mirror of https://github.com/axmolengine/axmol.git
39 lines
1.4 KiB
C
39 lines
1.4 KiB
C
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#ifndef __PLAYER_FILE_DIALOG_SERVICE_WIN_H_
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#define __PLAYER_FILE_DIALOG_SERVICE_WIN_H_
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#include "stdafx.h"
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#include "PlayerFileDialogServiceProtocol.h"
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PLAYER_NS_BEGIN
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class PlayerFileDialogServiceWin : public PlayerFileDialogServiceProtocol
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{
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public:
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PlayerFileDialogServiceWin(HWND hwnd);
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virtual std::string openFile(const std::string &title,
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const std::string &directory,
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const std::string &extensions) const;
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virtual std::vector<std::string> openMultiple(const std::string &title,
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const std::string &directory,
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const std::string &extensions) const;
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virtual std::string saveFile(const std::string &title,
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const std::string &path) const;
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virtual std::string openDirectory(const std::string &title,
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const std::string &directory) const;
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protected:
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HWND _hwnd;
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LPTSTR parseExtensions(const std::string &extensions) const;
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vector<std::string> openMultipleInternal(const std::string &title,
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const std::string &directory,
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const std::string &extensions,
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bool isMulti) const;
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};
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PLAYER_NS_END
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#endif // __PLAYER_FILE_DIALOG_SERVICE_WIN_H_
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