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/****************************************************************************
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Copyright (C) 2013 Henry van Merode. All rights reserved.
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Copyright (c) 2015-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2022-02-24 18:51:36 +08:00
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https://adxeproject.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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2019-11-23 20:27:39 +08:00
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CC_PU_PARTICLE_3D_EVENT_HANDLER_H__
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#define __CC_PU_PARTICLE_3D_EVENT_HANDLER_H__
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#include "base/CCRef.h"
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#include "math/CCMath.h"
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#include <vector>
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#include <string>
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#include "ExtensionExport.h"
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NS_CC_BEGIN
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struct PUParticle3D;
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class PUObserver;
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class PUParticleSystem3D;
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class CC_EX_DLL PUEventHandler : public Ref
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{
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public:
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/** Todo
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*/
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std::string_view getName() const { return _name; };
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void setName(std::string_view name) { _name = name; };
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/** Todo
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*/
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PUObserver* getParentObserver() const { return _parentObserver; };
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void setParentObserver(PUObserver* parentObserver) { _parentObserver = parentObserver; };
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/** Todo
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*/
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std::string_view getEventHandlerType() const { return _eventHandlerType; };
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void setEventHandlerType(std::string_view eventHandlerType) { _eventHandlerType = eventHandlerType; };
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/** Notify that the event handler is rescaled.
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*/
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virtual void notifyRescaled(const Vec3& scale) { _eventHandlerScale = scale; };
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/** Todo
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*/
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virtual void handle(PUParticleSystem3D* particleSystem, PUParticle3D* particle, float timeElapsed) = 0;
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virtual void copyAttributesTo(PUEventHandler* eventHandler);
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PUEventHandler();
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virtual ~PUEventHandler();
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protected:
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// Observer to which the eventhandler is associated.
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PUObserver* _parentObserver;
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// Type of event handler
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std::string _eventHandlerType;
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// Name of the eventHandler (optional)
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std::string _name;
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/** Although the scale is on a Particle System level, the event handler can also be scaled.
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*/
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Vec3 _eventHandlerScale;
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};
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NS_CC_END
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#endif
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