mirror of https://github.com/axmolengine/axmol.git
114 lines
3.1 KiB
C
114 lines
3.1 KiB
C
|
/******************************************************************************
|
||
|
* Spine Runtimes License Agreement
|
||
|
* Last updated January 1, 2020. Replaces all prior versions.
|
||
|
*
|
||
|
* Copyright (c) 2013-2020, Esoteric Software LLC
|
||
|
*
|
||
|
* Integration of the Spine Runtimes into software or otherwise creating
|
||
|
* derivative works of the Spine Runtimes is permitted under the terms and
|
||
|
* conditions of Section 2 of the Spine Editor License Agreement:
|
||
|
* http://esotericsoftware.com/spine-editor-license
|
||
|
*
|
||
|
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
||
|
* or otherwise create derivative works of the Spine Runtimes (collectively,
|
||
|
* "Products"), provided that each user of the Products must obtain their own
|
||
|
* Spine Editor license and redistribution of the Products in any form must
|
||
|
* include this license and copyright notice.
|
||
|
*
|
||
|
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||
|
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
||
|
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||
|
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
*****************************************************************************/
|
||
|
|
||
|
#ifndef Spine_SlotData_h
|
||
|
#define Spine_SlotData_h
|
||
|
|
||
|
#include <spine/BlendMode.h>
|
||
|
#include <spine/SpineObject.h>
|
||
|
#include <spine/SpineString.h>
|
||
|
#include <spine/Color.h>
|
||
|
|
||
|
namespace spine {
|
||
|
class BoneData;
|
||
|
|
||
|
class SP_API SlotData : public SpineObject {
|
||
|
friend class SkeletonBinary;
|
||
|
|
||
|
friend class SkeletonJson;
|
||
|
|
||
|
friend class AttachmentTimeline;
|
||
|
|
||
|
friend class ColorTimeline;
|
||
|
|
||
|
friend class DeformTimeline;
|
||
|
|
||
|
friend class DrawOrderTimeline;
|
||
|
|
||
|
friend class EventTimeline;
|
||
|
|
||
|
friend class IkConstraintTimeline;
|
||
|
|
||
|
friend class PathConstraintMixTimeline;
|
||
|
|
||
|
friend class PathConstraintPositionTimeline;
|
||
|
|
||
|
friend class PathConstraintSpacingTimeline;
|
||
|
|
||
|
friend class ScaleTimeline;
|
||
|
|
||
|
friend class ShearTimeline;
|
||
|
|
||
|
friend class TransformConstraintTimeline;
|
||
|
|
||
|
friend class TranslateTimeline;
|
||
|
|
||
|
friend class TwoColorTimeline;
|
||
|
|
||
|
public:
|
||
|
SlotData(int index, const String &name, BoneData &boneData);
|
||
|
|
||
|
int getIndex();
|
||
|
|
||
|
const String &getName();
|
||
|
|
||
|
BoneData &getBoneData();
|
||
|
|
||
|
Color &getColor();
|
||
|
|
||
|
Color &getDarkColor();
|
||
|
|
||
|
bool hasDarkColor();
|
||
|
|
||
|
void setHasDarkColor(bool inValue);
|
||
|
|
||
|
/// May be empty.
|
||
|
const String &getAttachmentName();
|
||
|
|
||
|
void setAttachmentName(const String &inValue);
|
||
|
|
||
|
BlendMode getBlendMode();
|
||
|
|
||
|
void setBlendMode(BlendMode inValue);
|
||
|
|
||
|
private:
|
||
|
const int _index;
|
||
|
String _name;
|
||
|
BoneData &_boneData;
|
||
|
Color _color;
|
||
|
Color _darkColor;
|
||
|
|
||
|
bool _hasDarkColor;
|
||
|
String _attachmentName;
|
||
|
BlendMode _blendMode;
|
||
|
};
|
||
|
}
|
||
|
|
||
|
#endif /* Spine_SlotData_h */
|