axmol/tools/simulator/frameworks/runtime-src/Classes/AppDelegate.h

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#ifndef __APP_DELEGATE_H__
#define __APP_DELEGATE_H__
#include "cocos2d.h"
/**
@brief The cocos2d Application.
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Private inheritance here hides part of interface from Director.
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*/
class AppDelegate : private cocos2d::Application
{
public:
AppDelegate();
virtual ~AppDelegate();
virtual void initGLContextAttrs();
/**
@brief Implement Director and Scene init code here.
@return true Initialize success, app continue.
@return false Initialize failed, app terminate.
*/
virtual bool applicationDidFinishLaunching();
/**
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@brief Called when the application moves to the background
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@param the pointer of the application
*/
virtual void applicationDidEnterBackground();
/**
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@brief Called when the application reenters the foreground
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@param the pointer of the application
*/
virtual void applicationWillEnterForeground();
};
#endif // __APP_DELEGATE_H__