ShakyTiles3D self (return value: cc.ShakyTiles3D)
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2014-03-18 15:55:30 +08:00
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2014-03-10 14:04:58 +08:00
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return nil
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