axmol/cocos/editor-support/spine/MeshAttachment.h

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/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
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* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
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* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
#ifndef SPINE_MESHATTACHMENT_H_
#define SPINE_MESHATTACHMENT_H_
#include <spine/Attachment.h>
#include <spine/VertexAttachment.h>
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#include <spine/Atlas.h>
#include <spine/Slot.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct spMeshAttachment spMeshAttachment;
struct spMeshAttachment {
spVertexAttachment super;
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void* rendererObject;
int regionOffsetX, regionOffsetY; /* Pixels stripped from the bottom left, unrotated. */
int regionWidth, regionHeight; /* Unrotated, stripped pixel size. */
int regionOriginalWidth, regionOriginalHeight; /* Unrotated, unstripped pixel size. */
float regionU, regionV, regionU2, regionV2;
int/*bool*/regionRotate;
const char* path;
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float* regionUVs;
float* uvs;
int trianglesCount;
unsigned short* triangles;
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float r, g, b, a;
int hullLength;
spMeshAttachment* const parentMesh;
int/*bool*/inheritDeform;
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/* Nonessential. */
int edgesCount;
int* edges;
float width, height;
};
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spMeshAttachment* spMeshAttachment_create (const char* name);
void spMeshAttachment_updateUVs (spMeshAttachment* self);
void spMeshAttachment_computeWorldVertices (spMeshAttachment* self, spSlot* slot, float* worldVertices);
void spMeshAttachment_setParentMesh (spMeshAttachment* self, spMeshAttachment* parentMesh);
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#ifdef SPINE_SHORT_NAMES
typedef spMeshAttachment MeshAttachment;
#define MeshAttachment_create(...) spMeshAttachment_create(__VA_ARGS__)
#define MeshAttachment_updateUVs(...) spMeshAttachment_updateUVs(__VA_ARGS__)
#define MeshAttachment_computeWorldVertices(...) spMeshAttachment_computeWorldVertices(__VA_ARGS__)
#define MeshAttachment_setParentMesh(...) spMeshAttachment_setParentMesh(__VA_ARGS__)
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#endif
#ifdef __cplusplus
}
#endif
#endif /* SPINE_MESHATTACHMENT_H_ */