axmol/samples/Cpp/TestCpp/Classes/PerformanceTest/PerformanceTest.cpp

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#include "PerformanceTest.h"
#include "../testResource.h"
#include "PerformanceNodeChildrenTest.h"
#include "PerformanceParticleTest.h"
#include "PerformanceSpriteTest.h"
#include "PerformanceTextureTest.h"
#include "PerformanceTouchesTest.h"
enum
{
LINE_SPACE = 40,
kItemTagBasic = 1000,
};
struct {
const char *name;
std::function<void(Object*)> callback;
} g_testsName[] =
{
{ "PerformanceNodeChildrenTest", [](Object*sender){runNodeChildrenTest();} },
{ "PerformanceParticleTest",[](Object*sender){runParticleTest();} },
{ "PerformanceSpriteTest",[](Object*sender){runSpriteTest();} },
{ "PerformanceTextureTest",[](Object*sender){runTextureTest();} },
{ "PerformanceTouchesTest",[](Object*sender){runTouchesTest();} },
};
static const int g_testMax = sizeof(g_testsName)/sizeof(g_testsName[0]);
////////////////////////////////////////////////////////
//
// PerformanceMainLayer
//
////////////////////////////////////////////////////////
void PerformanceMainLayer::onEnter()
{
Layer::onEnter();
Size s = Director::getInstance()->getWinSize();
Menu* menu = Menu::create();
menu->setPosition( Point::ZERO );
MenuItemFont::setFontName("Arial");
MenuItemFont::setFontSize(24);
for (int i = 0; i < g_testMax; ++i)
{
MenuItemFont* pItem = MenuItemFont::create(g_testsName[i].name, g_testsName[i].callback);
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pItem->setPosition(Point(s.width / 2, s.height - (i + 1) * LINE_SPACE));
menu->addChild(pItem, kItemTagBasic + i);
}
addChild(menu);
}
////////////////////////////////////////////////////////
//
// PerformBasicLayer
//
////////////////////////////////////////////////////////
PerformBasicLayer::PerformBasicLayer(bool bControlMenuVisible, int nMaxCases, int nCurCase)
: _controlMenuVisible(bControlMenuVisible)
, _maxCases(nMaxCases)
, _curCase(nCurCase)
{
}
void PerformBasicLayer::onEnter()
{
Layer::onEnter();
MenuItemFont::setFontName("Arial");
MenuItemFont::setFontSize(24);
MenuItemFont* pMainItem = MenuItemFont::create("Back", CC_CALLBACK_1(PerformBasicLayer::toMainLayer, this));
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pMainItem->setPosition(Point(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
Menu* menu = Menu::create(pMainItem, NULL);
menu->setPosition( Point::ZERO );
if (_controlMenuVisible)
{
MenuItemImage *item1 = MenuItemImage::create(s_pathB1, s_pathB2, CC_CALLBACK_1(PerformBasicLayer::backCallback, this));
MenuItemImage *item2 = MenuItemImage::create(s_pathR1, s_pathR2, CC_CALLBACK_1(PerformBasicLayer::restartCallback, this));
MenuItemImage *item3 = MenuItemImage::create(s_pathF1, s_pathF2, CC_CALLBACK_1(PerformBasicLayer::nextCallback, this));
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item1->setPosition(Point(VisibleRect::center().x - item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
item2->setPosition(Point(VisibleRect::center().x, VisibleRect::bottom().y+item2->getContentSize().height/2));
item3->setPosition(Point(VisibleRect::center().x + item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
menu->addChild(item1, kItemTagBasic);
menu->addChild(item2, kItemTagBasic);
menu->addChild(item3, kItemTagBasic);
}
addChild(menu);
}
void PerformBasicLayer::toMainLayer(Object* pSender)
{
PerformanceTestScene* scene = new PerformanceTestScene();
scene->runThisTest();
scene->release();
}
void PerformBasicLayer::restartCallback(Object* pSender)
{
showCurrentTest();
}
void PerformBasicLayer::nextCallback(Object* pSender)
{
_curCase++;
_curCase = _curCase % _maxCases;
showCurrentTest();
}
void PerformBasicLayer::backCallback(Object* pSender)
{
_curCase--;
if( _curCase < 0 )
_curCase += _maxCases;
showCurrentTest();
}
////////////////////////////////////////////////////////
//
// PerformanceTestScene
//
////////////////////////////////////////////////////////
void PerformanceTestScene::runThisTest()
{
Layer* layer = new PerformanceMainLayer();
addChild(layer);
layer->release();
Director::getInstance()->replaceScene(this);
}