2019-11-23 20:27:39 +08:00
|
|
|
/****************************************************************************
|
|
|
|
Copyright (c) 2018-2019 Xiamen Yaji Software Co., Ltd.
|
|
|
|
|
2022-10-01 16:24:52 +08:00
|
|
|
https://axmolengine.github.io/
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
#include "DepthStencilStateGL.h"
|
2023-06-11 13:08:08 +08:00
|
|
|
#include "platform/GL.h"
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2021-07-07 13:52:56 +08:00
|
|
|
#include "renderer/backend/opengl/MacrosGL.h"
|
2019-11-23 20:27:39 +08:00
|
|
|
#include "renderer/backend/opengl/UtilsGL.h"
|
|
|
|
|
2022-07-11 17:50:21 +08:00
|
|
|
NS_AX_BACKEND_BEGIN
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
void DepthStencilStateGL::reset()
|
|
|
|
{
|
|
|
|
glDisable(GL_DEPTH_TEST);
|
|
|
|
glDisable(GL_STENCIL_TEST);
|
|
|
|
}
|
|
|
|
|
|
|
|
void DepthStencilStateGL::apply(unsigned int stencilReferenceValueFront, unsigned int stencilReferenceValueBack) const
|
|
|
|
{
|
2021-04-22 22:01:47 +08:00
|
|
|
const auto dsFlags = _depthStencilInfo.flags;
|
2019-11-23 20:27:39 +08:00
|
|
|
// depth test
|
2021-04-22 22:01:47 +08:00
|
|
|
if (bitmask::any(dsFlags, DepthStencilFlags::DEPTH_TEST))
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
glEnable(GL_DEPTH_TEST);
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
glDisable(GL_DEPTH_TEST);
|
|
|
|
}
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2021-04-22 22:01:47 +08:00
|
|
|
if (bitmask::any(dsFlags, DepthStencilFlags::DEPTH_WRITE))
|
2019-11-23 20:27:39 +08:00
|
|
|
glDepthMask(GL_TRUE);
|
|
|
|
else
|
|
|
|
glDepthMask(GL_FALSE);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
glDepthFunc(UtilsGL::toGLComareFunction(_depthStencilInfo.depthCompareFunction));
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2020-09-22 16:32:17 +08:00
|
|
|
// stencil test
|
2021-12-25 10:04:45 +08:00
|
|
|
if (bitmask::any(dsFlags, DepthStencilFlags::STENCIL_TEST))
|
|
|
|
{
|
2019-11-23 20:27:39 +08:00
|
|
|
glEnable(GL_STENCIL_TEST);
|
|
|
|
|
|
|
|
if (_isBackFrontStencilEqual)
|
|
|
|
{
|
|
|
|
glStencilFunc(UtilsGL::toGLComareFunction(_depthStencilInfo.frontFaceStencil.stencilCompareFunction),
|
2021-12-25 10:04:45 +08:00
|
|
|
stencilReferenceValueFront, _depthStencilInfo.frontFaceStencil.readMask);
|
2019-11-23 20:27:39 +08:00
|
|
|
glStencilOp(UtilsGL::toGLStencilOperation(_depthStencilInfo.frontFaceStencil.stencilFailureOperation),
|
2021-12-25 10:04:45 +08:00
|
|
|
UtilsGL::toGLStencilOperation(_depthStencilInfo.frontFaceStencil.depthFailureOperation),
|
|
|
|
UtilsGL::toGLStencilOperation(_depthStencilInfo.frontFaceStencil.depthStencilPassOperation));
|
2019-11-23 20:27:39 +08:00
|
|
|
glStencilMask(_depthStencilInfo.frontFaceStencil.writeMask);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
glStencilFuncSeparate(GL_BACK,
|
2021-12-25 10:04:45 +08:00
|
|
|
UtilsGL::toGLComareFunction(_depthStencilInfo.backFaceStencil.stencilCompareFunction),
|
|
|
|
stencilReferenceValueBack, _depthStencilInfo.backFaceStencil.readMask);
|
|
|
|
glStencilFuncSeparate(
|
|
|
|
GL_FRONT, UtilsGL::toGLComareFunction(_depthStencilInfo.frontFaceStencil.stencilCompareFunction),
|
|
|
|
stencilReferenceValueFront, _depthStencilInfo.frontFaceStencil.readMask);
|
|
|
|
|
|
|
|
glStencilOpSeparate(
|
|
|
|
GL_BACK, UtilsGL::toGLStencilOperation(_depthStencilInfo.backFaceStencil.stencilFailureOperation),
|
2020-09-22 16:32:17 +08:00
|
|
|
UtilsGL::toGLStencilOperation(_depthStencilInfo.backFaceStencil.depthFailureOperation),
|
|
|
|
UtilsGL::toGLStencilOperation(_depthStencilInfo.backFaceStencil.depthStencilPassOperation));
|
2021-12-25 10:04:45 +08:00
|
|
|
glStencilOpSeparate(
|
|
|
|
GL_FRONT, UtilsGL::toGLStencilOperation(_depthStencilInfo.frontFaceStencil.stencilFailureOperation),
|
2020-09-22 16:32:17 +08:00
|
|
|
UtilsGL::toGLStencilOperation(_depthStencilInfo.frontFaceStencil.depthFailureOperation),
|
|
|
|
UtilsGL::toGLStencilOperation(_depthStencilInfo.frontFaceStencil.depthStencilPassOperation));
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
glStencilMaskSeparate(GL_BACK, _depthStencilInfo.backFaceStencil.writeMask);
|
|
|
|
glStencilMaskSeparate(GL_FRONT, _depthStencilInfo.frontFaceStencil.writeMask);
|
|
|
|
}
|
|
|
|
}
|
2020-09-22 16:32:17 +08:00
|
|
|
else
|
|
|
|
glDisable(GL_STENCIL_TEST);
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
CHECK_GL_ERROR_DEBUG();
|
|
|
|
}
|
|
|
|
|
2022-07-11 17:50:21 +08:00
|
|
|
NS_AX_BACKEND_END
|