2019-11-23 20:27:39 +08:00
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/****************************************************************************
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Copyright (C) 2013 Henry van Merode. All rights reserved.
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Copyright (c) 2015-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2021-12-25 10:04:45 +08:00
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2022-02-24 18:51:36 +08:00
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https://adxeproject.github.io/
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2021-12-25 10:04:45 +08:00
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2019-11-23 20:27:39 +08:00
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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2021-12-25 10:04:45 +08:00
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2019-11-23 20:27:39 +08:00
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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2021-12-25 10:04:45 +08:00
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2019-11-23 20:27:39 +08:00
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CC_PU_PARTICLE_3D_ON_POSITION_OBSERVER_H__
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#define __CC_PU_PARTICLE_3D_ON_POSITION_OBSERVER_H__
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#include "base/CCRef.h"
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#include "math/CCMath.h"
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#include "extensions/Particle3D/PU/CCPUObserver.h"
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#include <vector>
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#include <string>
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NS_CC_BEGIN
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struct PUParticle3D;
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class PUParticleSystem3D;
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2020-10-07 00:15:11 +08:00
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class CC_EX_DLL PUOnPositionObserver : public PUObserver
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{
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public:
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// Constants
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static const Vec3 DEFAULT_POSITION_THRESHOLD;
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static PUOnPositionObserver* create();
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/**
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*/
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virtual bool observe(PUParticle3D* particle, float timeElapsed) override;
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/**
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*/
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void setPositionXThreshold(float threshold)
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{
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_positionXThreshold = threshold;
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_positionXThresholdSet = true;
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};
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void setPositionYThreshold(float threshold)
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{
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_positionYThreshold = threshold;
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_positionYThresholdSet = true;
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};
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void setPositionZThreshold(float threshold)
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{
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_positionZThreshold = threshold;
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_positionZThresholdSet = true;
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};
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/**
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*/
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float getPositionXThreshold() const { return _positionXThreshold; };
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float getPositionYThreshold() const { return _positionYThreshold; };
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float getPositionZThreshold() const { return _positionZThreshold; };
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/**
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*/
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bool isPositionXThresholdSet() const { return _positionXThresholdSet; };
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bool isPositionYThresholdSet() const { return _positionYThresholdSet; };
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bool isPositionZThresholdSet() const { return _positionZThresholdSet; };
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/**
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*/
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void resetPositionXThreshold() { _positionXThresholdSet = false; };
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void resetPositionYThreshold() { _positionYThresholdSet = false; };
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void resetPositionZThreshold() { _positionZThresholdSet = false; };
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/**
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*/
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void setComparePositionX(PUComparisionOperator op) { _comparePositionX = op; };
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void setComparePositionY(PUComparisionOperator op) { _comparePositionY = op; };
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void setComparePositionZ(PUComparisionOperator op) { _comparePositionZ = op; };
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/**
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*/
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PUComparisionOperator getComparePositionX() const { return _comparePositionX; };
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PUComparisionOperator getComparePositionY() const { return _comparePositionY; };
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PUComparisionOperator getComparePositionZ() const { return _comparePositionZ; };
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virtual void copyAttributesTo(PUObserver* observer) override;
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2022-03-18 21:46:07 +08:00
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PUOnPositionObserver();
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virtual ~PUOnPositionObserver(){};
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2019-11-23 20:27:39 +08:00
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protected:
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float _positionXThreshold;
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float _positionYThreshold;
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float _positionZThreshold;
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bool _positionXThresholdSet;
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bool _positionYThresholdSet;
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bool _positionZThresholdSet;
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PUComparisionOperator _comparePositionX;
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PUComparisionOperator _comparePositionY;
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PUComparisionOperator _comparePositionZ;
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};
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NS_CC_END
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#endif
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