2011-03-25 15:30:10 +08:00
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/****************************************************************************
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Copyright (c) 2011 cocos2d-x.org http://cocos2d-x.org
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Copyright (c) 2011 Максим Аксенов
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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2011-03-23 22:16:20 +08:00
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#include "CCFileUtils.h"
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#include "string.h"
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2011-12-08 17:48:03 +08:00
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#include "stack"
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2011-03-23 22:16:20 +08:00
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#include "CCString.h"
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2011-12-08 17:48:03 +08:00
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#include "CCApplication.h"
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2011-03-23 22:16:20 +08:00
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NS_CC_BEGIN;
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static char s_pszResourcePath[S3E_FILE_MAX_PATH] = {0};
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const char* CCFileUtils::fullPathFromRelativePath(const char *pszRelativePath)
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{
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IwAssert(GAME, pszRelativePath);
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CCString * pRet = new CCString();
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pRet->autorelease();
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if ((strlen(pszRelativePath) > 1 && pszRelativePath[1] == ':'))
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{
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pRet->m_sString = pszRelativePath;
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}
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else if (strlen(pszRelativePath) > 0 && pszRelativePath[0] == '/')
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{
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char szDriver[3] = {s_pszResourcePath[0], s_pszResourcePath[1], 0};
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pRet->m_sString = szDriver;
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pRet->m_sString += pszRelativePath;
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}
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else
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{
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pRet->m_sString = s_pszResourcePath;
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pRet->m_sString += pszRelativePath;
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}
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return pRet->m_sString.c_str();
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}
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const char *CCFileUtils::fullPathFromRelativeFile(const char *pszFilename, const char *pszRelativeFile)
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{
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std::string relativeFile = fullPathFromRelativePath(pszRelativeFile);
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CCString *pRet = new CCString();
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pRet->autorelease();
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pRet->m_sString = relativeFile.substr(0, relativeFile.rfind('/')+1);
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pRet->m_sString += pszFilename;
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return pRet->m_sString.c_str();
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}
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unsigned char* CCFileUtils::getFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize)
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{
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IW_CALLSTACK("CCFileUtils::getFileData");
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s3eFile* pFile = s3eFileOpen(pszFileName, pszMode);
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2011-03-29 17:32:52 +08:00
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if (! pFile && getIsPopupNotify())
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{
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IwAssertMsg(GAME, pFile, ("Open file %s Failed. s3eFileError Code : %i", pszFileName, s3eFileGetError()));
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}
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if (! pFile)
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{
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*pSize = 0;
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return 0;
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}
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2011-03-23 22:16:20 +08:00
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int32 fileSize = s3eFileGetSize(pFile);
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*pSize=fileSize;
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static int32* pDataToBeReadBinary;
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pDataToBeReadBinary = (int32*)s3eMallocBase(fileSize);
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memset(pDataToBeReadBinary, 0, fileSize);
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s3eFileRead(pDataToBeReadBinary, fileSize, 1, pFile);
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s3eFileClose(pFile);
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return (unsigned char*)pDataToBeReadBinary;
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}
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2011-03-28 16:27:26 +08:00
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2011-05-06 17:01:41 +08:00
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std::string CCFileUtils::getWriteablePath()
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{
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// fixed me, what path can airplay can write
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return string("");
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}
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2011-03-23 22:16:20 +08:00
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NS_CC_END;
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