axmol/tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextAtlasTest/UITextAtlasTest_Editor.cpp

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#include "UITextAtlasTest_Editor.h"
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USING_NS_CC;
using namespace cocos2d::ui;
UITextAtlasEditorTests::UITextAtlasEditorTests()
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{
ADD_TEST_CASE(UITextAtlasTest_Editor);
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}
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bool UITextAtlasTest_Editor::init()
{
if (UIScene_Editor::init())
{
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILabelAtlas/crossplatform_UILabelAtlas_Editor_1.csb");
Node* child = node->getChildByTag(5);
child->removeFromParent();
_layout = static_cast<Layout*>(child);
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_touchGroup->addChild(_layout);
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this->configureGUIScene();
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return true;
}
return false;
}