axmol/tools/simulator/libsimulator/proj.win32/libsimulator.vcxproj

221 lines
15 KiB
XML
Raw Normal View History

2015-01-08 14:10:28 +08:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{001B324A-BB91-4E83-875C-C92F75C40857}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>libsimulator</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
2015-01-08 14:10:28 +08:00
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
2015-01-08 14:10:28 +08:00
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\..\cocos\2d\cocos2d_headers.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\..\cocos\2d\cocos2d_headers.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
<IntDir>$(Configuration).win32\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
<IntDir>$(Configuration).win32\</IntDir>
</PropertyGroup>
2015-01-08 14:10:28 +08:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS_DEBUG;COCOS2D_DEBUG=1;GLFW_EXPOSE_NATIVE_WIN32;GLFW_EXPOSE_NATIVE_WGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>
</SDLCheck>
2015-01-12 20:55:36 +08:00
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\lib\protobuf-lite;$(ProjectDir)..\lib;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
2015-01-08 14:10:28 +08:00
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<CompileAs>CompileAsCpp</CompileAs>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
2015-01-08 14:10:28 +08:00
<MinimalRebuild>false</MinimalRebuild>
<ForcedIncludeFiles>algorithm</ForcedIncludeFiles>
2015-04-02 18:27:53 +08:00
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
2015-01-08 14:10:28 +08:00
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
2015-01-12 23:42:37 +08:00
<PrecompiledHeader>NotUsing</PrecompiledHeader>
2015-04-02 18:27:53 +08:00
<Optimization>MinSpace</Optimization>
2015-01-08 14:10:28 +08:00
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
2015-04-02 18:27:53 +08:00
<PreprocessorDefinitions>COCOS2D_DEBUG=1;WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS_DEBUG;COCOS2D_DEBUG=1;GLFW_EXPOSE_NATIVE_WIN32;GLFW_EXPOSE_NATIVE_WGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
2015-01-08 14:10:28 +08:00
<SDLCheck>true</SDLCheck>
2015-01-12 20:55:36 +08:00
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\lib\protobuf-lite;$(ProjectDir)..\lib;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
2015-01-12 23:42:37 +08:00
<CompileAs>CompileAsCpp</CompileAs>
<ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
2015-01-12 23:42:37 +08:00
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>algorithm</ForcedIncludeFiles>
2015-04-02 18:27:53 +08:00
<DebugInformationFormat>None</DebugInformationFormat>
<WholeProgramOptimization>false</WholeProgramOptimization>
2015-01-08 14:10:28 +08:00
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\lib\cocos2dx_extra.h" />
<ClInclude Include="..\lib\network\CCHTTPRequest.h" />
<ClInclude Include="..\lib\network\CCHTTPRequestDelegate.h" />
<ClInclude Include="..\lib\platform\win32\PlayerEditBoxServiceWin.h" />
<ClInclude Include="..\lib\platform\win32\PlayerFileDialogServiceWin.h" />
<ClInclude Include="..\lib\platform\win32\PlayerMenuServiceWin.h" />
<ClInclude Include="..\lib\platform\win32\PlayerMessageBoxServiceWin.h" />
<ClInclude Include="..\lib\platform\win32\PlayerTaskServiceWin.h" />
<ClInclude Include="..\lib\platform\win32\PlayerWin.h" />
<ClInclude Include="..\lib\ProjectConfig\ProjectConfig.h" />
<ClInclude Include="..\lib\ProjectConfig\SimulatorConfig.h" />
2015-01-08 21:12:44 +08:00
<ClInclude Include="..\lib\AppEvent.h" />
<ClInclude Include="..\lib\AppLang.h" />
<ClInclude Include="..\lib\DeviceEx.h" />
<ClInclude Include="..\lib\PlayerEditBoxServiceProtocol.h" />
<ClInclude Include="..\lib\PlayerFileDialogServiceProtocol.h" />
<ClInclude Include="..\lib\PlayerMacros.h" />
<ClInclude Include="..\lib\PlayerMenuServiceProtocol.h" />
<ClInclude Include="..\lib\PlayerMessageBoxServiceProtocol.h" />
<ClInclude Include="..\lib\PlayerProtocol.h" />
<ClInclude Include="..\lib\PlayerServiceProtocol.h" />
<ClInclude Include="..\lib\PlayerSettings.h" />
<ClInclude Include="..\lib\PlayerTaskServiceProtocol.h" />
<ClInclude Include="..\lib\PlayerUtils.h" />
2015-04-02 18:27:53 +08:00
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\extension_set.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\generated_message_util.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\io\coded_stream.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\io\coded_stream_inl.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\io\zero_copy_stream.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\io\zero_copy_stream_impl.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\io\zero_copy_stream_impl_lite.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\message_lite.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\repeated_field.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\atomicops.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\atomicops_internals_arm_gcc.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\atomicops_internals_atomicword_compat.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\atomicops_internals_generic_gcc.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\atomicops_internals_macosx.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\atomicops_internals_x86_gcc.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\atomicops_internals_x86_msvc.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\common.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\hash.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\map-util.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\once.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\platform_macros.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\stl_util.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\stringprintf.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\template_util.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\stubs\type_traits.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\wire_format_lite.h" />
<ClInclude Include="..\lib\protobuf-lite\google\protobuf\wire_format_lite_inl.h" />
2015-01-12 20:55:36 +08:00
<ClInclude Include="..\lib\runtime\ConfigParser.h" />
2015-04-02 18:27:53 +08:00
<ClInclude Include="..\lib\runtime\ConnectWaitLayer.h" />
<ClInclude Include="..\lib\runtime\ConsoleCommand.h" />
<ClInclude Include="..\lib\runtime\FileServer.h" />
<ClInclude Include="..\lib\runtime\Protos.pb.h" />
<ClInclude Include="..\lib\runtime\ResData.h" />
<ClInclude Include="..\lib\runtime\Runtime.h" />
<ClInclude Include="..\lib\runtime\RuntimeCCSImpl.h" />
<ClInclude Include="..\lib\runtime\RuntimeProtocol.h" />
<ClInclude Include="..\lib\runtime\VisibleRect.h" />
2015-01-08 14:10:28 +08:00
<ClInclude Include="stdafx.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\lib\network\CCHTTPRequest.cpp" />
<ClCompile Include="..\lib\platform\win32\DeviceEx-win32.cpp" />
<ClCompile Include="..\lib\platform\win32\PlayerEditBoxServiceWin.cpp" />
<ClCompile Include="..\lib\platform\win32\PlayerFileDialogServiceWin.cpp" />
<ClCompile Include="..\lib\platform\win32\PlayerMenuServiceWin.cpp" />
<ClCompile Include="..\lib\platform\win32\PlayerMessageBoxServiceWin.cpp" />
<ClCompile Include="..\lib\platform\win32\PlayerTaskServiceWin.cpp" />
<ClCompile Include="..\lib\platform\win32\PlayerWin.cpp" />
<ClCompile Include="..\lib\ProjectConfig\ProjectConfig.cpp" />
<ClCompile Include="..\lib\ProjectConfig\SimulatorConfig.cpp" />
2015-01-08 21:12:44 +08:00
<ClCompile Include="..\lib\AppEvent.cpp" />
<ClCompile Include="..\lib\AppLang.cpp" />
<ClCompile Include="..\lib\PlayerMenuServiceProtocol.cpp" />
<ClCompile Include="..\lib\PlayerProtocol.cpp" />
<ClCompile Include="..\lib\PlayerServiceProtocol.cpp" />
<ClCompile Include="..\lib\PlayerSettings.cpp" />
<ClCompile Include="..\lib\PlayerTaskServiceProtocol.cpp" />
<ClCompile Include="..\lib\PlayerUtils.cpp" />
2015-04-02 18:27:53 +08:00
<ClCompile Include="..\lib\protobuf-lite\google\protobuf\extension_set.cc" />
<ClCompile Include="..\lib\protobuf-lite\google\protobuf\generated_message_util.cc" />
<ClCompile Include="..\lib\protobuf-lite\google\protobuf\io\coded_stream.cc" />
<ClCompile Include="..\lib\protobuf-lite\google\protobuf\io\zero_copy_stream.cc" />
<ClCompile Include="..\lib\protobuf-lite\google\protobuf\io\zero_copy_stream_impl_lite.cc" />
<ClCompile Include="..\lib\protobuf-lite\google\protobuf\message_lite.cc" />
<ClCompile Include="..\lib\protobuf-lite\google\protobuf\repeated_field.cc" />
<ClCompile Include="..\lib\protobuf-lite\google\protobuf\stubs\atomicops_internals_x86_gcc.cc" />
<ClCompile Include="..\lib\protobuf-lite\google\protobuf\stubs\atomicops_internals_x86_msvc.cc" />
<ClCompile Include="..\lib\protobuf-lite\google\protobuf\stubs\common.cc" />
<ClCompile Include="..\lib\protobuf-lite\google\protobuf\stubs\once.cc" />
<ClCompile Include="..\lib\protobuf-lite\google\protobuf\stubs\stringprintf.cc" />
<ClCompile Include="..\lib\protobuf-lite\google\protobuf\wire_format_lite.cc" />
2015-01-12 20:55:36 +08:00
<ClCompile Include="..\lib\runtime\ConfigParser.cpp" />
2015-04-02 18:27:53 +08:00
<ClCompile Include="..\lib\runtime\ConnectWaitLayer.cpp" />
<ClCompile Include="..\lib\runtime\ConsoleCommand.cpp" />
<ClCompile Include="..\lib\runtime\FileServer.cpp" />
<ClCompile Include="..\lib\runtime\Landscape_png.cpp" />
<ClCompile Include="..\lib\runtime\PlayDisable_png.cpp" />
<ClCompile Include="..\lib\runtime\PlayEnable_png.cpp" />
<ClCompile Include="..\lib\runtime\Portrait_png.cpp" />
<ClCompile Include="..\lib\runtime\Protos.pb.cc" />
<ClCompile Include="..\lib\runtime\Runtime.cpp" />
<ClCompile Include="..\lib\runtime\RuntimeCCSImpl.cpp" />
<ClCompile Include="..\lib\runtime\RuntimeProtocol.cpp" />
<ClCompile Include="..\lib\runtime\Shine_png.cpp" />
<ClCompile Include="..\lib\runtime\VisibleRect.cpp" />
<ClCompile Include="Runtime_win32.cpp" />
2015-01-08 14:10:28 +08:00
<ClCompile Include="stdafx.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>