axmol/samples/Cpp/TestCpp/Classes/ExtensionsTest/ControlExtensionTest/CCControlSceneManager.h

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/*
* CCControlSceneManager.h
*
* Copyright (c) 2011 Yannick Loriot
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
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#ifndef __CCCONTROLSCENEMANAGER_H__
#define __CCCONTROLSCENEMANAGER_H__
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#include "cocos2d.h"
#include "cocos-ext.h"
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USING_NS_CC;
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class CCControlSceneManager : public cocos2d::CCObject
{
public:
CCControlSceneManager();
~CCControlSceneManager();
/** Returns the singleton of the control scene manager. */
static CCControlSceneManager * sharedControlSceneManager();
/** Returns the next control scene. */
cocos2d::CCScene *nextControlScene();
/** Returns the previous control scene. */
cocos2d::CCScene *previousControlScene();
/** Returns the current control scene. */
cocos2d::CCScene *currentControlScene();
/** Control scene id. */
CC_SYNTHESIZE(int, _currentControlSceneId, CurrentControlSceneId)
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};
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#endif /* __CCCONTROLSCENEMANAGER_H__ */